Player Matchup

Baron Samedi
Baron Samedi
Dampfhund
Baron Samedi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 1L
1,849 Elo+
Solo
Hercules
Hercules
TboKamp
Hercules
Level 135
God Stats
5W - 1L
1,239 SR
Queue Stats
172W - 89L
1,734 Elo+
Party 1
Mercury
Mercury
zzohairr
Mercury
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 126L
1,510 Elo+
Party 1
Team Averages
Level 57
1,413 SR
1,698 Elo+

VS

Team Averages
Level 23
1,500 SR
1,442 Elo+
Ymir
Ymir
 
Ymir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Grimzor2
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,303 Elo+
Solo
Olorun
Olorun
thekillerpro34
Olorun
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dampfhund
Baron Samedi
14
6 / 0 / 19
9,329
933
17,238
9,618
4,733
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
TboKamp
Hercules
14
16 / 0 / 7
9,803
980
14,762
17,910
16,003
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
zzohairr
Mercury
11
4 / 5 / 12
7,845
785
4,328
8,247
2,833
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 5 / 2
7,045
705
4,758
12,903
8,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thor
9
1 / 13 / 3
6,502
650
6,980
14,901
5,070
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 8 / 1
7,117
712
6,886
12,382
4,732
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
11
26
Kills
5
5
Deaths
26
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
5
2
0.6
W
Baron Samedi
Dampfhund
Baron Samedi
6
0
19
15.5
L
Thor
1
13
3
0.19
W
Hercules
TboKamp
Hercules
16
0
7
19.5
L
2
8
1
0.31
W
Mercury
zzohairr
Mercury
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,328
Damage
18,624
35,775
Taken
40,186
23,569
Mitigated
18,174
16,325
Healing
2,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,758
1,113
0
468
12,903
8,372
0
5,256
7,647
10,710
0
W
Baron Samedi
Dampfhund
Baron Samedi
17,238
1,661
2,893
6,220
9,618
4,733
465
3,922
5,696
38,696
0
L
Thor
6,980
1,618
0
0
14,901
5,070
0
6,745
8,156
0
15,079
W
Hercules
TboKamp
Hercules
14,762
8,015
0
6,490
17,910
16,003
1,338
5,388
12,522
254
29,557
L
6,886
3,610
224
2,270
12,382
4,732
37
6,028
6,354
24,854
0
W
Mercury
zzohairr
Mercury
4,328
1,259
0
722
8,247
2,833
0
3,058
5,189
0
13,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,977
Gold Earned
20,664
103
Minions Killed
78
7
Camps Cleared
3
562,252
Distance Traveled
447,716
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,045
705
15
2
0
152,988
0
W
Baron Samedi
9,329
933
49
5
1
192,244
1
L
Thor
6,502
650
21
2
0
144,678
0
W
Hercules
9,803
980
34
3
3
190,765
2
L
Olorun
7,117
712
42
4
3
150,050
2
W
Mercury
7,845
785
20
2
3
179,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role