Player Matchup

Bacchus
Bacchus
BankGoals
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 43L
1,513 Elo+
Party 2
Anubis
Anubis
Quafers
Anubis
Level 27
God Stats
2W - 3L
1,743 SR
Queue Stats
57W - 44L
1,545 Elo+
Party 2
Artemis
Artemis
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Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,156 Elo+
Solo
Team Averages
Level 19
1,581 SR
1,404 Elo+

VS

Team Averages
Level 91
1,517 SR
1,506 Elo+
Achilles
Achilles
Ezirbel
Achilles
Level 69
God Stats
4W - 4L
1,456 SR
Queue Stats
67W - 87L
1,372 Elo+
Party 1
Da Ji
Da Ji
Wiçked
Da Ji
Level 156
God Stats
2W - 5L
1,562 SR
Queue Stats
343W - 273L
1,638 Elo+
Solo
Anubis
Anubis
Yzermanl19l
Anubis
Level 47
God Stats
4W - 4L
1,533 SR
Queue Stats
66W - 63L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BankGoals
Bacchus
10
0 / 5 / 3
6,540
654
4,106
11,297
11,825
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
Quafers
Anubis
12
4 / 2 / 0
7,677
768
7,473
5,241
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
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Artemis
8
0 / 5 / 3
6,132
613
4,520
7,596
2,002
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ezirbel
Achilles
12
4 / 0 / 8
7,465
747
8,121
10,279
5,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
Wiçked
Da Ji
11
5 / 3 / 4
7,697
770
5,997
4,736
1,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
12
3 / 1 / 9
7,432
743
6,407
5,666
2,335
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
12
12
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BankGoals
Bacchus
0
5
3
0.3
W
Achilles
Ezirbel
Achilles
4
0
8
8
L
Anubis
Quafers
Anubis
4
2
0
2
W
Da Ji
Wiçked
Da Ji
5
3
4
2.33
W
Anubis
3
1
9
7.5
L
Artemis
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Artemis
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,099
Damage
20,525
24,134
Taken
20,681
15,869
Mitigated
9,867
2,683
Healing
7,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BankGoals
Bacchus
4,106
347
90
452
11,297
11,825
0
2,770
7,988
6,754
0
W
Achilles
Ezirbel
Achilles
8,121
900
0
3,338
10,279
5,890
126
4,837
5,442
0
17,613
L
Anubis
Quafers
Anubis
7,473
44
0
1,632
5,241
2,042
0
1,731
3,385
36,990
0
W
Da Ji
Wiçked
Da Ji
5,997
2,159
0
461
4,736
1,642
0
3,256
1,480
0
14,056
W
Anubis
6,407
515
0
3,524
5,666
2,335
0
3,778
1,888
31,824
0
L
Artemis
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Artemis
4,520
1,374
0
509
7,596
2,002
0
2,580
4,631
0
12,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,349
Gold Earned
22,594
100
Minions Killed
111
5
Camps Cleared
3
471,109
Distance Traveled
546,890
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,540
654
11
1
0
184,214
2
W
Achilles
7,465
747
24
2
0
212,262
2
L
Anubis
7,677
768
73
7
4
160,847
0
W
Da Ji
7,697
770
26
3
1
191,804
3
W
Anubis
7,432
743
61
6
2
142,824
3
L
Artemis
6,132
613
16
2
1
126,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role