Player Matchup

Thanatos
Thanatos
AYmLYr-_-
Thanatos
Level 23
God Stats
38W - 37L
1,463 SR
Queue Stats
117W - 137L
1,336 Elo+
Party 1
Nu Wa
Nu Wa
Cas_ark
Nu Wa
Level 26
God Stats
2W - 0L
1,285 SR
Queue Stats
49W - 72L
1,353 Elo+
Party 3
Ymir
Ymir
Jlsixopii
Ymir
Level 29
God Stats
3W - 2L
1,771 SR
Queue Stats
74W - 109L
1,346 Elo+
Party 3
Amaterasu
Amaterasu
SaINT_8622
Amaterasu
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 106L
1,333 Elo+
Party 3
Hades
Hades
VeNoM-0F
Hades
Level 27
God Stats
75W - 61L
1,506 SR
Queue Stats
159W - 180L
1,354 Elo+
Party 1
Team Averages
Level 28
1,505 SR
1,344 Elo+

VS

Team Averages
Level 13
1,374 SR
1,265 Elo+
Artio
Artio
Ceylor
Artio
Level 24
God Stats
3W - 2L
1,292 SR
Queue Stats
11W - 14L
1,313 Elo+
Solo
Gilgamesh
Gilgamesh
IIRevengelI
Gilgamesh
Level 2
God Stats
0W - 2L
1,259 SR
Queue Stats
1W - 3L
1,234 Elo+
Party 2
Cu Chulainn
Cu Chulainn
King6slaer
Cu Chulainn
Level 5
God Stats
7W - 10L
1,177 SR
Queue Stats
25W - 25L
1,183 Elo+
Party 2
Chernobog
Chernobog
elmasmalou
Chernobog
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,343 Elo+
Solo
Thor
Thor
ruancarlos9741
Thor
Level 10
God Stats
2W - 1L
1,642 SR
Queue Stats
9W - 5L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AYmLYr-_-
Thanatos
13
5 / 3 / 10
9,022
475
9,281
8,426
3,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Cas_ark
Nu Wa
13
5 / 5 / 7
9,342
492
13,491
10,584
3,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
14
5 / 1 / 12
9,864
519
8,181
12,817
13,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
SaINT_8622
Amaterasu
14
3 / 1 / 8
8,791
463
10,268
10,985
9,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
VeNoM-0F
Hades
15
8 / 2 / 2
10,139
534
10,678
9,701
4,972
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Ceylor
Artio
13
3 / 4 / 2
7,426
391
4,879
15,332
11,534
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
IIRevengelI
Gilgamesh
10
0 / 9 / 4
6,766
356
4,406
15,844
6,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
King6slaer
Cu Chulainn
12
3 / 6 / 5
8,189
431
6,518
15,073
8,058
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
elmasmalou
Chernobog
2
0 / 1 / 0
5,231
275
204
2,317
615
14
5 / 7 / 0
9,018
475
11,492
17,251
8,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
26
Kills
11
12
Deaths
27
39
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AYmLYr-_-
Thanatos
5
3
10
3.33
W
Nu Wa
Cas_ark
Nu Wa
5
5
7
1.7
L
Artio
Ceylor
Artio
3
4
2
1
L
Gilgamesh
IIRevengelI
Gilgamesh
0
9
4
0.22
W
Ymir
5
1
12
11
L
Cu Chulainn
King6slaer
Cu Chulainn
3
6
5
0.92
W
Amaterasu
SaINT_8622
Amaterasu
3
1
8
7
W
Hades
VeNoM-0F
Hades
8
2
2
4.5
L
Chernobog
elmasmalou
Chernobog
0
1
0
0
L
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,899
Damage
27,499
52,513
Taken
65,817
35,346
Mitigated
35,756
18,109
Healing
5,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AYmLYr-_-
Thanatos
9,281
1,556
0
7,305
8,426
3,579
306
971
7,455
0
38,855
W
Nu Wa
Cas_ark
Nu Wa
13,491
4,714
539
1,178
10,584
3,668
3,106
693
9,891
52,090
0
L
Artio
Ceylor
Artio
4,879
453
260
1,718
15,332
11,534
0
8,127
7,205
17,342
0
L
Gilgamesh
IIRevengelI
Gilgamesh
4,406
1,058
0
786
15,844
6,871
0
7,270
8,574
0
28,768
W
Ymir
8,181
956
0
3,572
12,817
13,881
1,450
1,366
11,451
48,113
0
L
Cu Chulainn
King6slaer
Cu Chulainn
6,518
2,417
0
127
15,073
8,058
0
8,561
6,512
0
28,534
W
Amaterasu
SaINT_8622
Amaterasu
10,268
4,744
0
3,237
10,985
9,246
2,280
1,627
9,358
0
38,090
W
Hades
VeNoM-0F
Hades
10,678
406
233
2,045
9,701
4,972
1,096
222
8,864
52,291
0
L
Chernobog
elmasmalou
Chernobog
204
31
0
0
2,317
615
0
1,806
511
0
1,062
L
11,492
2,898
0
2,772
17,251
8,678
0
6,586
10,665
0
60,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,158
Gold Earned
36,630
351
Minions Killed
215
0
Camps Cleared
0
1,818,821
Distance Traveled
1,370,172
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,022
475
65
3
0
381,487
1
W
Nu Wa
9,342
492
61
3
0
322,878
0
L
Artio
7,426
391
22
1
0
390,151
3
L
Gilgamesh
6,766
356
41
2
0
323,871
0
W
Ymir
9,864
519
87
5
0
355,296
1
L
Cu Chulainn
8,189
431
45
2
0
287,762
0
W
Amaterasu
8,791
463
60
3
0
391,888
0
W
Hades
10,139
534
78
4
0
367,272
3
L
Chernobog
5,231
275
1
0
0
48,858
0
L
Thor
9,018
475
106
6
0
319,530
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role