Player Matchup

Yemoja
Yemoja
D Pisces D
Yemoja
Level 13
God Stats
5W - 0L
1,798 SR
Queue Stats
10W - 3L
1,547 Elo+
Party 1
Merlin
Merlin
ST1NG3R337
Merlin
Level 113
God Stats
3W - 1L
1,629 SR
Queue Stats
33W - 14L
1,666 Elo+
Party 1
Set
Set
Tsunami XVII
Set
Level 124
God Stats
2W - 0L
1,571 SR
Queue Stats
50W - 31L
1,581 Elo+
Party 1
Team Averages
Level 83
1,666 SR
1,598 Elo+

VS

Team Averages
Level 27
1,478 SR
1,234 Elo+
Neith
Neith
DMN_M4T3_-
Neith
Level 29
God Stats
30W - 27L
1,523 SR
Queue Stats
75W - 111L
1,268 Elo+
Party 2
Hades
Hades
DMN_Salvito0411
Hades
Level 25
God Stats
41W - 40L
1,491 SR
Queue Stats
46W - 59L
1,275 Elo+
Party 2
Horus
Horus
xXyettimayneXx
Horus
Level 28
God Stats
16W - 16L
1,418 SR
Queue Stats
218W - 287L
1,158 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
D Pisces D
Yemoja
13
3 / 0 / 11
9,916
763
5,248
9,710
10,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
ST1NG3R337
Merlin
14
6 / 1 / 7
9,842
757
14,308
5,798
1,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
7 / 2 / 7
10,206
785
10,532
12,562
4,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
2 / 6 / 1
8,225
633
7,299
12,395
3,940
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 6 / 1
7,684
591
8,913
12,829
5,981
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 4 / 3
7,634
587
6,103
12,721
8,830
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
16
Kills
3
3
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yemoja
D Pisces D
Yemoja
3
0
11
8.5
L
Neith
2
6
1
0.42
L
1
6
1
0.25
W
Merlin
ST1NG3R337
Merlin
6
1
7
9.5
W
7
2
7
5.25
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,088
Damage
22,315
28,070
Taken
37,945
17,201
Mitigated
18,751
5,734
Healing
9,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
D Pisces D
Yemoja
5,248
1,853
1,831
1,431
9,710
10,334
400
4,741
4,969
13,891
0
L
Neith
7,299
2,737
201
2,550
12,395
3,940
134
6,321
6,074
0
27,336
L
8,913
541
576
2,728
12,829
5,981
39
6,804
6,025
27,233
0
W
Merlin
ST1NG3R337
Merlin
14,308
817
118
1,084
5,798
1,895
630
2,236
3,562
42,047
0
W
10,532
4,159
0
1,270
12,562
4,972
1,548
4,192
8,370
0
32,936
L
6,103
1,522
1,488
2,406
12,721
8,830
0
7,137
5,584
6,740
12,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,964
Gold Earned
23,543
138
Minions Killed
141
8
Camps Cleared
4
670,676
Distance Traveled
654,913
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,916
763
18
1
0
213,034
2
L
Neith
8,225
633
66
5
0
204,786
1
L
Hades
7,684
591
40
3
2
233,324
3
W
Merlin
9,842
757
67
5
2
203,023
3
W
Set
10,206
785
53
4
6
254,619
5
L
Horus
7,634
587
35
3
2
216,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role