Player Matchup

Bakasura
Bakasura
GeRmAn8Xdf
Bakasura
Level 22
God Stats
11W - 14L
1,373 SR
Queue Stats
48W - 49L
1,325 Elo+
Party 2
Nemesis
Nemesis
MoMoHappy22
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,339 Elo+
Party 2
Neith
Neith
R I u FF I e X
Neith
Level 25
God Stats
0W - 2L
1,258 SR
Queue Stats
17W - 22L
1,282 Elo+
Solo
Ares
Ares
RazZ5389
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,371 Elo+
Solo
Kukulkan
Kukulkan
xHersir
Kukulkan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 49L
1,385 Elo+
Solo
Team Averages
Level 17
1,426 SR
1,340 Elo+

VS

Team Averages
Level 25
1,484 SR
1,358 Elo+
Mercury
Mercury
Cas_ark
Mercury
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 72L
1,375 Elo+
Party 1
Neith
Neith
Jlsixopii
Neith
Level 29
God Stats
10W - 13L
1,401 SR
Queue Stats
74W - 109L
1,368 Elo+
Party 1
Ymir
Ymir
PabloMH-19
Ymir
Level 8
God Stats
4W - 3L
1,157 SR
Queue Stats
13W - 14L
1,152 Elo+
Solo
Ra
Ra
SaINT_8622
Ra
Level 34
God Stats
3W - 4L
1,487 SR
Queue Stats
72W - 106L
1,355 Elo+
Party 1
Da Ji
Da Ji
svento_09
Da Ji
Level 28
God Stats
11W - 4L
1,877 SR
Queue Stats
70W - 55L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GeRmAn8Xdf
Bakasura
14
5 / 7 / 3
8,799
489
7,077
15,203
5,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
MoMoHappy22
Nemesis
15
7 / 3 / 4
9,555
531
8,419
11,598
3,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 6 / 6
8,149
453
5,974
10,725
2,869
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
12
2 / 4 / 4
7,370
409
1,228
9,020
6,605
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
xHersir
Kukulkan
7
0 / 6 / 3
6,500
361
2,023
6,006
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cas_ark
Mercury
10
0 / 7 / 8
7,320
407
1,510
7,456
1,917
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Jlsixopii
Neith
14
2 / 4 / 10
9,303
517
7,013
8,920
2,419
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 2 / 5
8,838
491
831
9,964
7,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 3 / 3
8,655
481
7,508
7,684
2,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
svento_09
Da Ji
19
20 / 2 / 2
12,510
695
19,352
14,610
5,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
54
17
Kills
26
26
Deaths
18
20
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Mercury
Cas_ark
Mercury
0
7
8
0.57
L
Bakasura
GeRmAn8Xdf
Bakasura
5
7
3
0.93
W
Neith
Jlsixopii
Neith
2
4
10
1.75
L
Nemesis
MoMoHappy22
Nemesis
7
3
4
3
W
0
2
5
1.25
L
3
6
6
1
L
Ares
2
4
4
1
W
4
3
3
1.83
W
Da Ji
svento_09
Da Ji
20
2
2
10.5
L
Kukulkan
xHersir
Kukulkan
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,721
Damage
36,214
52,552
Taken
48,634
20,067
Mitigated
20,134
13,101
Healing
14,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Cas_ark
Mercury
1,510
521
0
0
7,456
1,917
543
381
7,031
0
14,270
L
Bakasura
GeRmAn8Xdf
Bakasura
7,077
4,795
0
4,669
15,203
5,431
0
1,139
13,926
0
44,248
W
Neith
Jlsixopii
Neith
7,013
2,569
0
2,973
8,920
2,419
1,773
961
7,423
0
40,561
L
Nemesis
MoMoHappy22
Nemesis
8,419
3,065
0
1,912
11,598
3,577
0
1,399
10,033
0
49,510
W
831
120
0
2,924
9,964
7,575
830
272
9,532
32,834
0
L
5,974
2,692
0
3,806
10,725
2,869
1,215
3,235
7,232
0
33,349
L
Ares
1,228
207
178
1,505
9,020
6,605
601
454
8,534
21,881
0
W
7,508
753
1,189
3,130
7,684
2,256
599
205
7,269
50,813
0
W
Da Ji
svento_09
Da Ji
19,352
7,149
0
4,334
14,610
5,967
1,890
1,154
13,116
0
80,743
L
Kukulkan
xHersir
Kukulkan
2,023
749
0
1,031
6,006
1,585
232
1,340
4,488
18,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,373
Gold Earned
46,626
310
Minions Killed
402
0
Camps Cleared
0
1,479,852
Distance Traveled
1,567,598
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,320
407
21
1
0
262,505
0
L
Bakasura
8,799
489
97
5
0
341,910
4
W
Neith
9,303
517
87
5
0
302,883
0
L
Nemesis
9,555
531
74
4
0
376,232
2
W
Ymir
8,838
491
72
4
0
336,336
5
L
Neith
8,149
453
70
4
0
295,131
4
L
Ares
7,370
409
32
2
0
296,592
0
W
Ra
8,655
481
99
6
0
317,292
0
W
Da Ji
12,510
695
123
7
0
348,582
0
L
Kukulkan
6,500
361
37
2
0
169,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role