Player Matchup

Hel
Hel
WengleyPuff
Hel
Level 88
God Stats
2W - 2L
1,638 SR
Queue Stats
80W - 143L
1,314 Elo+
Party 1
Geb
Geb
kraze518
Geb
Level 57
God Stats
2W - 2L
1,451 SR
Queue Stats
16W - 20L
1,320 Elo+
Party 1
Apollo
Apollo
welpdarn
Apollo
Level 133
God Stats
1W - 6L
1,377 SR
Queue Stats
121W - 175L
1,337 Elo+
Party 1
Team Averages
Level 93
1,489 SR
1,324 Elo+

VS

Team Averages
Level 44
1,459 SR
1,369 Elo+
Eset
Eset
Arceus767
Eset
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
102W - 86L
1,438 Elo+
Solo
Izanami
Izanami
PesadillaBoxeo
Izanami
Level 47
God Stats
8W - 12L
1,377 SR
Queue Stats
155W - 216L
1,365 Elo+
Solo
Bastet
Bastet
ze4230
Bastet
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 14L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 6
9,237
577
6,010
17,282
10,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 2 / 6
9,043
565
8,849
18,251
14,317
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
welpdarn
Apollo
14
6 / 5 / 2
10,696
669
13,253
18,598
7,249
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
5 / 3 / 5
11,155
697
22,120
14,257
5,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 4 / 7
10,515
657
11,715
13,906
5,655
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
ze4230
Bastet
14
5 / 1 / 5
10,995
687
13,486
9,020
4,885
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
8
Kills
11
11
Deaths
8
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Eset
5
3
5
2.5
W
1
4
7
1.13
L
1
4
6
1
L
1
2
6
2
L
Apollo
welpdarn
Apollo
6
5
2
1.4
W
Bastet
ze4230
Bastet
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,112
Damage
47,321
54,131
Taken
37,183
31,756
Mitigated
16,100
16,272
Healing
12,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
22,120
2,247
1,079
5,002
14,257
5,560
138
7,528
6,729
57,618
0
W
11,715
8,000
0
4,490
13,906
5,655
2,698
5,673
8,233
0
58,312
L
6,010
824
3,820
6,502
17,282
10,190
0
8,060
8,694
22,300
0
L
8,849
1,174
354
1,167
18,251
14,317
0
6,384
11,539
26,218
0
L
Apollo
welpdarn
Apollo
13,253
7,963
858
3,571
18,598
7,249
0
6,882
11,372
0
28,217
W
Bastet
ze4230
Bastet
13,486
2,292
503
1,789
9,020
4,885
274
2,442
6,578
0
23,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,976
Gold Earned
32,665
131
Minions Killed
185
2
Camps Cleared
11
791,955
Distance Traveled
816,500
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,155
697
81
5
2
275,884
2
W
Izanami
10,515
657
100
6
9
244,116
4
L
Hel
9,237
577
47
3
0
246,115
1
L
Geb
9,043
565
21
1
0
273,830
0
L
Apollo
10,696
669
63
4
2
272,010
3
W
Bastet
10,995
687
4
0
0
296,500
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role