Player Matchup

Scylla
Scylla
 
Scylla
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
DerBrian97
Tyr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,135 Elo+
Party 1
Mulan
Mulan
Grochu000000008
Mulan
Level 148
God Stats
9W - 7L
1,648 SR
Queue Stats
501W - 563L
1,481 Elo+
Solo
Ra
Ra
MrTijolo
Ra
Level 113
God Stats
1W - 1L
1,611 SR
Queue Stats
22W - 14L
1,481 Elo+
Solo
Hou Yi
Hou Yi
xSmiteBeast
Hou Yi
Level 136
God Stats
0W - 1L
1,713 SR
Queue Stats
10W - 15L
1,425 Elo+
Solo
Team Averages
Level 106
1,594 SR
1,404 Elo+

VS

Team Averages
Level 96
1,663 SR
1,503 Elo+
Chiron
Chiron
BlueDragonBH
Chiron
Level 123
God Stats
7W - 4L
1,651 SR
Queue Stats
211W - 140L
1,598 Elo+
Party 2
Yemoja
Yemoja
Dazent777
Yemoja
Level 44
God Stats
1W - 1L
1,497 SR
Queue Stats
7W - 10L
1,358 Elo+
Party 2
Mulan
Mulan
DenzDeBayle
Mulan
Level 129
God Stats
8W - 2L
1,865 SR
Queue Stats
74W - 42L
1,628 Elo+
Party 2
Nu Wa
Nu Wa
LunexosFalken
Nu Wa
Level 156
God Stats
2W - 0L
1,929 SR
Queue Stats
117W - 70L
1,611 Elo+
Party 2
Skadi
Skadi
PEeux69
Skadi
Level 27
God Stats
1W - 3L
1,372 SR
Queue Stats
37W - 54L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
2 / 5 / 0
7,858
655
7,456
11,109
3,482
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 5 / 1
6,842
570
5,463
15,168
11,243
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 6 / 1
7,606
634
7,242
14,528
7,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 1 / 1
7,478
623
3,706
8,027
2,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
14
1 / 6 / 2
7,623
635
9,220
14,361
5,045
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
8 / 1 / 10
11,108
926
20,403
10,302
4,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
Dazent777
Yemoja
13
0 / 1 / 8
8,775
731
1,786
8,528
7,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
4 / 1 / 11
9,894
825
12,167
15,791
14,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
10 / 0 / 7
11,313
943
16,946
6,025
2,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
PEeux69
Skadi
17
1 / 1 / 5
9,475
790
5,532
8,137
3,184
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
64
4
Kills
23
23
Deaths
4
5
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
5
0
0.4
W
Chiron
8
1
10
13
W
Yemoja
Dazent777
Yemoja
0
1
8
4
W
4
1
11
9.5
L
0
5
1
0.1
L
1
6
1
0.25
W
10
0
7
13.5
L
0
1
1
0.5
W
Skadi
PEeux69
Skadi
1
1
5
3.5
L
Hou Yi
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,087
Damage
56,834
63,193
Taken
48,783
29,164
Mitigated
31,968
11,009
Healing
19,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
7,456
441
152
1,245
11,109
3,482
0
1,960
8,843
27,987
0
W
Chiron
20,403
8,294
1,447
4,777
10,302
4,470
3,016
2,548
7,624
0
55,562
W
Yemoja
Dazent777
Yemoja
1,786
267
4,143
2,937
8,528
7,084
245
2,235
6,210
8,580
0
W
12,167
677
0
3,119
15,791
14,820
174
3,217
12,313
2,691
16,737
L
5,463
401
0
1,830
15,168
11,243
0
5,967
8,589
0
16,166
L
7,242
596
0
3,650
14,528
7,144
0
4,308
9,495
0
15,903
W
16,946
3,019
90
998
6,025
2,410
2,206
1,315
4,667
39,139
0
L
3,706
0
526
1,516
8,027
2,250
0
2,132
5,660
34,835
0
W
Skadi
PEeux69
Skadi
5,532
3,177
0
1,855
8,137
3,184
2,839
2,260
5,700
0
41,021
L
Hou Yi
9,220
5,187
0
2,090
14,361
5,045
225
4,393
9,513
0
34,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,407
Gold Earned
50,565
247
Minions Killed
271
5
Camps Cleared
10
974,428
Distance Traveled
1,157,105
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,858
655
49
4
2
222,301
2
W
Chiron
11,108
926
95
8
3
240,872
4
W
Yemoja
8,775
731
12
1
0
213,646
0
W
Mulan
9,894
825
13
1
1
247,783
4
L
Tyr
6,842
570
26
2
1
216,817
0
L
Mulan
7,606
634
24
2
0
168,776
1
W
Nu Wa
11,313
943
59
5
0
254,298
0
L
Ra
7,478
623
75
6
0
189,167
4
W
Skadi
9,475
790
92
8
6
200,506
2
L
Hou Yi
7,623
635
73
6
2
177,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role