Player Matchup

Danzaburou
Danzaburou
Agent Paralyzer
Danzaburou
Level 126
God Stats
12W - 7L
1,476 SR
Queue Stats
35W - 40L
1,278 Elo+
Party 1
Ares
Ares
Lord McFluffin
Ares
Level 8
God Stats
2W - 0L
1,389 SR
Queue Stats
3W - 1L
1,334 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
unholymuff
Morgan Le Fay
Level 28
God Stats
16W - 22L
1,415 SR
Queue Stats
123W - 222L
1,286 Elo+
Party 1
Team Averages
Level 54
1,427 SR
1,299 Elo+

VS

Team Averages
Level 25
1,516 SR
1,281 Elo+
Danzaburou
Danzaburou
Toinerr--
Danzaburou
Level 24
God Stats
4W - 3L
1,492 SR
Queue Stats
16W - 20L
1,364 Elo+
Solo
Charybdis
Charybdis
Yuri_cheiman333
Charybdis
Level 21
God Stats
2W - 4L
1,500 SR
Queue Stats
32W - 67L
1,159 Elo+
Solo
Cthulhu
Cthulhu
humber101
Cthulhu
Level 29
God Stats
9W - 8L
1,557 SR
Queue Stats
31W - 34L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Agent Paralyzer
Danzaburou
19
15 / 7 / 4
14,753
820
31,036
22,025
9,801
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 4 / 10
12,120
673
7,338
20,695
29,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
unholymuff
Morgan Le Fay
16
6 / 7 / 10
12,424
690
13,505
13,320
5,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Toinerr--
Danzaburou
18
10 / 5 / 7
14,329
796
16,303
19,051
13,361
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charybdis
Yuri_cheiman333
Charybdis
14
2 / 10 / 9
10,629
591
6,678
17,243
8,215
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cthulhu
humber101
Cthulhu
15
4 / 8 / 7
12,427
690
12,102
24,028
25,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
39
23
Kills
16
18
Deaths
23
24
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Agent Paralyzer
Danzaburou
15
7
4
2.43
W
2
4
10
1.75
L
Danzaburou
Toinerr--
Danzaburou
10
5
7
2.7
L
Charybdis
Yuri_cheiman333
Charybdis
2
10
9
0.65
L
Cthulhu
humber101
Cthulhu
4
8
7
0.94
W
Morgan Le Fay
unholymuff
Morgan Le Fay
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,879
Damage
35,083
56,040
Taken
60,322
45,197
Mitigated
47,098
8,548
Healing
11,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Agent Paralyzer
Danzaburou
31,036
17,210
547
4,131
22,025
9,801
2,104
5,360
16,549
0
79,291
W
7,338
487
0
2,116
20,695
29,854
284
3,169
17,526
17,063
0
L
Danzaburou
Toinerr--
Danzaburou
16,303
8,663
0
3,462
19,051
13,361
941
9,438
9,267
0
44,393
L
Charybdis
Yuri_cheiman333
Charybdis
6,678
2,545
767
2,242
17,243
8,215
729
5,623
11,274
0
21,657
L
Cthulhu
humber101
Cthulhu
12,102
1,046
653
4,167
24,028
25,522
0
5,893
17,713
36,282
0
W
Morgan Le Fay
unholymuff
Morgan Le Fay
13,505
864
169
1,585
13,320
5,542
248
3,761
9,559
33,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,297
Gold Earned
37,385
184
Minions Killed
146
6
Camps Cleared
5
881,071
Distance Traveled
773,419
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,753
820
125
7
1
255,004
0
W
Ares
12,120
673
14
1
1
304,709
2
L
Danzaburou
14,329
796
64
4
4
262,784
0
L
Charybdis
10,629
591
23
1
0
242,159
1
L
Cthulhu
12,427
690
59
3
1
268,476
2
W
Morgan Le Fay
12,424
690
45
3
4
321,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role