Player Matchup

Tyr
Tyr
Coneypark
Tyr
Level 29
God Stats
0W - 5L
1,510 SR
Queue Stats
64W - 56L
1,433 Elo+
Solo
Bakasura
Bakasura
Dynamic1cy
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 72L
1,501 Elo+
Solo
Hou Yi
Hou Yi
Fearfuzzy
Hou Yi
Level 28
God Stats
9W - 7L
1,450 SR
Queue Stats
33W - 45L
1,496 Elo+
Solo
Ymir
Ymir
MajorasMask10
Ymir
Level 28
God Stats
1W - 2L
1,127 SR
Queue Stats
14W - 17L
1,654 Elo+
Solo
Sol
Sol
RENTARO75
Sol
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 44L
1,465 Elo+
Solo
Team Averages
Level 27
1,417 SR
1,510 Elo+

VS

Team Averages
Level 16
1,431 SR
1,420 Elo+
Bakasura
Bakasura
ChristalBlooD
Bakasura
Level 25
God Stats
3W - 1L
1,301 SR
Queue Stats
26W - 24L
1,447 Elo+
Solo
Chernobog
Chernobog
ElChuchineitor
Chernobog
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,430 Elo+
Solo
Guan Yu
Guan Yu
FreemanC346
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,381 Elo+
Party 1
Nox
Nox
GayishJew1400
Nox
Level 6
God Stats
7W - 9L
1,150 SR
Queue Stats
94W - 84L
1,330 Elo+
Party 1
Cthulhu
Cthulhu
TheCapten
Cthulhu
Level 27
God Stats
7W - 6L
1,703 SR
Queue Stats
114W - 99L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 1
11,788
536
13,658
23,321
20,194
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Dynamic1cy
Bakasura
12
0 / 7 / 0
8,325
378
3,961
17,534
6,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hou Yi
Fearfuzzy
Hou Yi
16
2 / 6 / 1
9,980
454
9,198
14,670
5,616
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 5 / 5
8,901
405
6,590
23,213
21,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 7 / 0
9,818
446
13,919
15,113
5,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ChristalBlooD
Bakasura
20
9 / 2 / 9
12,178
554
19,348
18,741
12,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
ElChuchineitor
Chernobog
14
0 / 4 / 11
8,710
396
8,594
12,114
4,789
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
FreemanC346
Guan Yu
18
8 / 3 / 4
11,253
512
15,661
15,852
18,277
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 3 / 8
10,413
473
9,531
9,482
4,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
TheCapten
Cthulhu
15
6 / 1 / 9
9,809
446
14,636
16,081
12,109
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
13
Kills
27
28
Deaths
13
7
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ChristalBlooD
Bakasura
9
2
9
6.75
L
6
3
1
2.17
L
Bakasura
Dynamic1cy
Bakasura
0
7
0
0
W
Chernobog
ElChuchineitor
Chernobog
0
4
11
1.38
L
Hou Yi
Fearfuzzy
Hou Yi
2
6
1
0.42
W
Guan Yu
FreemanC346
Guan Yu
8
3
4
3.33
W
4
3
8
2.67
L
0
5
5
0.5
L
5
7
0
0.71
W
Cthulhu
TheCapten
Cthulhu
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,326
Damage
67,770
93,851
Taken
72,270
59,962
Mitigated
52,348
26,430
Healing
23,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ChristalBlooD
Bakasura
19,348
12,534
0
9,303
18,741
12,941
195
1,623
17,068
0
105,381
L
13,658
791
0
8,143
23,321
20,194
0
4,208
18,377
3,452
76,000
L
Bakasura
Dynamic1cy
Bakasura
3,961
2,705
0
5,202
17,534
6,500
546
2,804
13,976
0
34,763
W
Chernobog
ElChuchineitor
Chernobog
8,594
5,644
0
1,804
12,114
4,789
2,684
5,915
6,199
0
41,047
L
Hou Yi
Fearfuzzy
Hou Yi
9,198
4,725
0
1,387
14,670
5,616
880
3,590
10,383
0
69,387
W
Guan Yu
FreemanC346
Guan Yu
15,661
2,513
1,668
4,038
15,852
18,277
358
3,521
12,276
0
71,178
W
9,531
929
0
447
9,482
4,232
43
1,645
7,837
54,429
0
L
6,590
671
502
5,881
23,213
21,711
194
8,711
13,382
23,566
0
L
13,919
4,668
0
5,315
15,113
5,941
1,913
4,219
10,619
58,274
7,745
W
Cthulhu
TheCapten
Cthulhu
14,636
901
1,098
5,039
16,081
12,109
132
7,444
8,637
48,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,812
Gold Earned
52,363
500
Minions Killed
586
0
Camps Cleared
0
1,937,373
Distance Traveled
2,067,162
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,178
554
180
8
0
472,210
3
L
Tyr
11,788
536
153
7
0
482,188
4
L
Bakasura
8,325
378
79
4
0
411,623
1
W
Chernobog
8,710
396
93
4
0
380,644
0
L
Hou Yi
9,980
454
122
6
0
332,484
0
W
Guan Yu
11,253
512
136
6
0
423,968
3
W
Nox
10,413
473
109
5
0
377,512
2
L
Ymir
8,901
405
34
2
0
386,492
3
L
Sol
9,818
446
112
5
0
324,586
1
W
Cthulhu
9,809
446
68
3
0
412,828
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role