Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Animefeak
Skadi
Level 89
God Stats
39W - 30L
1,544 SR
Queue Stats
107W - 104L
1,484 Elo+
Party 2
Izanami
Izanami
TUna5UB0913
Izanami
Level 101
God Stats
7W - 9L
1,562 SR
Queue Stats
294W - 299L
1,422 Elo+
Party 2
Fenrir
Fenrir
dethwaits4no1
Fenrir
Level 158
God Stats
76W - 45L
1,622 SR
Queue Stats
291W - 264L
1,516 Elo+
Party 3
Pele
Pele
twiztedemon
Pele
Level 158
God Stats
6W - 4L
1,679 SR
Queue Stats
476W - 445L
1,460 Elo+
Party 3
Team Averages
Level 125
1,581 SR
1,476 Elo+

VS

Team Averages
Level 105
1,506 SR
1,455 Elo+
Artio
Artio
Franqsinatra
Artio
Level 99
God Stats
5W - 2L
1,559 SR
Queue Stats
212W - 245L
1,445 Elo+
Party 1
Ne Zha
Ne Zha
Scalyrumble7559
Ne Zha
Level 93
God Stats
3W - 4L
1,438 SR
Queue Stats
162W - 197L
1,425 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Taze Spiral
Ah Muzen Cab
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
74W - 83L
1,478 Elo+
Party 1
Hel
Hel
y0 JxzL
Hel
Level 102
God Stats
2W - 2L
1,462 SR
Queue Stats
154W - 195L
1,438 Elo+
Party 1
Vulcan
Vulcan
zooXgang
Vulcan
Level 144
God Stats
24W - 24L
1,572 SR
Queue Stats
267W - 265L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
3 / 1 / 1
8,493
607
6,397
8,341
3,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
Animefeak
Skadi
8
1 / 4 / 0
5,732
409
5,504
7,200
1,518
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
TUna5UB0913
Izanami
8
0 / 5 / 1
5,539
396
2,628
6,512
1,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 2 / 3
7,677
548
3,759
10,518
3,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 2 / 3
9,001
643
8,112
12,853
9,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 4
7,290
521
5,130
8,496
4,612
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 4 / 3
6,647
475
6,116
10,556
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Taze Spiral
Ah Muzen Cab
12
4 / 1 / 2
7,134
510
4,480
4,246
864
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
11
0 / 4 / 1
6,453
461
2,148
7,455
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Vulcan
zooXgang
Vulcan
13
3 / 3 / 0
7,986
570
5,924
7,346
6,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
13
Kills
13
14
Deaths
13
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
1
1
3.5
L
Skadi
Animefeak
Skadi
1
4
0
0.25
W
4
1
4
6
W
2
4
3
0.88
L
Izanami
TUna5UB0913
Izanami
0
5
1
0.1
W
Ah Muzen Cab
Taze Spiral
Ah Muzen Cab
4
1
2
5
L
5
2
3
3.25
L
4
2
3
2.75
W
Hel
0
4
1
0.13
W
Vulcan
zooXgang
Vulcan
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,400
Damage
23,798
45,424
Taken
38,099
19,060
Mitigated
17,306
19,989
Healing
12,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,397
524
357
4,530
8,341
3,026
504
3,220
5,121
57,321
0
L
Skadi
Animefeak
Skadi
5,504
2,928
276
1,778
7,200
1,518
699
1,459
5,741
0
25,266
W
5,130
825
802
3,909
8,496
4,612
0
2,415
5,961
21,266
0
W
6,116
2,307
0
2,492
10,556
3,095
0
785
9,737
0
32,127
L
Izanami
TUna5UB0913
Izanami
2,628
1,647
0
936
6,512
1,517
507
1,540
4,972
0
21,182
W
Ah Muzen Cab
Taze Spiral
Ah Muzen Cab
4,480
1,946
0
1,228
4,246
864
3,061
0
4,246
0
36,929
L
3,759
691
0
5,287
10,518
3,702
0
1,892
8,626
0
35,489
L
8,112
2,046
0
6,825
12,853
9,297
114
5,091
7,762
1,680
70,767
W
Hel
2,148
412
1,207
2,160
7,455
2,187
0
2,576
4,713
32,582
0
W
Vulcan
zooXgang
Vulcan
5,924
2,412
0
1,013
7,346
6,548
80
910
6,390
46,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,442
Gold Earned
35,510
420
Minions Killed
318
0
Camps Cleared
0
1,118,984
Distance Traveled
1,340,738
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,493
607
130
9
0
237,382
1
L
Skadi
5,732
409
32
2
0
180,939
4
W
Artio
7,290
521
25
2
0
287,462
2
W
Ne Zha
6,647
475
62
4
0
273,350
1
L
Izanami
5,539
396
56
4
0
165,975
2
W
Ah Muzen Cab
7,134
510
76
5
0
268,636
0
L
Fenrir
7,677
548
63
5
0
279,126
1
L
Pele
9,001
643
139
10
0
255,562
3
W
Hel
6,453
461
61
4
0
254,856
1
W
Vulcan
7,986
570
94
7
0
256,434
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role