Player Matchup

Cu Chulainn
Cu Chulainn
CL_Zorkan
Cu Chulainn
Level 49
God Stats
4W - 10L
1,264 SR
Queue Stats
46W - 60L
1,353 Elo+
Party 1
Anhur
Anhur
Deyystar
Anhur
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 73L
1,472 Elo+
Party 1
Bacchus
Bacchus
Loskaan
Bacchus
Level 32
God Stats
3W - 2L
1,779 SR
Queue Stats
72W - 85L
1,419 Elo+
Party 1
Loki
Loki
Noctum666
Loki
Level 83
God Stats
8W - 7L
1,554 SR
Queue Stats
307W - 334L
1,501 Elo+
Solo
Nu Wa
Nu Wa
layyko
Nu Wa
Level 64
God Stats
2W - 5L
1,388 SR
Queue Stats
71W - 97L
1,412 Elo+
Party 1
Team Averages
Level 53
1,497 SR
1,431 Elo+

VS

Team Averages
Level 83
1,478 SR
1,432 Elo+
Artemis
Artemis
 
Artemis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
AssasainheX
Olorun
Level 108
God Stats
9W - 4L
1,500 SR
Queue Stats
300W - 335L
1,419 Elo+
Solo
Fenrir
Fenrir
AzooTeUz
Fenrir
Level 58
God Stats
23W - 19L
1,530 SR
Queue Stats
284W - 306L
1,362 Elo+
Solo
Geb
Geb
Mehea
Geb
Level 55
God Stats
2W - 3L
1,491 SR
Queue Stats
44W - 55L
1,429 Elo+
Solo
The Morrigan
The Morrigan
sorinmark
The Morrigan
Level 65
God Stats
1W - 1L
1,371 SR
Queue Stats
17W - 21L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CL_Zorkan
Cu Chulainn
8
0 / 4 / 1
5,469
391
2,373
7,998
4,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Deyystar
Anhur
11
1 / 5 / 4
6,419
459
7,174
8,801
2,136
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Loskaan
Bacchus
10
4 / 3 / 1
6,608
472
4,320
11,563
11,255
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
14
7 / 1 / 0
8,260
590
6,754
8,232
3,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
layyko
Nu Wa
10
0 / 5 / 3
6,052
432
5,410
5,757
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
4 / 3 / 5
6,949
496
8,035
8,058
2,271
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
14
5 / 1 / 1
8,580
613
8,737
8,760
5,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
AzooTeUz
Fenrir
14
6 / 0 / 3
8,606
615
6,151
9,132
3,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Geb
Mehea
Geb
11
2 / 3 / 7
7,250
518
4,145
12,032
8,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
sorinmark
The Morrigan
10
1 / 5 / 1
6,614
472
2,772
6,282
1,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
12
Kills
18
18
Deaths
12
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
3
5
2.17
W
Olorun
5
1
1
5.5
W
Fenrir
AzooTeUz
Fenrir
6
0
3
7.5
L
Cu Chulainn
CL_Zorkan
Cu Chulainn
0
4
1
0.13
L
Anhur
Deyystar
Anhur
1
5
4
0.6
L
Bacchus
Loskaan
Bacchus
4
3
1
1.5
W
Geb
Mehea
Geb
2
3
7
1.83
L
Loki
7
1
0
7
L
Nu Wa
layyko
Nu Wa
0
5
3
0.3
W
The Morrigan
sorinmark
The Morrigan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,031
Damage
29,840
42,351
Taken
44,264
22,291
Mitigated
21,838
9,002
Healing
13,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,035
4,474
1,163
2,190
8,058
2,271
780
2,407
5,521
0
38,989
W
Olorun
8,737
3,821
152
4,020
8,760
5,805
2,513
803
7,542
50,740
6,690
W
Fenrir
AzooTeUz
Fenrir
6,151
1,728
0
3,986
9,132
3,212
0
1,857
7,027
0
50,473
L
Cu Chulainn
CL_Zorkan
Cu Chulainn
2,373
392
0
1,438
7,998
4,305
0
4,411
3,571
0
16,627
L
Anhur
Deyystar
Anhur
7,174
2,686
0
1,449
8,801
2,136
639
1,954
6,837
0
37,768
L
Bacchus
Loskaan
Bacchus
4,320
526
285
2,275
11,563
11,255
107
3,661
7,888
15,950
0
W
Geb
Mehea
Geb
4,145
368
0
1,692
12,032
8,710
162
3,388
8,520
14,441
0
L
Loki
6,754
1,392
0
3,055
8,232
3,090
0
1,331
6,885
0
51,281
L
Nu Wa
layyko
Nu Wa
5,410
1,301
0
500
5,757
1,505
448
2,359
3,388
27,044
0
W
The Morrigan
sorinmark
The Morrigan
2,772
876
0
748
6,282
1,840
1,428
571
5,412
27,601
2,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,808
Gold Earned
37,999
279
Minions Killed
345
0
Camps Cleared
0
1,193,944
Distance Traveled
1,165,407
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,949
496
69
5
0
208,233
1
W
Olorun
8,580
613
108
8
0
225,773
2
W
Fenrir
8,606
615
90
6
0
306,651
2
L
Cu Chulainn
5,469
391
29
2
0
169,286
0
L
Anhur
6,419
459
70
5
0
241,182
0
L
Bacchus
6,608
472
26
2
0
287,449
0
W
Geb
7,250
518
15
1
0
260,594
5
L
Loki
8,260
590
107
8
0
299,396
3
L
Nu Wa
6,052
432
47
3
0
196,631
2
W
The Morrigan
6,614
472
63
5
0
164,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role