Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
ECC Archer
Odin
Level 125
God Stats
2W - 4L
1,559 SR
Queue Stats
167W - 201L
1,462 Elo+
Party 2
Hel
Hel
ThyMurderMedic
Hel
Level 156
God Stats
7W - 7L
1,686 SR
Queue Stats
322W - 342L
1,490 Elo+
Party 2
Bakasura
Bakasura
aquahai
Bakasura
Level 79
God Stats
0W - 2L
1,326 SR
Queue Stats
39W - 41L
1,496 Elo+
Solo
Team Averages
Level 118
1,514 SR
1,490 Elo+

VS

Team Averages
Level 126
1,526 SR
1,459 Elo+
Artio
Artio
Aramati
Artio
Level 146
God Stats
5W - 4L
1,487 SR
Queue Stats
472W - 470L
1,434 Elo+
Party 1
Danzaburou
Danzaburou
Bratàc
Danzaburou
Level 124
God Stats
12W - 7L
1,596 SR
Queue Stats
314W - 319L
1,443 Elo+
Party 1
Bellona
Bellona
Dentias
Bellona
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
131W - 125L
1,461 Elo+
Solo
Aphrodite
Aphrodite
SkyBerry94
Aphrodite
Level 88
God Stats
4W - 3L
1,505 SR
Queue Stats
123W - 120L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
miki36O
Kumbhakarna
Level 146
God Stats
9W - 8L
1,544 SR
Queue Stats
367W - 369L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
5 / 3 / 13
10,649
819
14,288
18,135
16,984
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
 
Ymir
15
2 / 5 / 14
9,475
729
7,039
17,801
20,733
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 5 / 12
10,380
798
13,108
17,888
12,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
5 / 6 / 10
10,483
806
14,589
19,647
11,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
aquahai
Bakasura
14
2 / 6 / 9
8,794
676
9,788
13,435
5,754
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Aramati
Artio
16
2 / 6 / 12
9,621
740
6,781
16,049
17,546
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Bratàc
Danzaburou
19
7 / 1 / 16
10,978
844
28,191
12,905
6,333
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Dentias
Bellona
18
7 / 4 / 12
10,575
813
17,780
12,406
11,683
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
SkyBerry94
Aphrodite
16
4 / 6 / 15
10,417
801
9,709
12,474
15,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
miki36O
Kumbhakarna
19
5 / 1 / 19
11,491
884
10,968
18,457
22,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
99
18
Kills
25
25
Deaths
18
58
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
5
3
13
3.83
L
Ymir
 
Ymir
2
5
14
1.8
W
Artio
Aramati
Artio
2
6
12
1.33
W
Danzaburou
Bratàc
Danzaburou
7
1
16
15
W
Bellona
Dentias
Bellona
7
4
12
3.25
L
4
5
12
2
W
Aphrodite
SkyBerry94
Aphrodite
4
6
15
1.92
L
5
6
10
1.67
L
Bakasura
aquahai
Bakasura
2
6
9
1.08
W
Kumbhakarna
miki36O
Kumbhakarna
5
1
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,812
Damage
73,429
86,906
Taken
72,291
67,471
Mitigated
73,418
40,523
Healing
31,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
14,288
811
2,206
5,775
18,135
16,984
0
5,236
12,899
22,879
0
L
Ymir
 
Ymir
7,039
354
1,031
1,836
17,801
20,733
540
5,395
12,406
18,583
0
W
Artio
Aramati
Artio
6,781
1,031
2,815
2,999
16,049
17,546
757
6,679
8,448
15,053
0
W
Danzaburou
Bratàc
Danzaburou
28,191
10,446
1,503
4,156
12,905
6,333
2,559
7,543
5,068
0
57,272
W
Bellona
Dentias
Bellona
17,780
3,450
1,546
675
12,406
11,683
912
5,870
6,286
213
25,470
L
13,108
2,191
265
1,681
17,888
12,139
235
5,543
12,345
0
19,794
W
Aphrodite
SkyBerry94
Aphrodite
9,709
2,359
6,562
4,445
12,474
15,455
274
7,120
4,933
16,515
0
L
14,589
938
15,587
8,967
19,647
11,861
188
7,439
12,208
35,115
0
L
Bakasura
aquahai
Bakasura
9,788
5,709
618
2,557
13,435
5,754
1,136
4,034
9,401
0
8,259
W
Kumbhakarna
miki36O
Kumbhakarna
10,968
698
2,218
4,903
18,457
22,401
343
8,704
8,943
24,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,781
Gold Earned
53,082
116
Minions Killed
127
0
Camps Cleared
0
1,105,529
Distance Traveled
1,102,132
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,649
819
7
1
0
256,010
2
L
Ymir
9,475
729
21
2
0
178,928
0
W
Artio
9,621
740
20
2
0
225,829
0
W
Danzaburou
10,978
844
60
5
0
227,314
0
W
Bellona
10,575
813
20
2
0
237,240
0
L
Odin
10,380
798
15
1
0
223,868
0
W
Aphrodite
10,417
801
14
1
0
195,356
0
L
Hel
10,483
806
59
5
0
198,227
0
L
Bakasura
8,794
676
14
1
0
248,496
0
W
Kumbhakarna
11,491
884
13
1
0
216,393
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role