Player Matchup

Thor
Thor
Hinyara
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,437 Elo+
Solo
Neith
Neith
Tgfu Gatian
Neith
Level 18
God Stats
2W - 5L
1,335 SR
Queue Stats
69W - 93L
1,405 Elo+
Solo
Hun Batz
Hun Batz
tobirama_kin1
Hun Batz
Level 5
God Stats
12W - 9L
1,772 SR
Queue Stats
91W - 111L
1,407 Elo+
Solo
Jormungandr
Jormungandr
wXOBAw
Jormungandr
Level 12
God Stats
4W - 3L
1,671 SR
Queue Stats
10W - 16L
1,371 Elo+
Solo
Olorun
Olorun
xAlvinx2063
Olorun
Level 4
God Stats
1W - 3L
1,327 SR
Queue Stats
4W - 12L
1,327 Elo+
Solo
Team Averages
Level 9
1,521 SR
1,389 Elo+

VS

Team Averages
Level 19
1,464 SR
1,418 Elo+
Chiron
Chiron
FleshEatingDino
Chiron
Level 29
God Stats
6W - 7L
1,524 SR
Queue Stats
168W - 200L
1,414 Elo+
Solo
Ares
Ares
Powells4L
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,455 Elo+
Solo
Merlin
Merlin
SheAWulf
Merlin
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
169W - 187L
1,398 Elo+
Solo
Susano
Susano
rocketman_434
Susano
Level 28
God Stats
7W - 3L
1,625 SR
Queue Stats
74W - 74L
1,451 Elo+
Solo
Thor
Thor
zbsparticus
Thor
Level 8
God Stats
1W - 2L
1,174 SR
Queue Stats
13W - 13L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Hinyara
Thor
2
0 / 3 / 0
6,211
259
518
1,743
427
14
6 / 11 / 4
10,499
437
13,034
20,322
6,530
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
tobirama_kin1
Hun Batz
16
3 / 8 / 6
10,246
427
5,478
21,790
7,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
wXOBAw
Jormungandr
14
3 / 8 / 3
9,683
403
13,528
18,197
6,653
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Olorun
16
5 / 5 / 5
10,248
427
13,670
18,142
6,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 1 / 8
13,335
556
20,846
20,348
7,699
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
13
1 / 9 / 8
9,852
411
3,387
18,213
18,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
SheAWulf
Merlin
20
7 / 2 / 13
12,956
540
15,476
13,791
5,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
13 / 3 / 9
13,084
545
18,591
17,556
14,226
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 4 / 4
9,919
413
1,249
17,058
8,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
77
17
Kills
35
35
Deaths
19
18
Assists
42
Player
Kills
Deaths
Assists
KDA
W
14
1
8
18
L
Thor
Hinyara
Thor
0
3
0
0
W
Ares
1
9
8
0.56
W
Merlin
SheAWulf
Merlin
7
2
13
6.75
L
6
11
4
0.73
W
13
3
9
5.83
L
Hun Batz
tobirama_kin1
Hun Batz
3
8
6
0.75
L
Jormungandr
wXOBAw
Jormungandr
3
8
3
0.56
L
Olorun
5
5
5
1.5
W
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,228
Damage
59,549
80,194
Taken
86,966
28,131
Mitigated
54,385
19,818
Healing
22,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,846
8,677
289
12,247
20,348
7,699
5,315
6,754
13,594
0
71,874
L
Thor
Hinyara
Thor
518
518
0
0
1,743
427
0
707
1,036
0
1,158
W
Ares
3,387
935
0
1,064
18,213
18,508
441
5,619
12,594
20,621
0
W
Merlin
SheAWulf
Merlin
15,476
956
0
3,319
13,791
5,453
2,229
5,252
8,539
95,156
0
L
13,034
5,442
0
2,882
20,322
6,530
320
5,785
14,537
0
44,789
W
18,591
3,458
0
367
17,556
14,226
1,767
7,365
10,191
0
73,869
L
Hun Batz
tobirama_kin1
Hun Batz
5,478
489
0
5,590
21,790
7,912
0
3,738
18,052
0
68,665
L
Jormungandr
wXOBAw
Jormungandr
13,528
3,753
557
1,788
18,197
6,653
421
4,513
13,684
43,986
0
L
Olorun
13,670
8,412
357
8,644
18,142
6,609
1,765
4,120
14,022
60,959
0
W
1,249
446
0
4,925
17,058
8,499
150
2,381
14,677
0
49,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,887
Gold Earned
59,146
345
Minions Killed
476
0
Camps Cleared
0
1,637,661
Distance Traveled
2,102,852
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,335
556
101
4
0
499,051
0
L
Thor
6,211
259
2
0
0
67,609
0
W
Ares
9,852
411
30
1
0
346,333
0
W
Merlin
12,956
540
162
7
0
412,938
1
L
Neith
10,499
437
56
2
0
363,506
0
W
Susano
13,084
545
102
4
0
462,500
2
L
Hun Batz
10,246
427
113
5
0
427,296
1
L
Jormungandr
9,683
403
70
3
0
378,092
0
L
Olorun
10,248
427
104
4
0
401,158
0
W
Thor
9,919
413
81
3
0
382,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role