Player Matchup

Thor
Thor
GodEmperor22
Thor
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Ymir
Ymir
J3llyf15her0
Ymir
Level 6
God Stats
0W - 2L
1,253 SR
Queue Stats
7W - 10L
1,290 Elo+
Solo
Izanami
Izanami
KlutzyDragoon
Izanami
Level 26
God Stats
1W - 1L
1,702 SR
Queue Stats
45W - 34L
1,566 Elo+
Solo
Ra
Ra
skullxzt3312
Ra
Level 28
God Stats
3W - 5L
1,488 SR
Queue Stats
126W - 120L
1,498 Elo+
Solo
Fenrir
Fenrir
ssskatr
Fenrir
Level 4
God Stats
1W - 2L
1,704 SR
Queue Stats
1W - 3L
1,624 Elo+
Solo
Team Averages
Level 14
1,529 SR
1,496 Elo+

VS

Team Averages
Level 12
1,524 SR
1,409 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DustyMcFuzzikins
Hel
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LockOutTagOut
Morgan Le Fay
Level 8
God Stats
5W - 5L
1,854 SR
Queue Stats
57W - 77L
1,468 Elo+
Solo
Olorun
Olorun
Qwertggft
Olorun
Level 5
God Stats
8W - 15L
1,265 SR
Queue Stats
37W - 53L
1,199 Elo+
Solo
Ganesha
Ganesha
Tninthal
Ganesha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 6
8,629
1,233
8,795
10,497
3,439
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 7 / 8
7,374
1,053
4,089
13,602
8,306
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
13
3 / 2 / 8
7,915
1,131
9,660
6,427
2,175
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 1 / 6
8,437
1,205
13,502
3,892
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
ssskatr
Fenrir
12
1 / 4 / 2
6,552
936
1,738
3,745
1,155
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

268

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
5 / 1 / 8
8,590
1,227
6,090
8,497
6,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
6 / 3 / 10
8,420
1,203
4,732
7,169
2,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Morgan Le Fay
LockOutTagOut
Morgan Le Fay
14
7 / 0 / 11
9,251
1,322
10,077
7,888
2,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Qwertggft
Olorun
14
3 / 8 / 8
7,929
1,133
3,907
9,970
3,190
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
Tninthal
Ganesha
15
0 / 1 / 21
8,612
1,230
10,040
11,417
10,996
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
79
13
Kills
21
21
Deaths
13
30
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
5
1
8
9
W
6
3
10
3.67
L
5
7
6
1.14
L
0
7
8
0.57
L
Izanami
3
2
8
3.5
W
Morgan Le Fay
LockOutTagOut
Morgan Le Fay
7
0
11
12.5
W
Olorun
Qwertggft
Olorun
3
8
8
0.88
W
Ganesha
Tninthal
Ganesha
0
1
21
10.5
L
4
1
6
7
L
Fenrir
ssskatr
Fenrir
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,784
Damage
34,846
38,163
Taken
44,941
16,483
Mitigated
25,790
2,839
Healing
10,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,090
2,358
0
3,304
8,497
6,377
0
3,713
4,784
0
14,961
W
4,732
1,692
2,516
1,782
7,169
2,441
0
2,777
4,392
7,929
0
L
8,795
1,890
0
0
10,497
3,439
0
8,457
2,040
0
17,832
L
4,089
1,220
0
0
13,602
8,306
0
10,697
2,905
16,487
0
L
Izanami
9,660
6,400
0
1,211
6,427
2,175
0
4,584
1,843
0
15,856
W
Morgan Le Fay
LockOutTagOut
Morgan Le Fay
10,077
2,655
0
227
7,888
2,786
0
2,493
5,395
27,460
0
W
Olorun
Qwertggft
Olorun
3,907
2,901
454
956
9,970
3,190
0
3,194
6,776
15,097
0
W
Ganesha
Tninthal
Ganesha
10,040
1,345
703
781
11,417
10,996
0
5,414
6,003
19,434
0
L
13,502
1,685
1,101
407
3,892
1,408
0
2,308
1,584
30,278
0
L
Fenrir
ssskatr
Fenrir
1,738
900
0
120
3,745
1,155
0
2,710
1,035
0
4,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,907
Gold Earned
42,802
103
Minions Killed
103
3
Camps Cleared
5
575,880
Distance Traveled
678,773
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,590
1,227
22
3
4
147,732
3
W
Hel
8,420
1,203
10
1
0
141,958
0
L
Thor
8,629
1,233
17
2
0
136,392
0
L
Ymir
7,374
1,053
26
4
0
115,939
0
L
Izanami
7,915
1,131
8
1
1
137,127
0
W
Morgan Le Fay
9,251
1,322
40
6
0
143,649
0
W
Olorun
7,929
1,133
30
4
1
84,065
0
W
Ganesha
8,612
1,230
1
0
0
161,369
2
L
Ra
8,437
1,205
49
7
0
134,261
0
L
Fenrir
6,552
936
3
0
2
52,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role