Player Matchup

Chang'e
Chang'e
Canarios
Chang'e
Level 123
God Stats
6W - 2L
1,634 SR
Queue Stats
48W - 44L
1,591 Elo+
Solo
Ne Zha
Ne Zha
Elirain
Ne Zha
Level 128
God Stats
3W - 2L
1,436 SR
Queue Stats
131W - 77L
1,571 Elo+
Party 1
Mulan
Mulan
LazyMadness
Mulan
Level 120
God Stats
14W - 9L
1,593 SR
Queue Stats
106W - 54L
1,633 Elo+
Party 1
Team Averages
Level 124
1,554 SR
1,599 Elo+

VS

Team Averages
Level 139
1,553 SR
1,533 Elo+
Hel
Hel
 
Hel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Artquiles
Neith
Level 125
God Stats
29W - 24L
1,580 SR
Queue Stats
428W - 422L
1,581 Elo+
Solo
Amaterasu
Amaterasu
Nolarys
Amaterasu
Level 144
God Stats
5W - 5L
1,579 SR
Queue Stats
150W - 193L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Canarios
Chang'e
18
4 / 4 / 11
13,155
692
18,596
16,244
8,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
Elirain
Ne Zha
16
4 / 5 / 11
13,002
684
12,022
25,499
26,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
9 / 5 / 7
14,266
751
27,040
23,783
23,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
2 / 9 / 9
11,894
626
11,575
18,270
9,657
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Artquiles
Neith
15
5 / 7 / 6
12,171
641
18,819
16,773
7,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
Nolarys
Amaterasu
16
7 / 1 / 4
13,075
688
18,686
30,209
20,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
33
17
Kills
14
14
Deaths
17
29
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
9
9
0.72
L
Neith
Artquiles
Neith
5
7
6
1.14
W
Chang'e
Canarios
Chang'e
4
4
11
2.38
W
Ne Zha
Elirain
Ne Zha
4
5
11
1.9
W
9
5
7
2.5
L
Amaterasu
Nolarys
Amaterasu
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,658
Damage
49,080
65,526
Taken
65,252
57,687
Mitigated
37,308
24,117
Healing
19,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
11,575
953
4,213
3,258
18,270
9,657
146
6,584
11,023
42,600
0
L
Neith
Artquiles
Neith
18,819
6,004
0
1,816
16,773
7,338
1,257
2,786
13,283
0
57,602
W
Chang'e
Canarios
Chang'e
18,596
2,776
5,876
5,482
16,244
8,286
1,099
3,434
12,469
71,673
0
W
Ne Zha
Elirain
Ne Zha
12,022
2,836
663
6,051
25,499
26,343
845
4,294
20,633
0
28,851
W
27,040
3,599
1,134
4,911
23,783
23,058
1,490
5,372
17,744
2,781
54,305
L
Amaterasu
Nolarys
Amaterasu
18,686
7,359
551
10,080
30,209
20,313
229
10,139
18,792
0
43,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,423
Gold Earned
37,140
198
Minions Killed
229
7
Camps Cleared
10
1,076,633
Distance Traveled
947,061
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,894
626
71
4
3
310,775
5
L
Neith
12,171
641
92
5
3
251,569
1
W
Chang'e
13,155
692
126
7
4
376,055
3
W
Ne Zha
13,002
684
24
1
0
339,878
4
W
Mulan
14,266
751
48
3
3
360,700
4
L
Amaterasu
13,075
688
66
3
4
384,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role