Player Matchup

Olorun
Olorun
ADAMUS PL69
Olorun
Level 117
God Stats
22W - 11L
1,648 SR
Queue Stats
204W - 206L
1,475 Elo+
Party 1
Fenrir
Fenrir
HitsuSlivrarno
Fenrir
Level 126
God Stats
4W - 3L
1,511 SR
Queue Stats
198W - 193L
1,463 Elo+
Party 1
Amaterasu
Amaterasu
imp269
Amaterasu
Level 148
God Stats
12W - 6L
1,523 SR
Queue Stats
512W - 531L
1,432 Elo+
Party 1
Cernunnos
Cernunnos
saatje_
Cernunnos
Level 99
God Stats
2W - 0L
1,393 SR
Queue Stats
67W - 77L
1,398 Elo+
Solo
Terra
Terra
xIIxNanoxIIx
Terra
Level 118
God Stats
2W - 1L
1,410 SR
Queue Stats
229W - 232L
1,461 Elo+
Party 1
Team Averages
Level 122
1,497 SR
1,446 Elo+

VS

Team Averages
Level 106
1,519 SR
1,420 Elo+
Odin
Odin
 
Odin
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Cherub224Ultima
Cliodhna
Level 109
God Stats
1W - 1L
1,690 SR
Queue Stats
5W - 11L
1,369 Elo+
Solo
Hera
Hera
LostArc-
Hera
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 151L
1,441 Elo+
Solo
Danzaburou
Danzaburou
SonikXl72
Danzaburou
Level 60
God Stats
5W - 8L
1,395 SR
Queue Stats
221W - 280L
1,423 Elo+
Solo
Sylvanus
Sylvanus
thug-es
Sylvanus
Level 144
God Stats
12W - 12L
1,508 SR
Queue Stats
309W - 388L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
3 / 0 / 7
9,465
592
4,531
4,712
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
9 / 3 / 2
9,040
565
8,084
11,323
4,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
imp269
Amaterasu
15
1 / 2 / 0
8,772
548
2,191
12,580
9,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
saatje_
Cernunnos
12
0 / 1 / 5
7,204
450
5,089
9,448
3,273
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 1 / 8
7,397
462
2,783
11,104
6,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
3 / 0 / 0
10,123
633
7,468
7,140
5,471
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
14
0 / 2 / 3
7,949
497
5,120
10,064
3,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
10
1 / 4 / 0
7,119
445
2,726
6,858
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
SonikXl72
Danzaburou
11
1 / 4 / 2
6,988
437
6,309
7,852
2,504
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
thug-es
Sylvanus
11
2 / 4 / 1
6,808
426
5,453
8,783
8,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
14
Kills
7
7
Deaths
14
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
3
0
0
3
W
Olorun
3
0
7
6.5
L
Cliodhna
0
2
3
0.75
W
9
3
2
3.33
L
Hera
1
4
0
0.25
L
Danzaburou
SonikXl72
Danzaburou
1
4
2
0.5
W
Amaterasu
imp269
Amaterasu
1
2
0
0.5
W
Cernunnos
saatje_
Cernunnos
0
1
5
2.5
L
Sylvanus
thug-es
Sylvanus
2
4
1
0.63
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,678
Damage
27,076
49,167
Taken
40,697
25,300
Mitigated
21,003
23,013
Healing
11,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
7,468
1,939
0
1,690
7,140
5,471
0
903
6,175
8,685
58,583
W
Olorun
4,531
2,250
467
2,671
4,712
1,898
194
1,398
3,184
71,921
0
L
Cliodhna
5,120
572
0
3,098
10,064
3,342
0
831
9,233
0
54,442
W
8,084
2,879
0
2,402
11,323
4,999
120
1,968
9,287
0
61,061
L
Hera
2,726
860
0
1,446
6,858
1,627
682
1,451
5,335
33,827
0
L
Danzaburou
SonikXl72
Danzaburou
6,309
2,967
0
1,452
7,852
2,504
0
2,328
5,480
0
30,449
W
Amaterasu
imp269
Amaterasu
2,191
630
0
7,704
12,580
9,019
0
1,319
11,261
0
50,820
W
Cernunnos
saatje_
Cernunnos
5,089
2,338
0
3,222
9,448
3,273
208
3,011
6,437
0
45,800
L
Sylvanus
thug-es
Sylvanus
5,453
1,988
1,185
3,011
8,783
8,059
19
1,571
7,160
23,980
8,194
W
2,783
504
2,678
3,869
11,104
6,111
0
756
10,348
13,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,878
Gold Earned
38,987
525
Minions Killed
482
0
Camps Cleared
0
1,535,583
Distance Traveled
1,385,575
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,123
633
184
12
0
298,997
0
W
Olorun
9,465
592
155
10
0
306,177
6
L
Cliodhna
7,949
497
104
7
0
354,643
0
W
Fenrir
9,040
565
96
6
0
347,781
0
L
Hera
7,119
445
84
5
0
228,596
0
L
Danzaburou
6,988
437
63
4
0
259,400
1
W
Amaterasu
8,772
548
147
9
0
327,337
0
W
Cernunnos
7,204
450
113
7
0
248,996
3
L
Sylvanus
6,808
426
47
3
0
243,939
4
W
Terra
7,397
462
14
1
0
305,292
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role