Player Matchup

Tsukuyomi
Tsukuyomi
Benny_Jack
Tsukuyomi
Level 27
God Stats
71W - 59L
1,558 SR
Queue Stats
76W - 68L
1,495 Elo+
Solo
Nu Wa
Nu Wa
H7M8S--
Nu Wa
Level 18
God Stats
6W - 4L
1,560 SR
Queue Stats
41W - 90L
1,356 Elo+
Solo
Izanami
Izanami
Lavado69
Izanami
Level 26
God Stats
67W - 36L
1,715 SR
Queue Stats
163W - 114L
1,564 Elo+
Solo
Sol
Sol
Non-Toi-Tais-Toi
Sol
Level 23
God Stats
37W - 22L
1,690 SR
Queue Stats
42W - 36L
1,516 Elo+
Solo
Gilgamesh
Gilgamesh
TossAcoinn
Gilgamesh
Level 5
God Stats
11W - 9L
1,500 SR
Queue Stats
40W - 30L
1,465 Elo+
Solo
Team Averages
Level 20
1,605 SR
1,479 Elo+

VS

Team Averages
Level 24
1,492 SR
1,496 Elo+
Kukulkan
Kukulkan
GuardianDown94
Kukulkan
Level 29
God Stats
14W - 7L
1,715 SR
Queue Stats
121W - 138L
1,489 Elo+
Solo
Thor
Thor
LP_Risky
Thor
Level 15
God Stats
1W - 1L
1,157 SR
Queue Stats
38W - 32L
1,491 Elo+
Solo
Geb
Geb
ORSGodgamer
Geb
Level 26
God Stats
3W - 4L
1,665 SR
Queue Stats
166W - 98L
1,607 Elo+
Solo
Danzaburou
Danzaburou
Sasuke5_5Uchiha
Danzaburou
Level 19
God Stats
39W - 42L
1,470 SR
Queue Stats
60W - 70L
1,417 Elo+
Solo
Heimdallr
Heimdallr
Smorsdel
Heimdallr
Level 29
God Stats
1W - 3L
1,456 SR
Queue Stats
112W - 115L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Benny_Jack
Tsukuyomi
12
2 / 3 / 2
7,429
531
4,488
8,353
2,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
H7M8S--
Nu Wa
11
1 / 6 / 2
7,260
519
2,954
8,579
2,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Lavado69
Izanami
15
8 / 1 / 10
9,801
700
9,375
6,883
2,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
9 / 0 / 5
9,021
644
9,650
5,528
2,078
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
TossAcoinn
Gilgamesh
14
5 / 2 / 4
8,827
631
10,328
9,419
5,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
6 / 4 / 1
7,879
563
8,214
6,797
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thor
11
1 / 5 / 2
6,589
471
1,849
8,133
3,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 2 / 2
6,382
456
5,098
13,281
7,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Sasuke5_5Uchiha
Danzaburou
12
3 / 4 / 1
7,745
553
6,596
10,877
3,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Smorsdel
Heimdallr
9
0 / 10 / 1
5,742
410
1,560
10,473
2,630
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
25
Kills
12
12
Deaths
25
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Benny_Jack
Tsukuyomi
2
3
2
1
L
Kukulkan
6
4
1
1.63
W
Nu Wa
H7M8S--
Nu Wa
1
6
2
0.33
L
Thor
1
5
2
0.4
W
Izanami
Lavado69
Izanami
8
1
10
13
W
9
0
5
11.5
L
2
2
2
1.5
L
Danzaburou
Sasuke5_5Uchiha
Danzaburou
3
4
1
0.88
L
Heimdallr
Smorsdel
Heimdallr
0
10
1
0.05
W
Gilgamesh
TossAcoinn
Gilgamesh
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,795
Damage
23,317
38,762
Taken
49,561
15,948
Mitigated
19,563
12,081
Healing
8,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Benny_Jack
Tsukuyomi
4,488
823
0
927
8,353
2,874
637
1,954
6,399
0
43,882
L
Kukulkan
8,214
1,334
0
531
6,797
2,079
43
2,069
4,514
46,082
0
W
Nu Wa
H7M8S--
Nu Wa
2,954
481
0
2,140
8,579
2,918
834
6,848
1,731
32,282
0
L
Thor
1,849
190
0
1,251
8,133
3,201
0
1,916
6,177
0
34,655
W
Izanami
Lavado69
Izanami
9,375
6,390
0
2,459
6,883
2,380
1,756
2,284
4,599
0
65,768
W
9,650
3,434
0
3,897
5,528
2,078
1,250
690
4,838
47,042
6,273
L
5,098
838
0
2,905
13,281
7,807
0
3,295
9,896
23,283
0
L
Danzaburou
Sasuke5_5Uchiha
Danzaburou
6,596
2,281
80
3,375
10,877
3,846
758
360
10,517
0
41,761
L
Heimdallr
Smorsdel
Heimdallr
1,560
407
0
655
10,473
2,630
0
3,773
6,620
0
21,723
W
Gilgamesh
TossAcoinn
Gilgamesh
10,328
3,128
0
2,658
9,419
5,698
49
1,536
7,883
0
46,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,338
Gold Earned
34,337
425
Minions Killed
339
0
Camps Cleared
0
1,294,141
Distance Traveled
1,267,145
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,429
531
79
6
0
299,687
0
L
Kukulkan
7,879
563
104
7
0
240,053
6
W
Nu Wa
7,260
519
68
5
0
234,192
5
L
Thor
6,589
471
74
5
0
276,662
4
W
Izanami
9,801
700
103
7
0
259,380
0
W
Sol
9,021
644
79
6
0
246,723
8
L
Geb
6,382
456
31
2
0
276,313
0
L
Danzaburou
7,745
553
86
6
0
231,286
0
L
Heimdallr
5,742
410
44
3
0
242,831
1
W
Gilgamesh
8,827
631
96
7
0
254,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role