Player Matchup

Hercules
Hercules
Jaquetón
Hercules
Level 64
God Stats
1W - 3L
1,271 SR
Queue Stats
6W - 6L
1,451 Elo+
Party 1
Ra
Ra
holiwiis
Ra
Level 3
God Stats
1W - 2L
1,266 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Medusa
Medusa
natsu43
Medusa
Level 27
God Stats
1W - 1L
1,504 SR
Queue Stats
6W - 4L
1,540 Elo+
Party 1
Team Averages
Level 31
1,347 SR
1,497 Elo+

VS

Team Averages
Level 22
1,410 SR
1,438 Elo+
Zeus
Zeus
DubsnNugs
Zeus
Level 16
God Stats
4W - 9L
1,500 SR
Queue Stats
19W - 23L
1,500 Elo+
Solo
Thor
Thor
Wendelzin
Thor
Level 23
God Stats
11W - 6L
1,456 SR
Queue Stats
36W - 44L
1,424 Elo+
Solo
Artio
Artio
darkaross28
Artio
Level 28
God Stats
1W - 0L
1,273 SR
Queue Stats
14W - 14L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jaquetón
Hercules
12
1 / 9 / 1
8,269
591
9,456
20,533
16,423
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
1 / 12 / 1
8,164
583
4,431
13,423
4,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
natsu43
Medusa
10
1 / 12 / 2
8,371
598
6,800
14,380
4,607
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
9 / 0 / 20
11,445
818
15,052
5,780
1,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
17
19 / 1 / 13
12,472
891
22,073
12,433
6,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 2 / 21
10,456
747
5,771
20,987
11,094
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
87
3
Kills
33
33
Deaths
3
4
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Zeus
9
0
20
19
L
Hercules
Jaquetón
Hercules
1
9
1
0.17
W
Thor
19
1
13
25.5
W
5
2
21
7.75
L
1
12
1
0.13
L
Medusa
natsu43
Medusa
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,687
Damage
42,896
48,336
Taken
39,200
25,211
Mitigated
19,968
7,476
Healing
13,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
15,052
629
0
875
5,780
1,974
1,318
1,473
4,245
41,916
0
L
Hercules
Jaquetón
Hercules
9,456
2,428
143
5,506
20,533
16,423
0
10,472
9,525
0
30,233
W
Thor
22,073
4,182
0
4,556
12,433
6,900
979
2,056
10,270
0
47,320
W
5,771
548
772
7,248
20,987
11,094
156
1,437
19,435
22,541
0
L
4,431
876
717
1,110
13,423
4,181
0
4,824
8,245
11,862
0
L
Medusa
natsu43
Medusa
6,800
2,667
0
0
14,380
4,607
0
6,083
7,823
0
24,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,804
Gold Earned
34,373
92
Minions Killed
139
4
Camps Cleared
6
540,388
Distance Traveled
717,961
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,445
818
64
5
1
209,470
0
L
Hercules
8,269
591
43
3
0
214,991
0
W
Thor
12,472
891
46
3
4
250,916
4
W
Artio
10,456
747
29
2
1
257,575
2
L
Ra
8,164
583
22
2
1
149,715
0
L
Medusa
8,371
598
27
2
3
175,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role