Player Matchup

Ra
Ra
GermanNasi
Ra
Level 9
God Stats
1W - 1L
1,694 SR
Queue Stats
38W - 32L
1,597 Elo+
Party 1
Thor
Thor
KneeBraceDave
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,310 Elo+
Party 1
Neith
Neith
fachanegri
Neith
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 11L
1,439 Elo+
Solo
Vamana
Vamana
solometa
Vamana
Level 8
God Stats
1W - 2L
1,492 SR
Queue Stats
32W - 32L
1,370 Elo+
Solo
Zeus
Zeus
xCraySx
Zeus
Level 15
God Stats
6W - 2L
1,804 SR
Queue Stats
11W - 11L
1,445 Elo+
Solo
Team Averages
Level 9
1,598 SR
1,432 Elo+

VS

Team Averages
Level 40
1,458 SR
1,440 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
PSC2001
Artemis
Level 12
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 7L
1,216 Elo+
Party 2
Sylvanus
Sylvanus
RaySenshu
Sylvanus
Level 25
God Stats
1W - 1L
1,328 SR
Queue Stats
46W - 52L
1,435 Elo+
Solo
Kukulkan
Kukulkan
foskito
Kukulkan
Level 35
God Stats
2W - 4L
1,461 SR
Queue Stats
110W - 98L
1,567 Elo+
Party 2
Chaac
Chaac
gabbyrubo
Chaac
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
62W - 42L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 1
8,446
402
5,620
14,334
4,641
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
0 / 11 / 1
8,167
389
3,542
15,875
7,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
18
6 / 4 / 1
11,127
530
13,598
17,229
6,116
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
solometa
Vamana
17
1 / 3 / 1
10,955
522
15,983
23,703
25,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
xCraySx
Zeus
15
4 / 11 / 0
10,276
489
9,725
13,635
4,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
18 / 3 / 6
12,774
608
23,090
19,422
8,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
PSC2001
Artemis
15
4 / 4 / 3
9,845
469
8,406
14,503
4,913
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
RaySenshu
Sylvanus
15
1 / 3 / 6
9,518
453
5,022
10,621
12,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kukulkan
foskito
Kukulkan
18
8 / 1 / 4
12,072
575
13,216
11,620
4,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
gabbyrubo
Chaac
18
6 / 0 / 1
10,861
517
14,095
16,269
16,508
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
11
Kills
37
38
Deaths
11
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
18
3
6
7
L
0
9
1
0.06
L
0
11
1
0.05
W
Artemis
PSC2001
Artemis
4
4
3
1.38
W
Sylvanus
RaySenshu
Sylvanus
1
3
6
1.33
L
Neith
6
4
1
1.63
W
Kukulkan
foskito
Kukulkan
8
1
4
10
W
Chaac
gabbyrubo
Chaac
6
0
1
6.5
L
Vamana
solometa
Vamana
1
3
1
0.5
L
Zeus
xCraySx
Zeus
4
11
0
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,468
Damage
63,829
84,776
Taken
72,435
48,498
Mitigated
47,226
21,528
Healing
29,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
23,090
10,299
0
9,360
19,422
8,794
0
4,012
14,891
0
113,996
L
5,620
679
43
1,019
14,334
4,641
449
3,816
10,518
44,315
0
L
3,542
1,081
0
1,671
15,875
7,572
0
1,928
13,947
0
52,479
W
Artemis
PSC2001
Artemis
8,406
3,697
139
4,115
14,503
4,913
50
4,102
10,203
0
42,175
W
Sylvanus
RaySenshu
Sylvanus
5,022
515
1,594
3,813
10,621
12,208
219
2,938
7,574
23,206
0
L
Neith
13,598
7,088
0
7,409
17,229
6,116
1,831
4,697
12,532
0
88,313
W
Kukulkan
foskito
Kukulkan
13,216
2,781
0
500
11,620
4,803
215
4,323
7,077
88,813
0
W
Chaac
gabbyrubo
Chaac
14,095
3,485
0
10,010
16,269
16,508
568
1,050
13,649
14,904
53,530
L
Vamana
solometa
Vamana
15,983
6,746
0
11,136
23,703
25,459
522
7,632
16,071
4,330
69,420
L
Zeus
xCraySx
Zeus
9,725
1,729
0
250
13,635
4,710
291
4,747
8,888
50,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,971
Gold Earned
55,070
543
Minions Killed
513
0
Camps Cleared
0
1,766,009
Distance Traveled
1,970,005
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,774
608
142
7
0
446,477
3
L
Ra
8,446
402
90
4
0
348,188
5
L
Thor
8,167
389
83
4
0
344,084
1
W
Artemis
9,845
469
68
3
0
396,994
2
W
Sylvanus
9,518
453
38
2
0
342,081
6
L
Neith
11,127
530
132
6
0
340,387
3
W
Kukulkan
12,072
575
152
7
0
345,600
2
W
Chaac
10,861
517
113
5
0
438,853
8
L
Vamana
10,955
522
130
6
0
416,971
3
L
Zeus
10,276
489
108
5
0
316,379
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role