Player Matchup

Ravana
Ravana
ChewbaccaDeff
Ravana
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 212L
1,446 Elo+
Solo
Kukulkan
Kukulkan
PKL_Kurai_Okami
Kukulkan
Level 64
God Stats
5W - 6L
1,591 SR
Queue Stats
88W - 84L
1,456 Elo+
Party 2
Gilgamesh
Gilgamesh
jimaeau
Gilgamesh
Level 115
God Stats
10W - 10L
1,509 SR
Queue Stats
173W - 163L
1,484 Elo+
Party 2
Team Averages
Level 94
1,533 SR
1,462 Elo+

VS

Team Averages
Level 99
1,730 SR
1,493 Elo+
Tyr
Tyr
KingQuackZZ
Tyr
Level 121
God Stats
13W - 3L
1,701 SR
Queue Stats
126W - 104L
1,498 Elo+
Party 1
Cerberus
Cerberus
Pimme-TeeBag
Cerberus
Level 109
God Stats
3W - 0L
1,758 SR
Queue Stats
129W - 105L
1,504 Elo+
Party 1
Discordia
Discordia
TanjiroKw-
Discordia
Level 66
God Stats
2W - 3L
1,731 SR
Queue Stats
285W - 310L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 4
9,079
698
8,430
11,155
5,770
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
12
3 / 7 / 2
8,410
647
6,559
9,923
3,557
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
jimaeau
Gilgamesh
12
1 / 5 / 4
8,502
654
7,197
21,585
19,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 12
9,695
746
11,485
10,733
6,457
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Pimme-TeeBag
Cerberus
14
6 / 2 / 9
9,614
740
8,774
11,603
7,589
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Discordia
TanjiroKw-
Discordia
14
6 / 3 / 10
9,372
721
14,480
7,219
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
7
Kills
18
18
Deaths
7
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
W
6
2
12
6
L
Kukulkan
3
7
2
0.57
W
Cerberus
Pimme-TeeBag
Cerberus
6
2
9
5.25
W
Discordia
TanjiroKw-
Discordia
6
3
10
3.67
L
Gilgamesh
jimaeau
Gilgamesh
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,186
Damage
34,739
42,663
Taken
29,555
28,389
Mitigated
16,034
9,380
Healing
4,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,430
1,382
0
1,849
11,155
5,770
0
7,061
4,094
0
20,561
W
11,485
2,346
0
1,660
10,733
6,457
360
3,222
6,821
0
20,206
L
Kukulkan
6,559
478
0
768
9,923
3,557
0
5,667
4,256
31,855
0
W
Cerberus
Pimme-TeeBag
Cerberus
8,774
909
0
2,595
11,603
7,589
0
2,529
8,286
28,058
0
W
Discordia
TanjiroKw-
Discordia
14,480
651
0
573
7,219
1,988
0
871
5,751
37,673
0
L
Gilgamesh
jimaeau
Gilgamesh
7,197
1,342
399
6,364
21,585
19,062
0
11,129
10,456
0
18,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,991
Gold Earned
28,681
134
Minions Killed
135
5
Camps Cleared
5
655,849
Distance Traveled
737,260
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,079
698
33
3
2
206,253
5
W
Tyr
9,695
746
33
3
0
245,441
4
L
Kukulkan
8,410
647
74
6
1
214,421
3
W
Cerberus
9,614
740
53
4
2
243,641
4
W
Discordia
9,372
721
49
4
3
248,178
2
L
Gilgamesh
8,502
654
27
2
2
235,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role