Player Matchup

Zeus
Zeus
 
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
JØKÉR
Erlang Shen
Level 125
God Stats
3W - 3L
1,526 SR
Queue Stats
240W - 236L
1,587 Elo+
Party 2
Discordia
Discordia
MakenDJI
Discordia
Level 125
God Stats
1W - 3L
1,188 SR
Queue Stats
126W - 139L
1,516 Elo+
Solo
Achilles
Achilles
Neof0x
Achilles
Level 155
God Stats
4W - 4L
1,635 SR
Queue Stats
209W - 199L
1,566 Elo+
Solo
Ao Kuang
Ao Kuang
WishNine
Ao Kuang
Level 144
God Stats
1W - 7L
1,267 SR
Queue Stats
253W - 251L
1,579 Elo+
Party 2
Team Averages
Level 142
1,423 SR
1,550 Elo+

VS

Team Averages
Level 122
1,609 SR
1,569 Elo+
Susano
Susano
Chazlam
Susano
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,636 Elo+
Party 1
Hades
Hades
Gaudan
Hades
Level 118
God Stats
4W - 2L
1,543 SR
Queue Stats
295W - 288L
1,554 Elo+
Solo
Sobek
Sobek
MalcomSex
Sobek
Level 105
God Stats
5W - 3L
1,582 SR
Queue Stats
131W - 104L
1,523 Elo+
Party 1
Anhur
Anhur
SweggyEggy
Anhur
Level 106
God Stats
5W - 6L
1,706 SR
Queue Stats
263W - 215L
1,567 Elo+
Party 1
Athena
Athena
lordoffire912
Athena
Level 154
God Stats
5W - 0L
1,715 SR
Queue Stats
294W - 268L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
4 / 4 / 16
12,253
766
26,569
17,394
21,328
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
JØKÉR
Erlang Shen
20
8 / 5 / 10
13,081
818
15,577
28,906
35,651
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
MakenDJI
Discordia
17
2 / 8 / 12
10,928
683
13,110
15,695
8,942
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
Neof0x
Achilles
20
5 / 6 / 11
11,870
742
18,161
27,286
35,744
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
WishNine
Ao Kuang
17
5 / 9 / 6
11,021
689
10,329
17,483
6,863
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Chazlam
Susano
20
9 / 5 / 14
12,898
806
22,028
15,711
12,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
Gaudan
Hades
20
5 / 3 / 18
12,900
806
22,250
18,992
12,116
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
MalcomSex
Sobek
18
5 / 5 / 19
12,181
761
11,438
22,891
31,187
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
20
8 / 6 / 14
13,162
823
25,422
19,783
9,608
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 5 / 20
12,377
774
13,148
22,641
25,682
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
117
24
Kills
32
32
Deaths
24
55
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
4
16
3
W
Susano
Chazlam
Susano
9
5
14
3.2
W
Hades
Gaudan
Hades
5
3
18
4.67
L
Erlang Shen
JØKÉR
Erlang Shen
8
5
10
2.6
L
Discordia
MakenDJI
Discordia
2
8
12
1
W
Sobek
MalcomSex
Sobek
5
5
19
2.9
L
Achilles
Neof0x
Achilles
5
6
11
1.75
W
Anhur
8
6
14
2.5
L
Ao Kuang
WishNine
Ao Kuang
5
9
6
0.89
W
5
5
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,746
Damage
94,286
106,764
Taken
100,018
108,528
Mitigated
91,456
32,882
Healing
41,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
26,569
3,853
2,355
3,384
17,394
21,328
1,136
9,067
8,090
56,054
0
W
Susano
Chazlam
Susano
22,028
2,947
2,489
2,830
15,711
12,863
532
9,884
5,827
0
32,511
W
Hades
Gaudan
Hades
22,250
2,856
4,669
10,868
18,992
12,116
1,833
9,185
9,807
48,290
0
L
Erlang Shen
JØKÉR
Erlang Shen
15,577
6,383
4,038
7,627
28,906
35,651
1,085
13,288
15,155
0
25,601
L
Discordia
MakenDJI
Discordia
13,110
1,421
1,774
1,660
15,695
8,942
477
7,161
8,222
31,307
0
W
Sobek
MalcomSex
Sobek
11,438
1,012
915
5,140
22,891
31,187
401
9,668
13,223
19,354
0
L
Achilles
Neof0x
Achilles
18,161
4,258
1,340
3,781
27,286
35,744
0
9,708
17,019
0
28,637
W
Anhur
25,422
15,996
850
7,742
19,783
9,608
1,419
9,613
10,170
0
44,773
L
Ao Kuang
WishNine
Ao Kuang
10,329
2,411
3,592
3,331
17,483
6,863
565
7,402
9,754
13,563
0
W
13,148
3,040
3,484
2,456
22,641
25,682
848
11,658
10,983
23,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,153
Gold Earned
63,518
147
Minions Killed
179
0
Camps Cleared
0
1,466,550
Distance Traveled
1,501,376
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,253
766
69
4
0
281,129
4
W
Susano
12,898
806
23
1
0
333,126
0
W
Hades
12,900
806
74
5
0
276,622
0
L
Erlang Shen
13,081
818
10
1
0
307,717
0
L
Discordia
10,928
683
48
3
0
296,085
2
W
Sobek
12,181
761
13
1
0
312,502
1
L
Achilles
11,870
742
16
1
0
308,169
1
W
Anhur
13,162
823
44
3
0
256,340
0
L
Ao Kuang
11,021
689
4
0
0
273,450
0
W
Athena
12,377
774
25
2
0
322,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role