Player Matchup

Kukulkan
Kukulkan
Ciccmoz
Kukulkan
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 17L
1,478 Elo+
Solo
Jing Wei
Jing Wei
lssaRose
Jing Wei
Level 25
God Stats
3W - 1L
1,794 SR
Queue Stats
73W - 72L
1,553 Elo+
Solo
Sun Wukong
Sun Wukong
naaclark
Sun Wukong
Level 17
God Stats
14W - 13L
1,601 SR
Queue Stats
44W - 69L
1,392 Elo+
Solo
Team Averages
Level 22
1,632 SR
1,474 Elo+

VS

Team Averages
Level 82
1,477 SR
1,554 Elo+
Hel
Hel
BasicBeck
Hel
Level 127
God Stats
1W - 0L
1,527 SR
Queue Stats
85W - 79L
1,483 Elo+
Party 1
Mulan
Mulan
BigDaddyGreggg
Mulan
Level 113
God Stats
3W - 1L
1,354 SR
Queue Stats
86W - 75L
1,528 Elo+
Party 1
Neith
Neith
Rydini
Neith
Level 7
God Stats
2W - 2L
1,550 SR
Queue Stats
4W - 7L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ciccmoz
Kukulkan
12
4 / 3 / 1
7,999
727
6,922
6,113
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
lssaRose
Jing Wei
12
2 / 5 / 3
7,551
686
10,816
10,873
4,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
naaclark
Sun Wukong
10
0 / 4 / 4
6,917
629
2,095
9,199
6,338
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 6
8,835
803
5,853
7,300
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 2 / 6
8,682
789
11,456
11,569
6,029
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Rydini
Neith
12
2 / 4 / 9
8,073
734
6,642
9,089
3,202
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
6
Kills
12
12
Deaths
6
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
W
5
2
6
4
L
Kukulkan
Ciccmoz
Kukulkan
4
3
1
1.5
W
Neith
Rydini
Neith
2
4
9
1.63
L
Jing Wei
lssaRose
Jing Wei
2
5
3
0.7
L
Sun Wukong
naaclark
Sun Wukong
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,833
Damage
23,951
26,185
Taken
27,958
12,809
Mitigated
11,924
2,768
Healing
16,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,853
195
7,243
6,505
7,300
2,693
348
2,267
5,033
24,051
0
W
11,456
834
0
1,600
11,569
6,029
397
1,781
9,788
0
25,347
L
Kukulkan
Ciccmoz
Kukulkan
6,922
830
0
250
6,113
2,095
0
1,625
4,488
28,378
0
W
Neith
Rydini
Neith
6,642
2,251
0
973
9,089
3,202
898
3,268
5,821
0
23,285
L
Jing Wei
lssaRose
Jing Wei
10,816
5,813
0
1,428
10,873
4,376
0
2,314
8,559
0
38,128
L
Sun Wukong
naaclark
Sun Wukong
2,095
263
105
985
9,199
6,338
0
2,241
6,958
0
5,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,467
Gold Earned
25,590
124
Minions Killed
125
6
Camps Cleared
4
546,203
Distance Traveled
617,233
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,835
803
45
4
2
234,241
1
W
Mulan
8,682
789
33
3
0
196,381
1
L
Kukulkan
7,999
727
56
5
1
174,433
4
W
Neith
8,073
734
47
4
2
186,611
0
L
Jing Wei
7,551
686
62
6
4
199,713
3
L
Sun Wukong
6,917
629
6
1
1
172,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role