Player Matchup

Zeus
Zeus
 
Zeus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Arthaxv
Danzaburou
Level 48
God Stats
2W - 0L
1,723 SR
Queue Stats
78W - 89L
1,431 Elo+
Solo
Serqet
Serqet
Kulis321
Serqet
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 42L
1,436 Elo+
Party 1
Hades
Hades
Maowklii
Hades
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,370 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
hamer121
Ah Muzen Cab
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 66L
1,467 Elo+
Party 1
Team Averages
Level 83
1,545 SR
1,441 Elo+

VS

Team Averages
Level 95
1,453 SR
1,439 Elo+
Anubis
Anubis
Leemac40
Anubis
Level 160
God Stats
4W - 2L
1,589 SR
Queue Stats
586W - 574L
1,457 Elo+
Solo
Zeus
Zeus
M4nce95
Zeus
Level 149
God Stats
3W - 3L
1,638 SR
Queue Stats
125W - 130L
1,450 Elo+
Party 3
Ganesha
Ganesha
SuluuPL
Ganesha
Level 59
God Stats
1W - 2L
1,455 SR
Queue Stats
14W - 17L
1,427 Elo+
Party 2
King Arthur
King Arthur
ZokiSha
King Arthur
Level 39
God Stats
0W - 2L
1,246 SR
Queue Stats
101W - 102L
1,435 Elo+
Party 3
Neith
Neith
xSweetCookie
Neith
Level 69
God Stats
0W - 1L
1,338 SR
Queue Stats
14W - 17L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
14 / 4 / 13
15,874
794
32,282
13,899
5,326
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Arthaxv
Danzaburou
20
4 / 8 / 25
14,302
715
21,731
19,911
6,813
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serqet
Kulis321
Serqet
19
8 / 13 / 11
14,283
714
12,516
17,183
4,843
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hades
Maowklii
Hades
20
5 / 10 / 20
14,019
701
16,231
29,729
24,331
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
hamer121
Ah Muzen Cab
20
5 / 5 / 18
14,599
730
19,592
18,425
6,607
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Leemac40
Anubis
20
9 / 10 / 13
13,496
675
8,981
21,232
10,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
M4nce95
Zeus
20
16 / 4 / 17
16,037
802
34,048
23,483
8,722
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
SuluuPL
Ganesha
20
0 / 7 / 35
12,947
647
13,825
23,347
30,469
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
ZokiSha
King Arthur
17
2 / 9 / 22
11,203
560
7,984
23,066
25,566
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
13 / 6 / 18
14,648
732
22,891
18,801
7,330
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
145
36
Kills
40
40
Deaths
36
87
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
14
4
13
5.13
W
Danzaburou
Arthaxv
Danzaburou
4
8
25
2.06
W
Serqet
Kulis321
Serqet
8
13
11
1.04
L
Anubis
Leemac40
Anubis
9
10
13
1.55
L
Zeus
M4nce95
Zeus
16
4
17
6.13
W
Hades
Maowklii
Hades
5
10
20
1.5
L
Ganesha
SuluuPL
Ganesha
0
7
35
2.5
L
King Arthur
ZokiSha
King Arthur
2
9
22
1.44
W
Ah Muzen Cab
hamer121
Ah Muzen Cab
5
5
18
2.8
L
13
6
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,352
Damage
87,729
99,147
Taken
109,929
47,920
Mitigated
83,039
28,294
Healing
35,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
32,282
3,126
1,463
2,230
13,899
5,326
851
10,086
3,813
59,501
0
W
Danzaburou
Arthaxv
Danzaburou
21,731
6,025
1,826
5,464
19,911
6,813
1,711
11,881
8,030
0
49,394
W
Serqet
Kulis321
Serqet
12,516
2,335
0
385
17,183
4,843
594
9,285
7,898
0
14,419
L
Anubis
Leemac40
Anubis
8,981
892
2,491
5,893
21,232
10,952
786
11,771
9,461
32,096
0
L
Zeus
M4nce95
Zeus
34,048
2,041
2,062
7,357
23,483
8,722
264
8,375
14,141
56,265
0
W
Hades
Maowklii
Hades
16,231
888
967
7,917
29,729
24,331
950
14,008
15,721
34,356
0
L
Ganesha
SuluuPL
Ganesha
13,825
693
1,927
3,948
23,347
30,469
110
10,473
12,127
28,295
0
L
King Arthur
ZokiSha
King Arthur
7,984
1,113
1,898
1,514
23,066
25,566
78
9,756
13,172
267
12,478
W
Ah Muzen Cab
hamer121
Ah Muzen Cab
19,592
5,534
1,339
6,703
18,425
6,607
891
11,861
6,564
0
48,747
L
22,891
12,444
3,008
5,266
18,801
7,330
1,801
8,138
10,519
0
51,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,077
Gold Earned
68,331
211
Minions Killed
228
0
Camps Cleared
0
1,600,935
Distance Traveled
1,570,626
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,874
794
68
3
0
382,643
1
W
Danzaburou
14,302
715
49
2
0
338,097
0
W
Serqet
14,283
714
9
0
0
248,866
1
L
Anubis
13,496
675
69
3
0
258,241
2
L
Zeus
16,037
802
42
2
0
346,340
0
W
Hades
14,019
701
36
2
0
289,878
1
L
Ganesha
12,947
647
6
0
0
345,340
0
L
King Arthur
11,203
560
6
0
0
306,947
1
W
Ah Muzen Cab
14,599
730
49
2
0
341,451
2
L
Neith
14,648
732
105
5
0
313,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role