Player Matchup

Sol
Sol
BAYronn-fr
Sol
Level 67
God Stats
3W - 0L
1,326 SR
Queue Stats
110W - 122L
1,419 Elo+
Party 1
Achilles
Achilles
basketteask
Achilles
Level 80
God Stats
3W - 3L
1,614 SR
Queue Stats
396W - 537L
1,429 Elo+
Party 1
Chiron
Chiron
bouibou1099
Chiron
Level 134
God Stats
1W - 1L
1,547 SR
Queue Stats
12W - 8L
1,626 Elo+
Party 1
Team Averages
Level 94
1,496 SR
1,491 Elo+

VS

Team Averages
Level 121
1,588 SR
1,515 Elo+
Geb
Geb
 
Geb
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
SempOne_yo
Izanami
Level 48
God Stats
2W - 2L
1,697 SR
Queue Stats
4W - 4L
1,597 Elo+
Solo
Hera
Hera
TheOddworld
Hera
Level 160
God Stats
7W - 11L
1,568 SR
Queue Stats
182W - 216L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 5
7,930
793
9,069
6,595
2,102
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
basketteask
Achilles
10
1 / 3 / 7
6,801
680
5,395
10,065
5,770
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
12
4 / 0 / 6
7,674
767
9,437
6,274
2,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
1 / 1 / 2
6,674
667
5,390
11,505
7,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Izanami
SempOne_yo
Izanami
9
1 / 6 / 1
6,324
632
5,168
9,066
2,797
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 3 / 2
6,271
627
2,608
6,483
1,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
10
Kills
3
3
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
1
2
2
W
5
0
5
7.5
L
Izanami
SempOne_yo
Izanami
1
6
1
0.25
L
1
3
2
0.67
W
Achilles
basketteask
Achilles
1
3
7
1.5
W
Chiron
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,901
Damage
13,166
22,934
Taken
27,054
10,470
Mitigated
12,269
6,141
Healing
2,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,390
309
0
816
11,505
7,618
0
4,329
7,176
14,193
0
W
9,069
3,209
0
2,489
6,595
2,102
291
2,679
3,916
25,250
0
L
Izanami
SempOne_yo
Izanami
5,168
3,053
0
775
9,066
2,797
0
3,333
5,733
0
17,455
L
2,608
661
553
570
6,483
1,854
0
1,870
4,613
16,085
0
W
Achilles
basketteask
Achilles
5,395
1,238
0
570
10,065
5,770
0
3,214
6,851
0
13,968
W
Chiron
9,437
3,107
449
2,633
6,274
2,598
748
2,537
3,737
0
34,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,405
Gold Earned
19,269
110
Minions Killed
82
5
Camps Cleared
4
565,200
Distance Traveled
565,647
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,674
667
11
1
1
231,691
1
W
Sol
7,930
793
42
4
0
199,646
2
L
Izanami
6,324
632
42
4
1
156,506
1
L
Hera
6,271
627
29
3
2
177,450
1
W
Achilles
6,801
680
16
2
3
178,841
0
W
Chiron
7,674
767
52
5
2
186,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role