Player Matchup

Chaac
Chaac
AlexLumax
Chaac
Level 125
God Stats
4W - 2L
1,388 SR
Queue Stats
326W - 331L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Chopper01_
Nu Wa
Level 108
God Stats
7W - 6L
1,491 SR
Queue Stats
149W - 141L
1,515 Elo+
Party 1
Bellona
Bellona
LaFlameFlies
Bellona
Level 89
God Stats
1W - 1L
1,217 SR
Queue Stats
34W - 33L
1,476 Elo+
Party 1
Loki
Loki
SandroBVB09
Loki
Level 25
God Stats
4W - 9L
1,291 SR
Queue Stats
57W - 54L
1,366 Elo+
Party 1
Eset
Eset
Smarty-1981
Eset
Level 155
God Stats
1W - 1L
1,341 SR
Queue Stats
385W - 387L
1,526 Elo+
Party 1
Team Averages
Level 100
1,346 SR
1,477 Elo+

VS

Team Averages
Level 80
1,509 SR
1,464 Elo+
Scylla
Scylla
 
Scylla
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
Adrian7s_RPG_
Fafnir
Level 37
God Stats
5W - 1L
1,697 SR
Queue Stats
45W - 43L
1,529 Elo+
Party 3
Olorun
Olorun
KOi-D4YSH0
Olorun
Level 67
God Stats
0W - 2L
1,560 SR
Queue Stats
57W - 64L
1,520 Elo+
Party 3
Anubis
Anubis
Nachtara-_-
Anubis
Level 106
God Stats
1W - 2L
1,590 SR
Queue Stats
611W - 640L
1,485 Elo+
Party 2
Chaac
Chaac
Olimann01
Chaac
Level 69
God Stats
0W - 3L
1,201 SR
Queue Stats
4W - 10L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AlexLumax
Chaac
12
4 / 0 / 9
7,662
547
5,875
9,910
7,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
12
2 / 0 / 11
7,215
515
9,933
7,467
2,287
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
LaFlameFlies
Bellona
13
4 / 2 / 1
8,086
578
5,147
8,339
7,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 1 / 7
8,051
575
4,268
7,747
2,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
11 / 1 / 3
9,338
667
10,421
6,539
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 4 / 1
6,839
489
1,476
7,314
2,369
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 3 / 1
5,980
427
4,011
11,704
11,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
KOi-D4YSH0
Olorun
9
0 / 7 / 1
5,365
383
5,233
11,426
3,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
13
2 / 5 / 0
7,926
566
4,551
10,146
4,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Olimann01
Chaac
12
2 / 5 / 1
7,584
542
4,794
11,304
9,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
24
Kills
4
4
Deaths
24
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
4
1
0.13
L
0
3
1
0.17
W
Chaac
AlexLumax
Chaac
4
0
9
8.5
W
Nu Wa
2
0
11
7.5
L
Olorun
KOi-D4YSH0
Olorun
0
7
1
0.07
W
Bellona
LaFlameFlies
Bellona
4
2
1
2.25
L
Anubis
2
5
0
0.4
L
Chaac
Olimann01
Chaac
2
5
1
0.5
W
3
1
7
6.5
W
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,644
Damage
20,065
40,002
Taken
51,894
20,955
Mitigated
30,846
16,945
Healing
13,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,476
41
0
1,193
7,314
2,369
0
4,363
2,951
38,381
0
L
4,011
1,712
0
1,954
11,704
11,767
0
5,611
6,093
13,023
0
W
Chaac
AlexLumax
Chaac
5,875
739
194
4,816
9,910
7,033
776
6,376
3,534
873
21,513
W
Nu Wa
9,933
3,429
0
3,740
7,467
2,287
1,060
3,275
4,192
45,591
0
L
Olorun
KOi-D4YSH0
Olorun
5,233
2,199
170
2,597
11,426
3,230
0
5,560
5,866
27,815
0
W
Bellona
LaFlameFlies
Bellona
5,147
1,350
0
3,042
8,339
7,461
672
665
6,897
9,341
29,685
L
Anubis
4,551
503
0
3,896
10,146
4,369
0
3,289
6,811
45,900
0
L
Chaac
Olimann01
Chaac
4,794
413
0
3,297
11,304
9,111
242
3,119
7,360
0
38,650
W
4,268
1,446
0
3,305
7,747
2,213
0
1,609
5,947
0
35,964
W
10,421
655
200
1,648
6,539
1,961
1,081
3,220
3,223
65,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,352
Gold Earned
33,694
387
Minions Killed
345
0
Camps Cleared
0
1,309,226
Distance Traveled
1,191,601
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,839
489
94
7
0
253,883
4
L
Fafnir
5,980
427
25
2
0
232,992
2
W
Chaac
7,662
547
39
3
0
262,579
2
W
Nu Wa
7,215
515
68
5
0
238,125
5
L
Olorun
5,365
383
44
3
0
232,326
1
W
Bellona
8,086
578
78
6
0
287,370
0
L
Anubis
7,926
566
93
7
0
221,636
1
L
Chaac
7,584
542
89
6
0
250,764
2
W
Loki
8,051
575
82
6
0
251,048
0
W
Eset
9,338
667
120
9
0
270,104
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role