Player Matchup

Sol
Sol
IceEagle9
Sol
Level 88
God Stats
6W - 6L
1,453 SR
Queue Stats
134W - 154L
1,450 Elo+
Solo
Pele
Pele
Ricodom
Pele
Level 28
God Stats
25W - 8L
1,783 SR
Queue Stats
196W - 89L
1,714 Elo+
Solo
Aphrodite
Aphrodite
Stingrayxx
Aphrodite
Level 114
God Stats
14W - 9L
1,660 SR
Queue Stats
113W - 131L
1,464 Elo+
Solo
Team Averages
Level 77
1,632 SR
1,543 Elo+

VS

Team Averages
Level 77
1,341 SR
1,504 Elo+
Tiamat
Tiamat
Babooshkaka
Tiamat
Level 15
God Stats
1W - 7L
1,113 SR
Queue Stats
10W - 7L
1,501 Elo+
Solo
Chaac
Chaac
BarkTheHound
Chaac
Level 108
God Stats
30W - 34L
1,568 SR
Queue Stats
1,080W - 1,186L
1,490 Elo+
Solo
Apollo
Apollo
COSMIC FARTZZ
Apollo
Level 108
God Stats
3W - 5L
1,343 SR
Queue Stats
263W - 287L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 10
9,383
853
12,645
8,990
3,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
Ricodom
Pele
13
7 / 1 / 10
9,004
819
14,646
12,265
4,348
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
Stingrayxx
Aphrodite
13
3 / 3 / 12
8,470
770
5,316
9,068
5,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 4 / 3
7,158
651
9,130
8,081
4,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 7 / 3
7,123
648
8,422
17,542
18,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

11
2 / 6 / 2
7,588
690
3,624
10,996
3,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
17
Kills
4
4
Deaths
17
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
4
3
0.63
L
1
7
3
0.36
L
2
6
2
0.5
W
7
0
10
12
W
Pele
Ricodom
Pele
7
1
10
12
W
Aphrodite
Stingrayxx
Aphrodite
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,607
Damage
21,176
30,323
Taken
36,619
12,670
Mitigated
27,116
16,978
Healing
7,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
9,130
636
0
1,107
8,081
4,635
0
3,884
4,197
23,745
0
L
8,422
1,227
100
4,036
17,542
18,528
0
8,322
9,220
0
22,142
L
3,624
1,773
0
2,038
10,996
3,953
123
4,444
6,552
0
14,473
W
12,645
5,110
0
3,873
8,990
3,232
1,425
3,658
4,808
43,407
5,369
W
Pele
Ricodom
Pele
14,646
4,586
0
4,183
12,265
4,348
827
2,408
9,157
0
32,454
W
Aphrodite
Stingrayxx
Aphrodite
5,316
494
4,262
4,660
9,068
5,090
204
2,515
5,847
22,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,857
Gold Earned
21,869
155
Minions Killed
106
6
Camps Cleared
4
664,337
Distance Traveled
589,281
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,158
651
59
5
3
199,890
2
L
Chaac
7,123
648
23
2
1
195,911
3
L
Apollo
7,588
690
24
2
0
193,480
1
W
Sol
9,383
853
75
7
4
205,068
4
W
Pele
9,004
819
32
3
2
243,246
2
W
Aphrodite
8,470
770
48
4
0
216,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role