Player Matchup

Zeus
Zeus
 
Zeus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DeeezNuts
Achilles
Level 150
God Stats
2W - 0L
1,335 SR
Queue Stats
62W - 44L
1,459 Elo+
Solo
Fafnir
Fafnir
KIRBO223
Fafnir
Level 79
God Stats
2W - 1L
1,452 SR
Queue Stats
15W - 14L
1,443 Elo+
Solo
Ullr
Ullr
SpaceTea
Ullr
Level 106
God Stats
11W - 18L
1,378 SR
Queue Stats
672W - 742L
1,462 Elo+
Solo
Bakasura
Bakasura
ZombieKaiju
Bakasura
Level 89
God Stats
142W - 120L
1,505 SR
Queue Stats
167W - 170L
1,442 Elo+
Solo
Team Averages
Level 102
1,434 SR
1,461 Elo+

VS

Team Averages
Level 118
1,367 SR
1,450 Elo+
Camazotz
Camazotz
 
Camazotz
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
JayDurant19-35_7
Hades
Level 88
God Stats
6W - 8L
1,410 SR
Queue Stats
269W - 272L
1,448 Elo+
Party 1
Athena
Athena
MrPickles13
Athena
Level 156
God Stats
0W - 4L
1,247 SR
Queue Stats
309W - 356L
1,422 Elo+
Solo
Rama
Rama
zestysaauce
Rama
Level 119
God Stats
1W - 6L
1,180 SR
Queue Stats
13W - 23L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
0 / 1 / 1
3,819
764
2,448
1,665
439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
DeeezNuts
Achilles
5
0 / 2 / 0
3,157
631
2,886
3,803
2,462
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fafnir
KIRBO223
Fafnir
6
1 / 0 / 1
3,558
712
734
2,441
1,218
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
6
0 / 0 / 0
3,562
712
1,415
1,567
527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
ZombieKaiju
Bakasura
6
1 / 0 / 1
3,837
767
1,001
3,018
749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
8
2 / 0 / 0
4,471
894
3,099
4,447
1,078
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
 
Bastet
6
0 / 0 / 0
3,433
687
321
3,034
644
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
1 / 1 / 0
3,598
720
878
3,766
1,581
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
4
0 / 1 / 0
3,160
632
169
2,786
640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

2
0 / 0 / 0
2,712
542
1,037
1,044
106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
2
Kills
3
3
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
0
1
1
0.5
L
Camazotz
 
Camazotz
2
0
0
2
L
Bastet
 
Bastet
0
0
0
0
W
Achilles
DeeezNuts
Achilles
0
2
0
0
L
1
1
0
1
W
Fafnir
KIRBO223
Fafnir
1
0
1
1.5
L
Athena
0
1
0
0
W
Ullr
0
0
0
0
W
Bakasura
ZombieKaiju
Bakasura
1
0
1
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,484
Damage
5,504
12,494
Taken
15,077
5,395
Mitigated
4,049
4,308
Healing
7,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
2,448
354
0
500
1,665
439
0
878
787
15,967
0
L
Camazotz
 
Camazotz
3,099
1,258
0
3,151
4,447
1,078
0
0
4,447
0
18,480
L
Bastet
 
Bastet
321
78
0
2,037
3,034
644
0
169
2,865
0
10,837
W
Achilles
DeeezNuts
Achilles
2,886
1,590
0
1,040
3,803
2,462
0
0
3,803
0
9,106
L
878
117
85
1,401
3,766
1,581
0
2,330
1,168
9,683
0
W
Fafnir
KIRBO223
Fafnir
734
303
60
1,017
2,441
1,218
0
169
2,272
4,407
0
L
Athena
169
25
109
246
2,786
640
0
405
2,270
5,532
0
W
Ullr
1,415
681
0
634
1,567
527
0
0
1,567
0
15,433
W
Bakasura
ZombieKaiju
Bakasura
1,001
679
0
1,057
3,018
749
0
0
3,018
0
14,636
L
1,037
950
0
350
1,044
106
0
90
954
0
3,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,933
Gold Earned
17,374
156
Minions Killed
117
0
Camps Cleared
0
547,180
Distance Traveled
499,637
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
3,819
764
39
8
0
91,832
2
L
Camazotz
4,471
894
45
9
0
113,390
1
L
Bastet
3,433
687
32
6
0
123,064
1
W
Achilles
3,157
631
21
4
0
109,817
0
L
Hades
3,598
720
26
5
0
93,752
3
W
Fafnir
3,558
712
11
2
0
124,867
3
L
Athena
3,160
632
11
2
0
101,506
1
W
Ullr
3,562
712
36
7
0
101,088
1
W
Bakasura
3,837
767
49
10
0
119,576
3
L
Rama
2,712
542
3
1
0
67,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role