Player Matchup

Hades
Hades
Silver I
DevotedPage5613
Hades
Silver I
Level 83
God Stats
2W - 0L
1,791 SR
Queue Stats
238W - 251L
1,107 MMR
Party 1
Izanami
Izanami
Gold V
JLuckyX
Izanami
Gold V
Level 155
God Stats
11W - 6L
1,568 SR
Queue Stats
210W - 220L
1,243 MMR
Solo
Fenrir
Fenrir
Silver I
TuskedEagle
Fenrir
Silver I
Level 124
God Stats
17W - 20L
1,518 SR
Queue Stats
256W - 261L
1,236 MMR
Solo
Cthulhu
Cthulhu
Silver II
YawningScimitar
Cthulhu
Silver II
Level 58
God Stats
2W - 2L
1,468 SR
Queue Stats
68W - 79L
945 MMR
Party 1
Ares
Ares
Silver I
remilson1
Ares
Silver I
Level 160
God Stats
50W - 34L
1,589 SR
Queue Stats
1,120W - 1,120L
1,012 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,587 SR
1,109 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 141
1,542 SR
1,111 MMR
Hera
Hera
Gold IV
GameSlayer2091
Hera
Gold IV
Level 118
God Stats
18W - 15L
1,612 SR
Queue Stats
498W - 504L
1,225 MMR
Solo
Artemis
Artemis
Silver II
Lorde Freeza
Artemis
Silver II
Level 149
God Stats
12W - 9L
1,559 SR
Queue Stats
386W - 399L
931 MMR
Party 2
Pele
Pele
Silver I
SubarcticSiren
Pele
Silver I
Level 143
God Stats
4W - 3L
1,590 SR
Queue Stats
32W - 35L
1,271 MMR
Solo
Serqet
Serqet
Silver II
Trump2DeSantis4
Serqet
Silver II
Level 147
God Stats
35W - 47L
1,480 SR
Queue Stats
1,095W - 1,100L
1,067 MMR
Party 2
Neith
Neith
Silver II
djmax4535
Neith
Silver II
Level 148
God Stats
14W - 21L
1,469 SR
Queue Stats
593W - 610L
1,064 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 14
12,212
531
18,549
23,796
16,024
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
JLuckyX
Izanami
20
7 / 0 / 10
14,520
631
16,758
15,823
6,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
20
19 / 3 / 3
14,736
641
15,913
21,278
16,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
4 / 4 / 12
12,022
523
16,747
20,211
24,877
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ares
19
4 / 2 / 14
12,207
531
13,072
28,692
33,394
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
GilgameshPersephoneArtioMorgan Le Fay

VS

Bans
GebSylvanusBellonaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 1
10,583
460
15,804
15,675
6,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Lorde Freeza
Artemis
15
5 / 12 / 4
10,601
461
10,546
20,663
8,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
0 / 9 / 3
9,745
424
13,696
23,524
9,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
1 / 6 / 4
9,979
434
6,213
28,946
33,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
djmax4535
Neith
17
3 / 4 / 1
10,612
461
9,795
15,168
5,487
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
25
37
Kills
12
13
Deaths
37
53
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
4
14
2.5
L
3
6
1
0.58
W
Izanami
JLuckyX
Izanami
7
0
10
12
L
Artemis
Lorde Freeza
Artemis
5
12
4
0.58
L
0
9
3
0.17
L
1
6
4
0.5
W
Fenrir
19
3
3
6.83
W
4
4
12
2.5
L
Neith
djmax4535
Neith
3
4
1
0.88
W
Ares
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,039
Damage
56,054
109,800
Taken
103,976
97,546
Mitigated
63,375
45,135
Healing
22,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,549
2,202
1,482
12,159
23,796
16,024
1,017
5,490
17,999
71,644
0
L
15,804
3,561
94
3,382
15,675
6,333
1,029
8,317
7,358
76,794
0
W
Izanami
JLuckyX
Izanami
16,758
10,443
0
8,584
15,823
6,847
8,772
1,999
13,572
0
138,825
L
Artemis
Lorde Freeza
Artemis
10,546
3,795
0
2,117
20,663
8,157
233
10,177
10,486
0
43,302
L
13,696
2,341
0
6,364
23,524
9,497
0
10,113
13,411
0
80,639
L
6,213
1,610
162
5,420
28,946
33,901
87
15,572
13,374
0
28,591
W
Fenrir
15,913
3,158
0
7,673
21,278
16,404
1,190
1,955
19,149
0
106,307
W
16,747
612
975
4,859
20,211
24,877
875
4,167
15,870
60,956
0
L
Neith
djmax4535
Neith
9,795
5,312
0
5,310
15,168
5,487
918
4,384
10,784
0
75,146
W
Ares
13,072
565
0
9,403
28,692
33,394
434
5,226
22,935
70,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,697
Gold Earned
51,520
636
Minions Killed
532
0
Camps Cleared
0
2,118,932
Distance Traveled
1,860,836
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,212
531
98
4
0
399,109
2
L
Hera
10,583
460
147
6
0
380,362
6
W
Izanami
14,520
631
212
9
0
420,396
3
L
Artemis
10,601
461
75
3
0
294,925
3
L
Pele
9,745
424
132
6
0
396,764
1
L
Serqet
9,979
434
45
2
0
428,615
1
W
Fenrir
14,736
641
147
6
0
478,813
0
W
Cthulhu
12,022
523
90
4
0
430,340
1
L
Neith
10,612
461
133
6
0
360,170
0
W
Ares
12,207
531
89
4
0
390,274
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role