Player Matchup

Merlin
Merlin
Polarbearman24
Merlin
Level 71
God Stats
5W - 6L
1,403 SR
Queue Stats
69W - 61L
1,510 Elo+
Solo
Fenrir
Fenrir
Prreke
Fenrir
Level 102
God Stats
2W - 10L
1,301 SR
Queue Stats
178W - 174L
1,472 Elo+
Solo
Heimdallr
Heimdallr
SM3096
Heimdallr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 74L
1,354 Elo+
Solo
Cerberus
Cerberus
TheGoatCGL
Cerberus
Level 87
God Stats
22W - 16L
1,523 SR
Queue Stats
377W - 429L
1,485 Elo+
Solo
Bellona
Bellona
wowie_woah-
Bellona
Level 64
God Stats
21W - 18L
1,471 SR
Queue Stats
313W - 302L
1,456 Elo+
Solo
Team Averages
Level 82
1,440 SR
1,456 Elo+

VS

Team Averages
Level 126
1,532 SR
1,476 Elo+
Skadi
Skadi
BlvkTsuchikage
Skadi
Level 124
God Stats
133W - 94L
1,590 SR
Queue Stats
902W - 943L
1,478 Elo+
Solo
King Arthur
King Arthur
NarcisSchizo
King Arthur
Level 115
God Stats
43W - 27L
1,642 SR
Queue Stats
128W - 113L
1,472 Elo+
Solo
Persephone
Persephone
TushieBean184
Persephone
Level 122
God Stats
21W - 24L
1,417 SR
Queue Stats
526W - 563L
1,488 Elo+
Solo
Loki
Loki
dragonhellcore
Loki
Level 109
God Stats
1W - 0L
1,408 SR
Queue Stats
109W - 109L
1,479 Elo+
Solo
Cliodhna
Cliodhna
lParanoldl
Cliodhna
Level 160
God Stats
5W - 1L
1,602 SR
Queue Stats
254W - 259L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
6,451
586
3,562
3,851
1,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Prreke
Fenrir
10
5 / 3 / 0
6,415
583
4,049
7,765
3,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
SM3096
Heimdallr
7
0 / 4 / 0
4,492
408
1,783
5,141
1,385
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
TheGoatCGL
Cerberus
9
0 / 1 / 0
5,081
462
1,741
7,088
2,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
wowie_woah-
Bellona
11
0 / 3 / 1
5,988
544
5,306
8,500
5,681
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 0
6,543
595
5,061
3,324
797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
NarcisSchizo
King Arthur
12
2 / 1 / 1
6,740
613
4,848
9,844
3,782
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
TushieBean184
Persephone
10
0 / 2 / 1
6,096
554
2,678
4,745
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
5 / 2 / 0
7,420
675
3,050
5,450
2,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
lParanoldl
Cliodhna
10
0 / 0 / 6
5,999
545
4,538
6,415
3,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
5
Kills
12
12
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
W
King Arthur
NarcisSchizo
King Arthur
2
1
1
2.5
L
0
1
3
1.5
L
Fenrir
Prreke
Fenrir
5
3
0
1.67
L
Heimdallr
SM3096
Heimdallr
0
4
0
0
L
Cerberus
TheGoatCGL
Cerberus
0
1
0
0
W
Persephone
TushieBean184
Persephone
0
2
1
0.25
W
5
2
0
2.5
W
Cliodhna
lParanoldl
Cliodhna
0
0
6
3
L
Bellona
wowie_woah-
Bellona
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,441
Damage
20,175
32,345
Taken
29,778
13,925
Mitigated
11,316
9,991
Healing
11,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,061
2,272
0
2,144
3,324
797
704
621
2,703
0
40,137
W
King Arthur
NarcisSchizo
King Arthur
4,848
323
0
3,768
9,844
3,782
0
0
9,844
1,579
35,217
L
3,562
323
0
1,510
3,851
1,197
0
1,568
2,283
40,315
0
L
Fenrir
Prreke
Fenrir
4,049
391
0
2,445
7,765
3,034
0
980
6,785
0
29,893
L
Heimdallr
SM3096
Heimdallr
1,783
568
0
446
5,141
1,385
125
0
5,141
0
17,536
L
Cerberus
TheGoatCGL
Cerberus
1,741
210
673
2,593
7,088
2,628
0
130
6,958
17,218
0
W
Persephone
TushieBean184
Persephone
2,678
120
0
1,608
4,745
1,014
725
1,290
3,453
32,356
0
W
3,050
825
0
1,391
5,450
2,117
0
1,010
4,440
0
45,311
W
Cliodhna
lParanoldl
Cliodhna
4,538
410
370
1,800
6,415
3,606
28
2,382
4,033
0
17,548
L
Bellona
wowie_woah-
Bellona
5,306
2,065
0
2,324
8,500
5,681
0
258
8,242
0
37,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,427
Gold Earned
32,798
292
Minions Killed
355
0
Camps Cleared
0
1,015,529
Distance Traveled
1,171,445
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,543
595
76
7
0
205,998
2
W
King Arthur
6,740
613
80
7
0
239,040
4
L
Merlin
6,451
586
85
8
0
211,304
4
L
Fenrir
6,415
583
60
5
0
204,493
4
L
Heimdallr
4,492
408
30
3
0
180,313
5
L
Cerberus
5,081
462
30
3
0
205,589
3
W
Persephone
6,096
554
71
6
0
202,478
0
W
Loki
7,420
675
101
9
0
255,525
0
W
Cliodhna
5,999
545
27
2
0
268,404
6
L
Bellona
5,988
544
87
8
0
213,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role