Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
L1PE1
Hou Yi
Level 29
God Stats
19W - 8L
1,795 SR
Queue Stats
137W - 135L
1,422 Elo+
Solo
Jormungandr
Jormungandr
Smite00111
Jormungandr
Level 8
God Stats
3W - 0L
1,676 SR
Queue Stats
19W - 17L
1,610 Elo+
Solo
Yemoja
Yemoja
TkPedr0
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Merlin
Merlin
lionyzyZ
Merlin
Level 16
God Stats
4W - 4L
1,510 SR
Queue Stats
58W - 65L
1,460 Elo+
Solo
Team Averages
Level 14
1,596 SR
1,498 Elo+

VS

Team Averages
Level 18
1,488 SR
1,536 Elo+
Pele
Pele
Lchingon
Pele
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 41L
1,630 Elo+
Solo
Fenrir
Fenrir
NightmareZeoX
Fenrir
Level 16
God Stats
13W - 13L
1,310 SR
Queue Stats
56W - 88L
1,336 Elo+
Solo
Cliodhna
Cliodhna
SorakadeJuliet
Cliodhna
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,511 Elo+
Solo
Artemis
Artemis
iClima003
Artemis
Level 22
God Stats
1W - 1L
1,829 SR
Queue Stats
43W - 21L
1,684 Elo+
Solo
Baron Samedi
Baron Samedi
Éllanween
Baron Samedi
Level 23
God Stats
2W - 3L
1,300 SR
Queue Stats
126W - 101L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
6 / 1 / 7
8,488
566
7,081
9,429
2,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
L1PE1
Hou Yi
14
6 / 2 / 1
8,781
585
6,158
8,627
2,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Smite00111
Jormungandr
15
6 / 2 / 4
9,504
634
9,176
12,105
11,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yemoja
TkPedr0
Yemoja
11
1 / 4 / 8
7,420
495
3,375
8,514
4,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
lionyzyZ
Merlin
13
3 / 6 / 5
8,113
541
5,396
9,285
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
2 / 5 / 2
7,751
517
6,407
13,275
6,833
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

9
1 / 2 / 0
6,085
406
1,053
9,017
3,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
9
4 / 5 / 2
7,092
473
4,043
8,094
2,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
iClima003
Artemis
13
5 / 5 / 4
8,363
558
10,349
10,176
3,179
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Éllanween
Baron Samedi
11
3 / 6 / 2
6,967
464
7,127
11,573
4,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
22
Kills
15
15
Deaths
23
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
1
7
9.5
W
Hou Yi
L1PE1
Hou Yi
6
2
1
3.25
L
Pele
2
5
2
0.6
L
1
2
0
0.5
W
Jormungandr
Smite00111
Jormungandr
6
2
4
4
L
Cliodhna
4
5
2
1
W
Yemoja
TkPedr0
Yemoja
1
4
8
1.25
L
Artemis
iClima003
Artemis
5
5
4
1.4
W
Merlin
lionyzyZ
Merlin
3
6
5
0.92
L
Baron Samedi
Éllanween
Baron Samedi
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,186
Damage
28,979
47,960
Taken
52,135
24,556
Mitigated
20,321
10,093
Healing
16,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,081
2,991
0
2,945
9,429
2,765
149
1,030
8,399
0
44,391
W
Hou Yi
L1PE1
Hou Yi
6,158
2,859
0
1,309
8,627
2,168
3,179
502
8,125
0
61,478
L
Pele
6,407
1,161
0
4,279
13,275
6,833
0
6,312
6,963
0
50,354
L
1,053
135
0
3,888
9,017
3,079
0
1,916
7,101
0
30,304
W
Jormungandr
Smite00111
Jormungandr
9,176
3,947
0
3,115
12,105
11,956
168
932
11,173
55,055
0
L
Cliodhna
4,043
768
0
1,058
8,094
2,949
0
2,396
5,698
0
17,218
W
Yemoja
TkPedr0
Yemoja
3,375
1,722
796
680
8,514
4,801
741
1,574
6,940
13,997
0
L
Artemis
iClima003
Artemis
10,349
6,571
0
3,482
10,176
3,179
1,213
3,129
7,047
0
49,857
W
Merlin
lionyzyZ
Merlin
5,396
265
0
1,248
9,285
2,866
132
3,089
6,196
46,334
0
L
Baron Samedi
Éllanween
Baron Samedi
7,127
438
56
3,648
11,573
4,281
0
4,372
7,201
33,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,306
Gold Earned
36,258
381
Minions Killed
328
0
Camps Cleared
0
1,382,446
Distance Traveled
1,310,946
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,488
566
70
5
0
311,035
2
W
Hou Yi
8,781
585
105
7
0
264,775
5
L
Pele
7,751
517
98
7
0
299,151
6
L
Fenrir
6,085
406
56
4
0
246,833
0
W
Jormungandr
9,504
634
118
8
0
264,207
5
L
Cliodhna
7,092
473
27
2
0
281,543
5
W
Yemoja
7,420
495
15
1
0
274,403
2
L
Artemis
8,363
558
96
6
0
215,010
0
W
Merlin
8,113
541
73
5
0
268,026
3
L
Baron Samedi
6,967
464
51
3
0
268,409
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role