Player Matchup

Ullr
Ullr
SquRock
Ullr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
agente_ru
Anhur
Level 69
God Stats
10W - 10L
1,527 SR
Queue Stats
136W - 102L
1,541 Elo+
Solo
Horus
Horus
dylanscheck4
Horus
Level 12
God Stats
0W - 1L
1,714 SR
Queue Stats
0W - 8L
1,243 Elo+
Solo
Team Averages
Level 28
1,580 SR
1,428 Elo+

VS

Team Averages
Level 12
1,435 SR
1,417 Elo+
Anhur
Anhur
DeadsNight
Anhur
Level 18
God Stats
37W - 11L
1,676 SR
Queue Stats
186W - 73L
1,709 Elo+
Solo
Mulan
Mulan
Dilanisailo
Mulan
Level 6
God Stats
1W - 2L
1,247 SR
Queue Stats
5W - 13L
1,279 Elo+
Solo
Zeus
Zeus
RenegadoBan
Zeus
Level 12
God Stats
6W - 3L
1,382 SR
Queue Stats
13W - 10L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
SquRock
Ullr
10
1 / 10 / 10
8,315
640
4,330
13,751
4,644
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
agente_ru
Anhur
14
9 / 7 / 6
10,644
819
9,553
12,530
4,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 7 / 5
9,371
721
6,881
14,472
14,609
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
14 / 4 / 4
11,191
861
13,639
10,291
3,532
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 11 / 6
8,870
682
5,319
15,249
13,117
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
8 / 0 / 12
10,820
832
17,926
9,057
2,914
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
46
14
Kills
24
24
Deaths
15
21
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anhur
14
4
4
4
W
2
11
6
0.45
W
8
0
12
14
L
Ullr
SquRock
Ullr
1
10
10
0.6
L
Anhur
agente_ru
Anhur
9
7
6
1.71
L
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,764
Damage
36,884
40,753
Taken
34,597
23,255
Mitigated
19,563
2,854
Healing
7,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
13,639
7,127
0
2,055
10,291
3,532
1,575
301
9,990
0
42,870
W
5,319
1,375
0
264
15,249
13,117
392
0
15,249
3,998
7,098
W
17,926
1,840
94
4,779
9,057
2,914
126
24
9,033
45,466
0
L
Ullr
SquRock
Ullr
4,330
2,649
0
422
13,751
4,644
144
8,469
5,282
0
10,196
L
Anhur
agente_ru
Anhur
9,553
5,096
0
745
12,530
4,002
0
4,460
8,070
0
33,624
L
6,881
4,444
364
1,323
14,472
14,609
0
6,594
7,878
0
15,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,330
Gold Earned
30,881
101
Minions Killed
122
2
Camps Cleared
8
598,366
Distance Traveled
620,729
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,191
861
59
5
7
192,238
4
W
Mulan
8,870
682
7
1
0
185,885
0
W
Zeus
10,820
832
56
4
1
242,606
0
L
Ullr
8,315
640
18
1
1
170,799
0
L
Anhur
10,644
819
62
5
1
224,598
2
L
Horus
9,371
721
21
2
0
202,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role