Player Matchup

Nu Wa
Nu Wa
CityBoiiDior
Nu Wa
Level 20
God Stats
9W - 7L
1,441 SR
Queue Stats
172W - 179L
1,512 Elo+
Solo
Fenrir
Fenrir
Duhske
Fenrir
Level 26
God Stats
10W - 6L
1,500 SR
Queue Stats
408W - 300L
1,636 Elo+
Solo
Bellona
Bellona
EvilDark181
Bellona
Level 9
God Stats
1W - 0L
1,250 SR
Queue Stats
3W - 1L
1,670 Elo+
Solo
Ao Kuang
Ao Kuang
Sytr0n_r0st_
Ao Kuang
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,517 Elo+
Solo
Chaac
Chaac
bumper_attic028
Chaac
Level 8
God Stats
21W - 27L
1,539 SR
Queue Stats
48W - 60L
1,455 Elo+
Solo
Team Averages
Level 16
1,446 SR
1,558 Elo+

VS

Team Averages
Level 18
1,496 SR
1,557 Elo+
Nemesis
Nemesis
CustomBlunt710
Nemesis
Level 3
God Stats
4W - 4L
1,685 SR
Queue Stats
84W - 125L
1,588 Elo+
Solo
Fenrir
Fenrir
DunderxMifflin
Fenrir
Level 28
God Stats
0W - 5L
1,161 SR
Queue Stats
123W - 125L
1,632 Elo+
Solo
Ra
Ra
HoodedDryad
Ra
Level 23
God Stats
10W - 12L
1,581 SR
Queue Stats
49W - 65L
1,467 Elo+
Solo
Yemoja
Yemoja
N Hikari N
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,582 Elo+
Solo
Izanami
Izanami
ap_r0ndezv0us
Izanami
Level 29
God Stats
22W - 16L
1,554 SR
Queue Stats
46W - 36L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 3
8,270
591
7,676
6,706
2,130
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Duhske
Fenrir
17
10 / 1 / 1
9,542
682
12,572
8,499
4,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
EvilDark181
Bellona
11
1 / 2 / 6
6,467
462
3,511
6,327
5,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Sytr0n_r0st_
Ao Kuang
11
3 / 6 / 3
6,957
497
4,300
7,711
2,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
4 / 1 / 2
8,279
591
7,414
9,069
3,819
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
5,809
415
3,803
9,900
3,476
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
8 / 6 / 0
7,495
535
3,338
12,220
4,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 5 / 2
6,208
443
3,760
8,589
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
N Hikari N
Yemoja
10
0 / 2 / 4
6,336
453
3,908
10,338
8,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
12
1 / 5 / 0
6,580
470
2,756
9,254
2,745
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
22
Kills
10
11
Deaths
23
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
L
0
5
0
0
W
Fenrir
Duhske
Fenrir
10
1
1
10.5
L
8
6
0
1.33
W
Bellona
EvilDark181
Bellona
1
2
6
2
L
1
5
2
0.4
L
Yemoja
N Hikari N
Yemoja
0
2
4
1
W
Ao Kuang
Sytr0n_r0st_
Ao Kuang
3
6
3
0.75
L
Izanami
1
5
0
0.2
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,473
Damage
17,565
38,312
Taken
50,301
18,528
Mitigated
21,387
12,057
Healing
16,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,676
2,627
0
4,138
6,706
2,130
844
716
5,990
54,289
0
L
3,803
1,155
0
2,075
9,900
3,476
0
4,828
5,072
0
32,257
W
Fenrir
Duhske
Fenrir
12,572
2,885
0
3,932
8,499
4,280
0
1,244
7,255
0
76,937
L
3,338
416
0
3,226
12,220
4,107
24
811
11,409
0
29,122
W
Bellona
EvilDark181
Bellona
3,511
667
0
541
6,327
5,322
0
2,232
4,095
6,045
15,010
L
3,760
410
1,413
2,273
8,589
2,607
0
2,118
6,471
31,589
0
L
Yemoja
N Hikari N
Yemoja
3,908
1,477
1,682
3,209
10,338
8,452
0
4,701
5,637
21,483
0
W
Ao Kuang
Sytr0n_r0st_
Ao Kuang
4,300
927
0
1,173
7,711
2,977
0
2,547
5,164
20,982
2,488
L
Izanami
2,756
2,170
0
2,718
9,254
2,745
100
260
8,994
0
35,831
W
7,414
510
0
2,273
9,069
3,819
84
929
8,140
0
47,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,515
Gold Earned
32,428
394
Minions Killed
296
0
Camps Cleared
0
1,333,154
Distance Traveled
1,246,843
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,270
591
90
6
0
234,016
3
L
Nemesis
5,809
415
52
4
0
279,322
0
W
Fenrir
9,542
682
129
9
0
291,984
1
L
Fenrir
7,495
535
61
4
0
239,585
1
W
Bellona
6,467
462
41
3
0
260,727
0
L
Ra
6,208
443
63
5
0
260,046
5
L
Yemoja
6,336
453
31
2
0
230,937
3
W
Ao Kuang
6,957
497
46
3
0
272,829
3
L
Izanami
6,580
470
89
6
0
236,953
1
W
Chaac
8,279
591
88
6
0
273,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role