Player Matchup

Kumbhakarna
Kumbhakarna
drklaber21
Kumbhakarna
Level 42
God Stats
1W - 6L
1,319 SR
Queue Stats
43W - 61L
1,447 Elo+
Solo
Loki
Loki
ginjar
Loki
Level 7
God Stats
0W - 1L
1,240 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
perarazarac
Ra
Level 32
God Stats
32W - 66L
1,282 SR
Queue Stats
229W - 388L
1,284 Elo+
Solo
Team Averages
Level 27
1,280 SR
1,410 Elo+

VS

Team Averages
Level 45
1,627 SR
1,300 Elo+
Ullr
Ullr
Imbaico
Ullr
Level 24
God Stats
1W - 6L
1,283 SR
Queue Stats
32W - 61L
1,242 Elo+
Solo
Ah Puch
Ah Puch
YoneromY
Ah Puch
Level 25
God Stats
2W - 1L
1,851 SR
Queue Stats
19W - 34L
1,268 Elo+
Solo
Bacchus
Bacchus
lenypo
Bacchus
Level 85
God Stats
10W - 2L
1,748 SR
Queue Stats
129W - 230L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
drklaber21
Kumbhakarna
13
0 / 4 / 3
8,664
578
7,728
18,147
16,579
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
ginjar
Loki
10
0 / 12 / 2
8,075
538
3,512
14,279
6,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 3 / 0
9,959
664
10,899
7,022
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Imbaico
Ullr
14
4 / 1 / 8
10,091
673
8,696
9,188
3,328
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
YoneromY
Ah Puch
16
12 / 1 / 5
11,713
781
15,498
12,815
5,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
lenypo
Bacchus
15
3 / 1 / 13
11,207
747
10,004
13,728
15,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
3
Kills
19
19
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ullr
Imbaico
Ullr
4
1
8
8
W
Ah Puch
YoneromY
Ah Puch
12
1
5
14.5
L
Kumbhakarna
drklaber21
Kumbhakarna
0
4
3
0.38
L
Loki
ginjar
Loki
0
12
2
0.08
W
Bacchus
lenypo
Bacchus
3
1
13
9.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,139
Damage
34,198
39,448
Taken
35,731
25,117
Mitigated
24,146
3,693
Healing
15,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Imbaico
Ullr
8,696
4,373
735
3,339
9,188
3,328
830
4,259
4,633
0
33,569
W
Ah Puch
YoneromY
Ah Puch
15,498
1,144
0
7,150
12,815
5,034
780
7,812
4,681
63,787
0
L
Kumbhakarna
drklaber21
Kumbhakarna
7,728
574
45
1,084
18,147
16,579
0
11,945
6,202
26,281
0
L
Loki
ginjar
Loki
3,512
1,480
0
399
14,279
6,424
0
8,310
5,969
0
12,400
W
Bacchus
lenypo
Bacchus
10,004
972
788
3,886
13,728
15,784
432
7,161
6,106
27,120
0
L
10,899
1,076
1,312
853
7,022
2,114
0
5,414
1,608
37,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,698
Gold Earned
33,011
158
Minions Killed
187
3
Camps Cleared
11
650,433
Distance Traveled
770,798
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,091
673
45
3
4
259,217
6
W
Ah Puch
11,713
781
106
7
2
245,767
5
L
Kumbhakarna
8,664
578
38
3
0
248,202
3
L
Loki
8,075
538
26
2
2
159,999
1
W
Bacchus
11,207
747
36
2
5
265,814
1
L
Ra
9,959
664
94
6
1
242,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role