Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
BrickSquadCrook
Chaac
Level 28
God Stats
14W - 1L
1,872 SR
Queue Stats
160W - 74L
1,799 Elo+
Party 1
Team Averages
Level 84
1,624 SR
1,600 Elo+

VS

Team Averages
Level 62
1,697 SR
1,736 Elo+
Ullr
Ullr
EvacHaze
Ullr
Level 146
God Stats
0W - 1L
1,656 SR
Queue Stats
299W - 140L
1,836 Elo+
Party 2
Cerberus
Cerberus
legenddairymilk
Cerberus
Level 12
God Stats
2W - 2L
1,826 SR
Queue Stats
5W - 4L
1,614 Elo+
Solo
Raijin
Raijin
xWeNeedWardsx
Raijin
Level 29
God Stats
3W - 2L
1,608 SR
Queue Stats
94W - 28L
1,759 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
8 / 1 / 6
8,377
838
5,043
7,034
3,187
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
 
Kukulkan
12
3 / 2 / 12
7,866
787
7,081
5,477
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 0 / 11
8,303
830
12,828
11,674
8,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
9
0 / 7 / 2
6,252
625
4,124
10,368
3,151
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
9
1 / 6 / 1
6,240
624
3,308
11,226
8,131
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
2 / 4 / 0
6,706
671
6,957
6,707
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
17
Kills
3
3
Deaths
17
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
1
6
11
W
Kukulkan
 
Kukulkan
3
2
12
4.5
W
6
0
11
11.5
L
Ullr
0
7
2
0.14
L
Cerberus
1
6
1
0.25
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,952
Damage
14,389
24,185
Taken
28,301
13,301
Mitigated
13,155
9,658
Healing
3,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,043
1,795
0
2,485
7,034
3,187
525
2,041
4,793
0
14,062
W
Kukulkan
 
Kukulkan
7,081
721
0
601
5,477
1,485
716
2,974
2,317
34,984
0
W
12,828
1,409
0
6,572
11,674
8,629
562
5,269
6,051
0
28,334
L
Ullr
4,124
1,719
0
456
10,368
3,151
0
2,309
7,718
0
15,742
L
Cerberus
3,308
221
0
1,928
11,226
8,131
0
3,538
7,255
8,602
0
L
6,957
533
0
750
6,707
1,873
0
1,302
5,001
17,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,546
Gold Earned
19,198
128
Minions Killed
73
8
Camps Cleared
1
607,765
Distance Traveled
481,147
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,377
838
17
2
4
192,479
2
W
Kukulkan
7,866
787
79
8
1
189,087
0
W
Chaac
8,303
830
32
3
3
226,199
1
L
Ullr
6,252
625
25
3
0
157,387
2
L
Cerberus
6,240
624
15
2
1
150,716
1
L
Raijin
6,706
671
33
3
0
173,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role