Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Atmosfearx
Odin
Level 47
God Stats
2W - 1L
1,945 SR
Queue Stats
47W - 27L
1,777 Elo+
Party 1
Ravana
Ravana
GandhiiChan
Ravana
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
115W - 123L
1,614 Elo+
Solo
Team Averages
Level 100
1,648 SR
1,630 Elo+

VS

Team Averages
Level 98
1,633 SR
1,643 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
BetonsLV
He Bo
Level 52
God Stats
1W - 1L
1,726 SR
Queue Stats
14W - 3L
1,821 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DanielGrotan
Ah Muzen Cab
Level 88
God Stats
33W - 12L
1,674 SR
Queue Stats
547W - 386L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
6 / 1 / 7
8,405
764
17,780
7,714
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 10
8,543
777
7,771
11,688
9,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
13
6 / 0 / 7
8,380
762
6,773
4,988
2,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 5 / 0
6,454
587
6,759
11,172
5,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

He Bo
BetonsLV
He Bo
9
0 / 6 / 1
6,225
566
5,029
13,454
9,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
DanielGrotan
Ah Muzen Cab
11
0 / 3 / 1
6,430
585
5,950
10,903
4,027
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
14
Kills
1
1
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
1
7
9.5
L
Sylvanus
 
Sylvanus
1
5
0
0.2
W
2
0
10
7
L
He Bo
BetonsLV
He Bo
0
6
1
0.08
L
Ah Muzen Cab
DanielGrotan
Ah Muzen Cab
0
3
1
0.17
W
Ravana
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,324
Damage
17,738
24,390
Taken
35,529
14,563
Mitigated
18,955
10,216
Healing
11,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
17,780
359
0
3,835
7,714
2,603
609
4,436
2,944
44,433
0
L
Sylvanus
 
Sylvanus
6,759
496
2,181
3,048
11,172
5,469
0
5,940
5,232
10,941
0
W
7,771
905
777
4,789
11,688
9,412
122
4,071
7,372
0
19,710
L
He Bo
BetonsLV
He Bo
5,029
207
0
2,601
13,454
9,459
0
6,471
6,983
13,367
0
L
Ah Muzen Cab
DanielGrotan
Ah Muzen Cab
5,950
3,369
0
3,787
10,903
4,027
0
5,499
5,404
0
30,606
W
Ravana
6,773
1,675
0
815
4,988
2,548
638
2,718
2,100
0
24,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,328
Gold Earned
19,109
160
Minions Killed
118
9
Camps Cleared
1
684,974
Distance Traveled
591,905
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,405
764
82
7
1
226,335
1
L
Sylvanus
6,454
587
13
1
0
188,272
3
W
Odin
8,543
777
29
3
2
229,716
3
L
He Bo
6,225
566
29
3
0
185,990
4
L
Ah Muzen Cab
6,430
585
76
7
1
217,643
0
W
Ravana
8,380
762
49
4
6
228,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role