Player Matchup

Cthulhu
Cthulhu
GaleRequiem
Cthulhu
Level 28
God Stats
6W - 3L
1,686 SR
Queue Stats
87W - 84L
1,600 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GamerJunction
Morgan Le Fay
Level 29
God Stats
11W - 9L
1,537 SR
Queue Stats
107W - 108L
1,571 Elo+
Party 1
Mercury
Mercury
MonopolyClutch
Mercury
Level 17
God Stats
3W - 1L
1,300 SR
Queue Stats
50W - 54L
1,635 Elo+
Party 1
Baron Samedi
Baron Samedi
NuclearExplosion
Baron Samedi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 92L
1,599 Elo+
Party 1
Heimdallr
Heimdallr
mrawesum06
Heimdallr
Level 29
God Stats
6W - 8L
1,500 SR
Queue Stats
58W - 66L
1,548 Elo+
Party 1
Team Averages
Level 26
1,505 SR
1,591 Elo+

VS

Team Averages
Level 17
1,465 SR
1,607 Elo+
Baron Samedi
Baron Samedi
MarvinWarrior
Baron Samedi
Level 18
God Stats
1W - 3L
1,305 SR
Queue Stats
29W - 37L
1,507 Elo+
Solo
Medusa
Medusa
Modifierz
Medusa
Level 27
God Stats
3W - 4L
1,324 SR
Queue Stats
86W - 74L
1,520 Elo+
Solo
Artio
Artio
Mrgurthquake1
Artio
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 33L
1,646 Elo+
Solo
Ullr
Ullr
Yubó
Ullr
Level 24
God Stats
4W - 3L
1,696 SR
Queue Stats
21W - 11L
1,729 Elo+
Solo
Ares
Ares
ommoz99
Ares
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 20L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GaleRequiem
Cthulhu
17
4 / 4 / 8
10,599
505
12,492
16,585
13,876
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
GamerJunction
Morgan Le Fay
19
8 / 2 / 8
11,933
568
17,950
14,220
4,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 3 / 9
10,948
521
7,878
16,411
5,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
NuclearExplosion
Baron Samedi
14
5 / 6 / 8
9,618
458
11,792
18,267
10,889
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
mrawesum06
Heimdallr
15
5 / 6 / 8
10,400
495
7,607
14,666
4,600
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MarvinWarrior
Baron Samedi
19
3 / 6 / 1
11,413
543
10,244
18,007
8,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Modifierz
Medusa
15
4 / 3 / 6
9,718
463
9,806
9,889
3,201
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 4 / 3
10,303
491
16,102
21,971
22,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
Yubó
Ullr
17
9 / 4 / 7
11,177
532
14,704
18,738
7,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
ommoz99
Ares
12
0 / 8 / 2
7,925
377
2,408
14,189
12,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
39
25
Kills
20
21
Deaths
25
41
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
GaleRequiem
Cthulhu
4
4
8
2
W
Morgan Le Fay
GamerJunction
Morgan Le Fay
8
2
8
6
L
Baron Samedi
MarvinWarrior
Baron Samedi
3
6
1
0.58
L
Medusa
Modifierz
Medusa
4
3
6
2.33
W
3
3
9
2.5
L
4
4
3
1.38
W
Baron Samedi
NuclearExplosion
Baron Samedi
5
6
8
1.5
L
Ullr
Yubó
Ullr
9
4
7
3.13
W
Heimdallr
mrawesum06
Heimdallr
5
6
8
1.5
L
Ares
ommoz99
Ares
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,719
Damage
53,264
80,149
Taken
82,794
40,350
Mitigated
53,726
23,587
Healing
23,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
GaleRequiem
Cthulhu
12,492
947
477
3,164
16,585
13,876
312
9,511
5,921
47,776
0
W
Morgan Le Fay
GamerJunction
Morgan Le Fay
17,950
1,944
180
5,000
14,220
4,992
558
7,557
6,335
83,062
0
L
Baron Samedi
MarvinWarrior
Baron Samedi
10,244
431
525
4,994
18,007
8,589
0
9,952
7,940
92,072
0
L
Medusa
Modifierz
Medusa
9,806
3,363
0
2,341
9,889
3,201
895
4,837
5,052
0
58,646
W
7,878
3,805
0
3,967
16,411
5,993
252
7,330
8,701
0
77,936
L
16,102
1,308
852
7,681
21,971
22,680
0
11,637
10,064
62,957
0
W
Baron Samedi
NuclearExplosion
Baron Samedi
11,792
1,160
1,316
6,126
18,267
10,889
386
3,311
14,882
32,111
0
L
Ullr
Yubó
Ullr
14,704
6,272
0
5,806
18,738
7,150
450
8,120
10,485
0
82,864
W
Heimdallr
mrawesum06
Heimdallr
7,607
2,217
0
3,357
14,666
4,600
192
2,383
12,235
0
63,036
L
Ares
ommoz99
Ares
2,408
160
0
1,044
14,189
12,106
51
7,170
7,019
11,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,498
Gold Earned
50,536
494
Minions Killed
519
0
Camps Cleared
0
1,975,545
Distance Traveled
2,042,149
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,599
505
81
4
0
376,006
2
W
Morgan Le Fay
11,933
568
131
6
0
402,428
2
L
Baron Samedi
11,413
543
169
8
0
353,337
7
L
Medusa
9,718
463
83
4
0
471,248
6
W
Mercury
10,948
521
125
6
0
488,130
0
L
Artio
10,303
491
133
6
0
398,695
2
W
Baron Samedi
9,618
458
29
1
0
346,138
7
L
Ullr
11,177
532
112
5
0
406,918
3
W
Heimdallr
10,400
495
128
6
0
362,843
1
L
Ares
7,925
377
22
1
0
411,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role