Player Matchup

Vamana
Vamana
Adiattias
Vamana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,141 Elo+
Solo
Eset
Eset
EDWYswimmer
Eset
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,217 Elo+
Solo
Thor
Thor
Shea4Marcus
Thor
Level 6
God Stats
1W - 3L
1,363 SR
Queue Stats
3W - 7L
1,171 Elo+
Party 1
Ares
Ares
Vonteze10
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,033 Elo+
Party 1
Yemoja
Yemoja
gorephick
Yemoja
Level 6
God Stats
1W - 2L
1,245 SR
Queue Stats
4W - 4L
1,269 Elo+
Solo
Team Averages
Level 8
1,422 SR
1,166 Elo+

VS

Team Averages
Level 17
1,453 SR
1,294 Elo+
Merlin
Merlin
ALUCARD_lmk
Merlin
Level 24
God Stats
1W - 4L
1,159 SR
Queue Stats
60W - 85L
1,287 Elo+
Solo
Tsukuyomi
Tsukuyomi
Theee-Pr1nce
Tsukuyomi
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 8L
1,441 Elo+
Solo
Gilgamesh
Gilgamesh
liljay8603
Gilgamesh
Level 15
God Stats
6W - 5L
1,608 SR
Queue Stats
42W - 49L
1,311 Elo+
Solo
Sol
Sol
porg070210
Sol
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 52L
1,209 Elo+
Solo
Ganesha
Ganesha
tropiko--
Ganesha
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 29L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Adiattias
Vamana
20
0 / 4 / 2
12,591
839
2,500
21,728
8,600
20
5 / 11 / 2
14,037
936
22,015
21,824
6,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 14 / 4
13,906
927
8,999
26,781
9,470
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
20
2 / 9 / 7
14,233
949
22,948
31,959
37,720
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
gorephick
Yemoja
20
1 / 2 / 4
14,013
934
7,698
16,564
17,753
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
14 / 1 / 14
16,853
1,124
39,988
13,341
6,466
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Theee-Pr1nce
Tsukuyomi
20
14 / 5 / 14
16,210
1,081
26,625
18,122
8,203
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
liljay8603
Gilgamesh
20
12 / 2 / 16
16,699
1,113
25,918
20,006
18,246
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

19
0 / 0 / 7
11,825
788
2,641
2,076
737
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
tropiko--
Ganesha
20
0 / 3 / 34
16,060
1,071
15,680
19,925
27,605
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
125
11
Kills
40
40
Deaths
11
19
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Merlin
14
1
14
21
L
Vamana
Adiattias
Vamana
0
4
2
0.25
L
5
11
2
0.55
L
3
14
4
0.36
W
Tsukuyomi
Theee-Pr1nce
Tsukuyomi
14
5
14
4.2
L
Ares
2
9
7
0.61
L
Yemoja
gorephick
Yemoja
1
2
4
1.5
W
Gilgamesh
liljay8603
Gilgamesh
12
2
16
10
W
0
0
7
3.5
W
Ganesha
tropiko--
Ganesha
0
3
34
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,160
Damage
110,852
118,856
Taken
73,470
80,539
Mitigated
61,257
8,995
Healing
11,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
39,988
5,821
810
4,263
13,341
6,466
0
9,111
4,230
73,936
0
L
Vamana
Adiattias
Vamana
2,500
1,619
0
2,277
21,728
8,600
0
11,223
10,505
0
14,572
L
22,015
3,412
825
1,596
21,824
6,996
0
11,374
10,450
44,704
0
L
8,999
2,864
0
0
26,781
9,470
0
14,510
12,271
0
25,698
W
Tsukuyomi
Theee-Pr1nce
Tsukuyomi
26,625
9,194
0
518
18,122
8,203
0
13,855
3,681
0
44,617
L
Ares
22,948
1,907
0
0
31,959
37,720
0
17,253
14,706
38,684
0
L
Yemoja
gorephick
Yemoja
7,698
1,536
1,826
2,471
16,564
17,753
0
10,700
5,864
15,605
0
W
Gilgamesh
liljay8603
Gilgamesh
25,918
5,843
1,051
1,551
20,006
18,246
0
13,610
6,377
14,762
42,428
W
2,641
668
0
500
2,076
737
0
1,594
482
5,529
0
W
Ganesha
tropiko--
Ganesha
15,680
3,082
954
2,056
19,925
27,605
0
14,186
5,453
22,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,780
Gold Earned
77,647
151
Minions Killed
218
7
Camps Cleared
7
1,244,561
Distance Traveled
1,248,274
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,853
1,124
89
6
1
270,576
2
L
Vamana
12,591
839
25
2
2
244,163
0
L
Eset
14,037
936
48
3
0
275,861
1
L
Thor
13,906
927
35
2
1
216,479
2
W
Tsukuyomi
16,210
1,081
47
3
2
249,676
0
L
Ares
14,233
949
29
2
4
275,326
2
L
Yemoja
14,013
934
14
1
0
232,732
3
W
Gilgamesh
16,699
1,113
71
5
4
318,929
3
W
Sol
11,825
788
8
1
0
134,968
1
W
Ganesha
16,060
1,071
3
0
0
274,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role