Player Matchup

Susano
Susano
Emo2841
Susano
Level 15
God Stats
5W - 6L
1,441 SR
Queue Stats
12W - 35L
1,115 Elo+
Solo
Neith
Neith
MasterKoke07
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ares
Ares
Roman glath
Ares
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Camazotz
Camazotz
TwopointOwen
Camazotz
Level 18
God Stats
2W - 2L
1,567 SR
Queue Stats
5W - 11L
1,229 Elo+
Solo
Nemesis
Nemesis
x guilheme x
Nemesis
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,071 Elo+
Solo
Team Averages
Level 13
1,502 SR
1,283 Elo+

VS

Team Averages
Level 11
1,404 SR
1,398 Elo+
Danzaburou
Danzaburou
Blossomingbless
Danzaburou
Level 29
God Stats
13W - 24L
1,427 SR
Queue Stats
47W - 74L
1,231 Elo+
Solo
Ra
Ra
FlatGebSociety
Ra
Level 2
God Stats
5W - 0L
1,500 SR
Queue Stats
162W - 87L
1,500 Elo+
Solo
Nemesis
Nemesis
PoisonUwUxX
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
efe_iyigun
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Susano
Susano
neon_Landonsoup1
Susano
Level 18
God Stats
3W - 6L
1,095 SR
Queue Stats
30W - 39L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Emo2841
Susano
8
2 / 2 / 4
6,770
376
1,518
8,735
2,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
1 / 11 / 1
5,598
311
1,436
8,078
2,158
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 8 / 6
8,099
450
1,551
14,839
12,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Camazotz
TwopointOwen
Camazotz
13
9 / 5 / 3
8,642
480
9,062
15,832
5,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nemesis
x guilheme x
Nemesis
14
6 / 5 / 3
9,151
508
6,150
12,913
5,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blossomingbless
Danzaburou
13
3 / 7 / 6
9,134
507
6,197
11,433
3,966
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
18 / 1 / 3
13,773
765
21,249
9,361
4,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
PoisonUwUxX
Nemesis
10
0 / 9 / 4
7,688
427
1,610
10,265
4,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
12
4 / 7 / 6
8,974
499
6,729
11,019
3,400
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 2 / 3
9,487
527
5,681
10,259
6,877
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
51
20
Kills
29
31
Deaths
26
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Blossomingbless
Danzaburou
3
7
6
0.86
L
Susano
Emo2841
Susano
2
2
4
2
W
18
1
3
19.5
L
1
11
1
0.14
W
Nemesis
PoisonUwUxX
Nemesis
0
9
4
0.22
L
2
8
6
0.63
L
Camazotz
TwopointOwen
Camazotz
9
5
3
2.1
W
Neith
4
7
6
1
W
4
2
3
2.75
L
Nemesis
x guilheme x
Nemesis
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,717
Damage
41,466
60,397
Taken
52,337
29,087
Mitigated
22,996
9,559
Healing
12,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Blossomingbless
Danzaburou
6,197
3,579
389
885
11,433
3,966
4,147
235
11,198
0
34,816
L
Susano
Emo2841
Susano
1,518
358
0
1,704
8,735
2,863
0
2,888
5,805
0
19,581
W
21,249
3,350
1,273
6,651
9,361
4,168
632
899
8,462
124,619
0
L
1,436
1,278
0
18
8,078
2,158
45
2,368
5,668
0
9,952
W
Nemesis
PoisonUwUxX
Nemesis
1,610
1,094
0
561
10,265
4,585
774
0
10,265
0
23,262
L
1,551
267
0
284
14,839
12,803
0
3,997
10,594
20,144
0
L
Camazotz
TwopointOwen
Camazotz
9,062
4,046
0
6,751
15,832
5,311
0
4,034
11,632
0
33,097
W
Neith
6,729
3,606
0
1,492
11,019
3,400
2,501
572
10,447
0
43,891
W
5,681
2,193
0
902
10,259
6,877
3,624
423
9,836
0
36,220
L
Nemesis
x guilheme x
Nemesis
6,150
2,234
0
802
12,913
5,952
713
7,175
5,449
0
42,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,260
Gold Earned
49,056
217
Minions Killed
473
0
Camps Cleared
0
1,250,490
Distance Traveled
1,562,533
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,134
507
66
4
0
255,042
0
L
Susano
6,770
376
37
2
0
196,107
1
W
Ra
13,773
765
236
13
0
357,681
0
L
Neith
5,598
311
12
1
0
209,373
1
W
Nemesis
7,688
427
40
2
0
339,667
0
L
Ares
8,099
450
36
2
0
243,975
1
L
Camazotz
8,642
480
41
2
0
285,999
0
W
Neith
8,974
499
66
4
0
278,949
0
W
Susano
9,487
527
65
4
0
331,194
1
L
Nemesis
9,151
508
91
5
0
315,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role