Player Matchup

Anhur
Anhur
GucciGoatskin
Anhur
Level 145
God Stats
14W - 2L
1,821 SR
Queue Stats
93W - 42L
1,828 Elo+
Party 1
Ra
Ra
InertSix3
Ra
Level 126
God Stats
55W - 36L
1,596 SR
Queue Stats
366W - 354L
1,613 Elo+
Party 1
Sobek
Sobek
S0LARL
Sobek
Level 69
God Stats
1W - 0L
1,530 SR
Queue Stats
26W - 16L
1,683 Elo+
Party 1
Team Averages
Level 113
1,649 SR
1,708 Elo+

VS

Team Averages
Level 115
1,557 SR
1,531 Elo+
Baron Samedi
Baron Samedi
CrAzY LOSER BOY
Baron Samedi
Level 120
God Stats
32W - 29L
1,555 SR
Queue Stats
183W - 180L
1,520 Elo+
Solo
Izanami
Izanami
IllegibleBasher
Izanami
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,564 Elo+
Solo
Gilgamesh
Gilgamesh
SunderedClyclone
Gilgamesh
Level 137
God Stats
18W - 13L
1,616 SR
Queue Stats
84W - 69L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
16 / 1 / 3
10,449
950
16,127
7,872
3,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 15
8,720
793
6,469
4,805
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
S0LARL
Sobek
11
1 / 3 / 15
8,091
736
2,714
13,872
18,307
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrAzY LOSER BOY
Baron Samedi
11
2 / 8 / 1
6,977
634
5,607
9,755
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
0 / 6 / 4
6,883
626
5,586
8,739
1,489
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
11
3 / 6 / 1
7,918
720
6,914
10,888
7,880
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
20
Kills
5
5
Deaths
20
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CrAzY LOSER BOY
Baron Samedi
2
8
1
0.31
W
16
1
3
17.5
L
0
6
4
0.33
W
3
1
15
10.5
W
Sobek
S0LARL
Sobek
1
3
15
2.83
L
Gilgamesh
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,310
Damage
18,107
26,549
Taken
29,382
24,598
Mitigated
12,819
8,674
Healing
3,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CrAzY LOSER BOY
Baron Samedi
5,607
179
583
1,595
9,755
3,450
0
4,656
5,099
16,967
0
W
16,127
8,346
0
981
7,872
3,979
1,813
1,595
6,277
0
44,799
L
5,586
3,720
0
399
8,739
1,489
0
1,588
7,151
0
20,894
W
6,469
533
2,639
2,045
4,805
2,312
193
1,588
3,217
31,289
0
W
Sobek
S0LARL
Sobek
2,714
238
521
2,488
13,872
18,307
146
2,922
10,950
6,208
0
L
Gilgamesh
6,914
2,128
0
527
10,888
7,880
0
3,125
7,763
0
16,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,260
Gold Earned
21,778
147
Minions Killed
86
7
Camps Cleared
2
626,253
Distance Traveled
508,620
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,977
634
40
4
0
158,115
3
W
Anhur
10,449
950
74
7
4
196,065
1
L
Izanami
6,883
626
30
3
2
177,222
0
W
Ra
8,720
793
64
6
3
223,264
1
W
Sobek
8,091
736
9
1
0
206,924
3
L
Gilgamesh
7,918
720
16
1
0
173,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role