Player Matchup

Cernunnos
Cernunnos
HaZe Executor
Cernunnos
Level 29
God Stats
12W - 13L
1,596 SR
Queue Stats
17W - 17L
1,348 Elo+
Solo
Ra
Ra
redaimtwo
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 19L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
sashaken1
Baron Samedi
Level 12
God Stats
8W - 6L
1,516 SR
Queue Stats
15W - 16L
1,333 Elo+
Party 1
Cthulhu
Cthulhu
sciencebeard
Cthulhu
Level 9
God Stats
9W - 7L
1,411 SR
Queue Stats
11W - 15L
1,223 Elo+
Party 1
Amaterasu
Amaterasu
wildcard1601
Amaterasu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,371 Elo+
Solo
Team Averages
Level 16
1,505 SR
1,355 Elo+

VS

Team Averages
Level 17
1,422 SR
1,161 Elo+
Cabrakan
Cabrakan
Benbenbond008
Cabrakan
Level 28
God Stats
7W - 6L
1,551 SR
Queue Stats
74W - 71L
1,339 Elo+
Solo
Sun Wukong
Sun Wukong
Gariks6684
Sun Wukong
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,089 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ThePzyClon
Tsukuyomi
Level 15
God Stats
8W - 6L
1,500 SR
Queue Stats
24W - 30L
1,080 Elo+
Party 2
Cupid
Cupid
llFlachll
Cupid
Level 28
God Stats
0W - 3L
1,300 SR
Queue Stats
58W - 77L
1,280 Elo+
Solo
Kukulkan
Kukulkan
stpaulitobi
Kukulkan
Level 5
God Stats
0W - 1L
1,262 SR
Queue Stats
0W - 3L
1,016 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HaZe Executor
Cernunnos
20
16 / 3 / 3
20,963
617
49,386
52,724
20,849
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
4 / 11 / 11
16,686
491
18,002
25,266
8,055
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
sashaken1
Baron Samedi
20
9 / 10 / 13
17,761
522
21,593
34,240
15,309
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
sciencebeard
Cthulhu
11
1 / 3 / 3
11,322
333
5,680
11,730
5,315
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
wildcard1601
Amaterasu
20
9 / 6 / 7
18,001
529
18,531
39,332
34,743
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Benbenbond008
Cabrakan
20
12 / 7 / 3
15,814
465
26,014
34,372
57,093
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Gariks6684
Sun Wukong
20
5 / 4 / 10
14,013
412
7,573
27,975
19,195
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
ThePzyClon
Tsukuyomi
20
7 / 11 / 5
15,613
459
24,391
29,972
14,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
llFlachll
Cupid
20
5 / 8 / 6
16,965
499
29,408
28,846
12,425
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
stpaulitobi
Kukulkan
20
4 / 9 / 13
15,491
456
26,555
24,079
11,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
70
39
Kills
33
33
Deaths
39
37
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Benbenbond008
Cabrakan
12
7
3
1.93
L
Sun Wukong
Gariks6684
Sun Wukong
5
4
10
2.5
W
Cernunnos
HaZe Executor
Cernunnos
16
3
3
5.83
L
Tsukuyomi
ThePzyClon
Tsukuyomi
7
11
5
0.86
L
Cupid
llFlachll
Cupid
5
8
6
1
W
4
11
11
0.86
W
Baron Samedi
sashaken1
Baron Samedi
9
10
13
1.55
W
Cthulhu
sciencebeard
Cthulhu
1
3
3
0.83
L
Kukulkan
stpaulitobi
Kukulkan
4
9
13
1.17
W
Amaterasu
wildcard1601
Amaterasu
9
6
7
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,192
Damage
113,941
163,292
Taken
145,244
84,271
Mitigated
114,895
67,548
Healing
17,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Benbenbond008
Cabrakan
26,014
4,484
662
3,581
34,372
57,093
2,956
12,383
21,801
77,586
0
L
Sun Wukong
Gariks6684
Sun Wukong
7,573
2,692
0
1,451
27,975
19,195
159
7,212
20,406
0
58,505
W
Cernunnos
HaZe Executor
Cernunnos
49,386
32,996
34
32,661
52,724
20,849
4,365
13,049
39,157
0
235,400
L
Tsukuyomi
ThePzyClon
Tsukuyomi
24,391
6,296
0
5,449
29,972
14,762
420
8,475
21,305
0
118,460
L
Cupid
llFlachll
Cupid
29,408
15,951
0
4,040
28,846
12,425
4,517
8,241
20,261
0
126,103
W
18,002
2,523
3,895
6,832
25,266
8,055
2,363
13,455
11,309
87,038
0
W
Baron Samedi
sashaken1
Baron Samedi
21,593
2,503
1,354
15,262
34,240
15,309
973
13,105
20,665
99,538
0
W
Cthulhu
sciencebeard
Cthulhu
5,680
551
126
3,292
11,730
5,315
691
1,339
10,261
19,889
0
L
Kukulkan
stpaulitobi
Kukulkan
26,555
2,851
0
2,197
24,079
11,420
1,392
10,739
13,096
101,767
0
W
Amaterasu
wildcard1601
Amaterasu
18,531
4,452
0
4,092
39,332
34,743
2,101
9,675
29,071
14,981
80,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,733
Gold Earned
77,896
679
Minions Killed
702
0
Camps Cleared
0
2,532,377
Distance Traveled
2,938,607
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
15,814
465
92
3
0
570,576
1
L
Sun Wukong
14,013
412
56
2
0
701,101
0
W
Cernunnos
20,963
617
240
7
0
603,554
0
L
Tsukuyomi
15,613
459
143
4
0
593,589
0
L
Cupid
16,965
499
224
7
0
560,738
4
W
Ra
16,686
491
151
4
0
533,873
0
W
Baron Samedi
17,761
522
131
4
0
483,993
1
W
Cthulhu
11,322
333
30
1
0
277,235
2
L
Kukulkan
15,491
456
187
6
0
512,603
6
W
Amaterasu
18,001
529
127
4
0
633,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role