Player Matchup

Bakasura
Bakasura
KingXProdigyXx
Bakasura
Level 28
God Stats
10W - 5L
1,413 SR
Queue Stats
78W - 81L
1,402 Elo+
Solo
Neith
Neith
Nag1b0y
Neith
Level 15
God Stats
22W - 22L
1,542 SR
Queue Stats
33W - 49L
1,323 Elo+
Solo
Chang'e
Chang'e
PPE DayTwo
Chang'e
Level 16
God Stats
9W - 5L
1,535 SR
Queue Stats
22W - 18L
1,387 Elo+
Solo
Cthulhu
Cthulhu
Rican305Miami
Cthulhu
Level 21
God Stats
5W - 2L
1,333 SR
Queue Stats
26W - 30L
1,447 Elo+
Solo
Danzaburou
Danzaburou
Tiddymanx
Danzaburou
Level 28
God Stats
2W - 1L
1,722 SR
Queue Stats
84W - 83L
1,438 Elo+
Solo
Team Averages
Level 22
1,509 SR
1,399 Elo+

VS

Team Averages
Level 15
1,681 SR
1,446 Elo+
Nemesis
Nemesis
Arsik-palenarsik
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,560 Elo+
Solo
Ra
Ra
ByrM24
Ra
Level 4
God Stats
2W - 2L
1,809 SR
Queue Stats
10W - 9L
1,400 Elo+
Solo
Neith
Neith
GuyDeRoy
Neith
Level 12
God Stats
0W - 2L
1,664 SR
Queue Stats
3W - 7L
1,320 Elo+
Solo
Bellona
Bellona
Trained-Killa504
Bellona
Level 26
God Stats
43W - 31L
1,599 SR
Queue Stats
49W - 43L
1,515 Elo+
Solo
Olorun
Olorun
uDescendSmurf
Olorun
Level 26
God Stats
0W - 1L
1,835 SR
Queue Stats
22W - 28L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
7 / 1 / 3
10,579
529
5,535
9,777
4,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
Nag1b0y
Neith
10
1 / 1 / 0
7,477
374
1,110
4,633
1,177
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
PPE DayTwo
Chang'e
16
10 / 4 / 6
11,019
551
21,459
15,239
5,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
15
2 / 2 / 3
9,500
475
12,171
17,434
21,380
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Tiddymanx
Danzaburou
16
7 / 1 / 5
10,741
537
9,167
13,016
6,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 1
6,919
346
5,634
14,789
5,690
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ra
13
0 / 7 / 4
8,359
418
5,001
9,589
3,243
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
GuyDeRoy
Neith
6
0 / 3 / 0
6,002
300
321
3,122
712
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
6 / 5 / 0
9,463
473
13,471
19,472
12,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 4 / 1
7,513
376
12,143
18,930
7,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
27
Kills
7
9
Deaths
27
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
L
Ra
0
7
4
0.29
L
Neith
GuyDeRoy
Neith
0
3
0
0
W
Bakasura
7
1
3
8.5
W
Neith
Nag1b0y
Neith
1
1
0
1
W
Chang'e
PPE DayTwo
Chang'e
10
4
6
3.25
W
Cthulhu
2
2
3
1.75
W
Danzaburou
Tiddymanx
Danzaburou
7
1
5
9.5
L
6
5
0
1.2
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,442
Damage
36,570
60,099
Taken
65,902
38,756
Mitigated
29,811
16,367
Healing
18,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,634
1,766
0
1,128
14,789
5,690
430
6,940
7,849
0
22,252
L
Ra
5,001
853
805
903
9,589
3,243
620
5,096
4,422
42,922
0
L
Neith
GuyDeRoy
Neith
321
254
0
433
3,122
712
350
0
3,097
0
11,411
W
Bakasura
5,535
3,274
0
622
9,777
4,248
0
2,652
7,085
0
79,583
W
Neith
Nag1b0y
Neith
1,110
339
0
296
4,633
1,177
1,257
476
4,157
0
30,320
W
Chang'e
PPE DayTwo
Chang'e
21,459
2,768
1,683
6,436
15,239
5,929
2,758
7,097
7,904
65,754
0
W
Cthulhu
12,171
950
229
337
17,434
21,380
81
5,113
12,120
59,172
0
W
Danzaburou
Tiddymanx
Danzaburou
9,167
1,809
332
6,432
13,016
6,022
5,192
5,016
8,000
0
59,233
L
13,471
2,785
0
3,159
19,472
12,676
319
13,485
5,738
10,777
33,629
L
12,143
5,624
681
11,000
18,930
7,490
193
8,109
10,625
39,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,316
Gold Earned
38,256
454
Minions Killed
266
0
Camps Cleared
0
1,653,543
Distance Traveled
1,509,443
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,919
346
27
1
0
344,044
1
L
Ra
8,359
418
83
4
0
331,209
3
L
Neith
6,002
300
22
1
0
119,397
0
W
Bakasura
10,579
529
125
6
0
442,129
0
W
Neith
7,477
374
45
2
0
205,272
1
W
Chang'e
11,019
551
87
4
0
355,892
0
W
Cthulhu
9,500
475
84
4
0
304,367
1
W
Danzaburou
10,741
537
113
6
0
345,883
1
L
Bellona
9,463
473
79
4
0
335,682
0
L
Olorun
7,513
376
55
3
0
379,111
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role