Player Matchup

Raijin
Raijin
DecisiveWaffler
Raijin
Level 108
God Stats
2W - 6L
1,464 SR
Queue Stats
34W - 47L
1,308 Elo+
Party 1
Ares
Ares
ZzEBERTzZ
Ares
Level 109
God Stats
2W - 0L
1,571 SR
Queue Stats
24W - 32L
1,362 Elo+
Party 1
Kukulkan
Kukulkan
dgreen2321
Kukulkan
Level 89
God Stats
4W - 2L
1,490 SR
Queue Stats
26W - 37L
1,318 Elo+
Party 1
Team Averages
Level 102
1,508 SR
1,329 Elo+

VS

Team Averages
Level 46
1,497 SR
1,327 Elo+
Jing Wei
Jing Wei
McTravesty
Jing Wei
Level 11
God Stats
1W - 2L
1,493 SR
Queue Stats
4W - 9L
1,304 Elo+
Solo
Sol
Sol
NewmusDorkus7
Sol
Level 109
God Stats
38W - 34L
1,499 SR
Queue Stats
270W - 287L
1,398 Elo+
Solo
Bellona
Bellona
lilburkey
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 12
8,038
893
6,978
6,394
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
11
5 / 2 / 11
8,248
916
3,562
9,134
7,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
dgreen2321
Kukulkan
11
7 / 0 / 11
8,294
922
9,186
5,051
2,130
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
McTravesty
Jing Wei
9
0 / 8 / 1
5,560
618
2,581
8,981
3,531
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 6 / 0
6,174
686
7,451
7,724
2,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
lilburkey
Bellona
8
0 / 5 / 1
5,361
596
12
8,515
10,540
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
4
18
Kills
2
2
Deaths
19
34
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
0
12
12
L
Jing Wei
McTravesty
Jing Wei
0
8
1
0.06
L
2
6
0
0.33
W
Ares
5
2
11
5.25
W
Kukulkan
dgreen2321
Kukulkan
7
0
11
12.5
L
Bellona
lilburkey
Bellona
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,726
Damage
10,044
20,579
Taken
25,220
12,506
Mitigated
17,001
6,338
Healing
2,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,978
822
241
1,331
6,394
2,632
439
2,491
3,903
24,200
0
L
Jing Wei
McTravesty
Jing Wei
2,581
1,023
0
251
8,981
3,531
0
7,382
1,329
0
9,966
L
7,451
2,157
213
1,796
7,724
2,930
16
5,747
1,791
18,804
1,844
W
Ares
3,562
334
513
2,225
9,134
7,744
445
2,113
7,021
10,980
0
W
Kukulkan
dgreen2321
Kukulkan
9,186
819
914
1,114
5,051
2,130
1,243
2,158
2,893
24,356
0
L
Bellona
lilburkey
Bellona
12
12
0
226
8,515
10,540
0
6,966
1,255
0
2,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,580
Gold Earned
17,095
109
Minions Killed
39
2
Camps Cleared
3
506,796
Distance Traveled
418,644
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,038
893
44
5
1
164,197
2
L
Jing Wei
5,560
618
12
1
0
160,959
0
L
Sol
6,174
686
25
3
2
129,510
3
W
Ares
8,248
916
16
2
1
168,034
0
W
Kukulkan
8,294
922
49
5
0
174,565
2
L
Bellona
5,361
596
2
0
1
128,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role