Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Big-Ragee
Anubis
Level 25
God Stats
35W - 25L
1,439 SR
Queue Stats
116W - 113L
1,336 Elo+
Solo
Yemoja
Yemoja
Black_Claw80
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Serqet
Serqet
GoldBrick699376
Serqet
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 17L
1,370 Elo+
Solo
Xbalanque
Xbalanque
TobRsuN
Xbalanque
Level 7
God Stats
5W - 4L
1,374 SR
Queue Stats
6W - 4L
1,243 Elo+
Solo
Team Averages
Level 14
1,463 SR
1,390 Elo+

VS

Team Averages
Level 11
1,537 SR
1,315 Elo+
Neith
Neith
KittenGotsSwag
Neith
Level 5
God Stats
5W - 5L
1,451 SR
Queue Stats
6W - 9L
1,253 Elo+
Solo
Anubis
Anubis
MoGator1
Anubis
Level 6
God Stats
3W - 6L
1,552 SR
Queue Stats
22W - 25L
1,321 Elo+
Solo
Medusa
Medusa
biel-atn
Medusa
Level 16
God Stats
9W - 10L
1,382 SR
Queue Stats
25W - 46L
1,253 Elo+
Solo
Pele
Pele
el_tipito-tomi
Pele
Level 12
God Stats
1W - 1L
1,799 SR
Queue Stats
12W - 24L
1,341 Elo+
Solo
Guan Yu
Guan Yu
hectorfire25
Guan Yu
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 16L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
5 / 0 / 5
8,919
595
8,668
9,529
9,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Anubis
Big-Ragee
Anubis
15
10 / 0 / 1
9,344
623
8,694
6,999
2,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
2
0 / 2 / 0
4,757
317
464
1,900
597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
5 / 2 / 0
8,117
541
3,065
9,872
2,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
TobRsuN
Xbalanque
9
1 / 2 / 5
6,509
434
2,071
7,067
1,600
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 6 / 1
4,948
330
2,361
6,318
1,263
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
MoGator1
Anubis
12
4 / 4 / 0
7,186
479
6,705
9,008
3,086
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
biel-atn
Medusa
3
0 / 1 / 0
4,654
310
535
1,331
264
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 8 / 0
6,712
447
3,436
9,941
3,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
hectorfire25
Guan Yu
10
0 / 3 / 1
6,167
411
3,642
8,930
5,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
21
Kills
6
6
Deaths
22
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
5
0
5
7.5
W
Anubis
Big-Ragee
Anubis
10
0
1
10.5
W
Yemoja
0
2
0
0
W
5
2
0
2.5
L
1
6
1
0.25
L
Anubis
MoGator1
Anubis
4
4
0
1
W
Xbalanque
TobRsuN
Xbalanque
1
2
5
1.75
L
Medusa
biel-atn
Medusa
0
1
0
0
L
1
8
0
0.13
L
Guan Yu
hectorfire25
Guan Yu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,962
Damage
16,679
35,367
Taken
35,528
17,902
Mitigated
13,265
15,035
Healing
7,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
8,668
2,245
0
4,360
9,529
9,941
0
0
9,529
45,053
2,671
W
Anubis
Big-Ragee
Anubis
8,694
668
0
5,043
6,999
2,837
1,168
2,769
4,230
63,407
0
W
Yemoja
464
403
85
0
1,900
597
57
303
1,597
971
0
W
3,065
317
0
5,019
9,872
2,927
0
1,844
8,028
0
44,727
L
2,361
1,938
0
65
6,318
1,263
0
3,845
2,473
0
5,359
L
Anubis
MoGator1
Anubis
6,705
327
0
2,794
9,008
3,086
0
4,543
4,465
39,469
0
W
Xbalanque
TobRsuN
Xbalanque
2,071
1,042
0
528
7,067
1,600
893
1,789
5,278
0
18,119
L
Medusa
biel-atn
Medusa
535
123
0
330
1,331
264
12
122
1,209
0
4,708
L
3,436
961
0
1,181
9,941
3,586
550
4,422
5,519
0
29,491
L
Guan Yu
hectorfire25
Guan Yu
3,642
661
395
2,705
8,930
5,066
0
4,695
3,698
0
24,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,646
Gold Earned
29,667
335
Minions Killed
196
0
Camps Cleared
0
1,123,475
Distance Traveled
998,785
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,919
595
85
6
0
259,086
0
W
Anubis
9,344
623
124
8
0
236,360
2
W
Yemoja
4,757
317
0
0
0
54,364
0
W
Serqet
8,117
541
95
6
0
310,719
2
L
Neith
4,948
330
9
1
0
208,678
0
L
Anubis
7,186
479
61
4
0
240,449
0
W
Xbalanque
6,509
434
31
2
0
262,946
0
L
Medusa
4,654
310
10
1
0
53,722
0
L
Pele
6,712
447
62
4
0
260,402
0
L
Guan Yu
6,167
411
54
4
0
235,534
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role