Player Matchup

Artio
Artio
Arilus
Artio
Level 5
God Stats
6W - 4L
1,591 SR
Queue Stats
49W - 48L
1,595 Elo+
Solo
Kuzenbo
Kuzenbo
JimmyJaffer
Kuzenbo
Level 11
God Stats
3W - 1L
1,843 SR
Queue Stats
27W - 16L
1,606 Elo+
Solo
Anubis
Anubis
Landlos18
Anubis
Level 26
God Stats
10W - 7L
1,735 SR
Queue Stats
148W - 142L
1,489 Elo+
Solo
Thanatos
Thanatos
Murica899
Thanatos
Level 17
God Stats
4W - 5L
1,279 SR
Queue Stats
4W - 5L
1,459 Elo+
Solo
Artemis
Artemis
Tríçky
Artemis
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 47L
1,574 Elo+
Solo
Team Averages
Level 18
1,590 SR
1,545 Elo+

VS

Team Averages
Level 14
1,617 SR
1,444 Elo+
Scylla
Scylla
Darijo13
Scylla
Level 16
God Stats
1W - 2L
1,648 SR
Queue Stats
54W - 41L
1,610 Elo+
Party 2
Neith
Neith
Feuren97
Neith
Level 15
God Stats
2W - 3L
1,632 SR
Queue Stats
46W - 33L
1,610 Elo+
Party 2
Susano
Susano
Kirilinkz
Susano
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,273 Elo+
Party 1
Terra
Terra
Mävis
Terra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,355 Elo+
Party 1
Amaterasu
Amaterasu
SolCloud
Amaterasu
Level 14
God Stats
2W - 1L
1,804 SR
Queue Stats
11W - 12L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Arilus
Artio
18
1 / 5 / 22
12,110
418
7,564
26,643
31,574
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Kuzenbo
JimmyJaffer
Kuzenbo
20
12 / 1 / 7
16,241
560
28,560
28,473
60,617
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anubis
Landlos18
Anubis
20
13 / 4 / 11
14,556
502
21,888
21,575
11,047
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Murica899
Thanatos
19
4 / 9 / 7
12,826
442
9,811
21,409
8,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Tríçky
Artemis
20
16 / 6 / 11
15,847
546
40,717
19,806
8,881
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Darijo13
Scylla
19
5 / 8 / 9
13,546
467
15,788
22,165
8,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Feuren97
Neith
20
10 / 9 / 2
15,950
550
32,184
27,256
10,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Susano
Kirilinkz
Susano
16
2 / 12 / 2
11,413
394
4,106
25,343
10,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Terra
Mävis
Terra
17
2 / 11 / 11
12,420
428
4,941
31,339
40,883
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
SolCloud
Amaterasu
20
5 / 6 / 7
14,835
512
18,531
32,918
28,944
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
55
46
Kills
24
25
Deaths
46
58
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Artio
Arilus
Artio
1
5
22
2.4
L
Scylla
Darijo13
Scylla
5
8
9
1.19
L
Neith
Feuren97
Neith
10
9
2
1.22
W
Kuzenbo
JimmyJaffer
Kuzenbo
12
1
7
15.5
L
Susano
Kirilinkz
Susano
2
12
2
0.25
W
Anubis
Landlos18
Anubis
13
4
11
4.63
W
Thanatos
Murica899
Thanatos
4
9
7
0.83
L
Terra
Mävis
Terra
2
11
11
0.68
L
Amaterasu
SolCloud
Amaterasu
5
6
7
1.42
W
Artemis
Tríçky
Artemis
16
6
11
3.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,540
Damage
75,550
117,906
Taken
139,021
120,641
Mitigated
99,718
42,608
Healing
27,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Arilus
Artio
7,564
1,519
1,174
5,710
26,643
31,574
411
3,459
21,258
39,355
0
L
Scylla
Darijo13
Scylla
15,788
2,355
31
3,010
22,165
8,245
0
10,668
11,316
65,891
0
L
Neith
Feuren97
Neith
32,184
15,976
0
3,766
27,256
10,650
0
13,193
14,063
0
116,352
W
Kuzenbo
JimmyJaffer
Kuzenbo
28,560
5,402
0
6,892
28,473
60,617
719
6,712
21,761
131,534
0
L
Susano
Kirilinkz
Susano
4,106
1,428
0
4,872
25,343
10,996
0
5,614
19,729
0
74,257
W
Anubis
Landlos18
Anubis
21,888
924
0
10,474
21,575
11,047
321
5,677
15,898
99,667
0
W
Thanatos
Murica899
Thanatos
9,811
4,110
0
14,313
21,409
8,522
405
3,725
16,508
0
72,482
L
Terra
Mävis
Terra
4,941
1,076
3,403
3,643
31,339
40,883
0
14,175
16,996
15,361
0
L
Amaterasu
SolCloud
Amaterasu
18,531
7,247
0
9,192
32,918
28,944
1,034
17,747
14,992
7,289
107,310
W
Artemis
Tríçky
Artemis
40,717
18,805
0
4,045
19,806
8,881
8,240
2,737
17,069
0
171,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,580
Gold Earned
68,164
716
Minions Killed
546
0
Camps Cleared
0
2,517,369
Distance Traveled
2,357,180
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,110
418
63
2
0
487,617
4
L
Scylla
13,546
467
93
3
0
444,658
3
L
Neith
15,950
550
162
6
0
435,287
6
W
Kuzenbo
16,241
560
193
7
0
563,113
0
L
Susano
11,413
394
97
3
0
458,434
1
W
Anubis
14,556
502
148
5
0
435,935
1
W
Thanatos
12,826
442
107
4
0
556,358
1
L
Terra
12,420
428
12
0
0
486,194
2
L
Amaterasu
14,835
512
182
6
0
532,607
4
W
Artemis
15,847
546
205
7
0
474,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role