Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
seja_placa
Artemis
Level 37
God Stats
31W - 35L
1,503 SR
Queue Stats
175W - 244L
1,358 Elo+
Solo
Team Averages
Level 103
1,501 SR
1,453 Elo+

VS

Team Averages
Level 59
1,538 SR
1,498 Elo+
Anhur
Anhur
 
Anhur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
largedeaqui
Olorun
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,495 Elo+
Party 1
Bacchus
Bacchus
palmerweed
Bacchus
Level 65
God Stats
19W - 7L
1,615 SR
Queue Stats
180W - 169L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
2 / 3 / 0
7,731
644
6,488
6,950
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
 
Cu Chulainn
11
0 / 5 / 3
7,266
606
7,380
16,387
5,222
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
seja_placa
Artemis
10
1 / 6 / 0
7,027
586
7,582
10,150
1,584
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
14 / 1 / 0
10,293
858
18,637
11,244
4,319
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
12
0 / 1 / 11
7,996
666
7,470
10,230
5,078
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
palmerweed
Bacchus
12
0 / 1 / 13
8,437
703
4,537
11,166
12,316
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
14
14
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
3
0
0.67
L
Cu Chulainn
 
Cu Chulainn
0
5
3
0.3
W
Anhur
 
Anhur
14
1
0
14
W
Olorun
0
1
11
5.5
W
Bacchus
palmerweed
Bacchus
0
1
13
6.5
L
Artemis
seja_placa
Artemis
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,450
Damage
30,644
33,487
Taken
32,640
7,925
Mitigated
21,713
5,483
Healing
9,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
6,488
252
0
782
6,950
1,119
0
1,932
5,018
31,504
0
L
Cu Chulainn
 
Cu Chulainn
7,380
836
0
3,889
16,387
5,222
0
6,996
9,391
0
19,467
W
Anhur
 
Anhur
18,637
8,912
0
4,090
11,244
4,319
1,035
2,311
8,739
0
43,926
W
Olorun
7,470
2,908
954
3,019
10,230
5,078
1,407
1,496
8,506
31,192
2,440
W
Bacchus
palmerweed
Bacchus
4,537
856
741
991
11,166
12,316
0
2,402
8,536
9,875
0
L
Artemis
seja_placa
Artemis
7,582
2,833
0
812
10,150
1,584
0
2,696
7,454
0
17,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,024
Gold Earned
26,726
126
Minions Killed
142
5
Camps Cleared
5
651,181
Distance Traveled
649,023
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,731
644
78
7
3
241,231
6
L
Cu Chulainn
7,266
606
16
1
1
238,529
1
W
Anhur
10,293
858
70
6
3
202,902
1
W
Olorun
7,996
666
63
5
2
215,990
4
W
Bacchus
8,437
703
9
1
0
230,131
4
L
Artemis
7,027
586
32
3
1
171,421
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role