Player Matchup

Tiamat
Tiamat
Babooshkaka
Tiamat
Level 15
God Stats
1W - 7L
1,149 SR
Queue Stats
10W - 7L
1,583 Elo+
Solo
Cthulhu
Cthulhu
StrawNight40603
Cthulhu
Level 14
God Stats
0W - 4L
1,322 SR
Queue Stats
18W - 46L
1,087 Elo+
Party 1
Izanami
Izanami
xXonichanXx231
Izanami
Level 26
God Stats
0W - 1L
1,649 SR
Queue Stats
28W - 66L
1,253 Elo+
Party 1
Team Averages
Level 18
1,373 SR
1,308 Elo+

VS

Team Averages
Level 43
1,494 SR
1,377 Elo+
Odin
Odin
BayLeaf7928
Odin
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 16L
1,405 Elo+
Solo
Discordia
Discordia
OGPonygon75
Discordia
Level 79
God Stats
10W - 7L
1,661 SR
Queue Stats
113W - 99L
1,493 Elo+
Solo
Xbalanque
Xbalanque
XzaDaBoss
Xbalanque
Level 20
God Stats
23W - 25L
1,320 SR
Queue Stats
62W - 98L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
5 / 2 / 1
9,637
642
13,240
10,552
9,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
0 / 4 / 6
8,610
574
2,406
9,341
6,863
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 6 / 4
9,034
602
3,693
12,760
4,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 9
10,274
685
8,090
9,388
7,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
OGPonygon75
Discordia
17
9 / 0 / 3
11,396
760
17,038
6,241
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
XzaDaBoss
Xbalanque
10
0 / 6 / 5
8,496
566
3,627
10,022
3,344
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
6
Kills
12
12
Deaths
6
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
5
2
1
2.75
W
3
0
9
7.5
W
Discordia
OGPonygon75
Discordia
9
0
3
10.5
L
0
4
6
0.75
W
Xbalanque
XzaDaBoss
Xbalanque
0
6
5
0.42
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,339
Damage
28,755
32,653
Taken
25,651
20,651
Mitigated
12,921
6,032
Healing
6,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
13,240
1,086
0
2,346
10,552
9,655
0
5,177
5,087
42,606
0
W
8,090
2,115
0
2,580
9,388
7,178
494
4,301
4,651
427
18,602
W
Discordia
OGPonygon75
Discordia
17,038
722
733
3,129
6,241
2,399
595
4,787
1,186
71,155
0
L
2,406
90
0
1,605
9,341
6,863
15
5,367
3,680
10,957
0
W
Xbalanque
XzaDaBoss
Xbalanque
3,627
1,502
149
286
10,022
3,344
310
5,728
3,840
0
14,927
L
3,693
2,615
194
1,887
12,760
4,133
0
7,373
4,820
0
25,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,281
Gold Earned
30,166
179
Minions Killed
190
5
Camps Cleared
8
718,176
Distance Traveled
810,506
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,637
642
89
6
5
267,586
2
W
Odin
10,274
685
29
2
0
270,025
5
W
Discordia
11,396
760
132
9
8
305,009
2
L
Cthulhu
8,610
574
22
1
0
210,739
0
W
Xbalanque
8,496
566
29
2
0
235,472
0
L
Izanami
9,034
602
68
5
0
239,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role