Player Matchup

Ymir
Ymir
Dimoni rei
Ymir
Level 4
God Stats
3W - 0L
1,807 SR
Queue Stats
4W - 2L
1,594 Elo+
Solo
Sun Wukong
Sun Wukong
KingEarthVenom
Sun Wukong
Level 28
God Stats
23W - 17L
1,528 SR
Queue Stats
127W - 104L
1,496 Elo+
Solo
Ah Puch
Ah Puch
YaGirlsSideChik
Ah Puch
Level 15
God Stats
80W - 88L
1,273 SR
Queue Stats
88W - 98L
1,390 Elo+
Solo
Skadi
Skadi
Yoink1568
Skadi
Level 8
God Stats
2W - 1L
1,738 SR
Queue Stats
10W - 9L
1,476 Elo+
Solo
Pele
Pele
ZT4RRYY
Pele
Level 18
God Stats
7W - 4L
1,583 SR
Queue Stats
119W - 98L
1,483 Elo+
Solo
Team Averages
Level 15
1,586 SR
1,488 Elo+

VS

Team Averages
Level 10
1,448 SR
1,497 Elo+
Loki
Loki
AdxlfHxtlr
Loki
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
70W - 84L
1,468 Elo+
Solo
Pele
Pele
Brian2timzz
Pele
Level 8
God Stats
7W - 11L
1,422 SR
Queue Stats
11W - 18L
1,344 Elo+
Solo
Fenrir
Fenrir
HolderGH6
Fenrir
Level 8
God Stats
0W - 2L
1,176 SR
Queue Stats
2W - 3L
1,549 Elo+
Solo
Medusa
Medusa
kkushin
Medusa
Level 16
God Stats
2W - 2L
1,275 SR
Queue Stats
7W - 2L
1,251 Elo+
Solo
Hou Yi
Hou Yi
trump_vs_goku
Hou Yi
Level 11
God Stats
50W - 17L
1,866 SR
Queue Stats
114W - 30L
1,871 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 8 / 12
11,044
850
4,563
12,408
10,530
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
KingEarthVenom
Sun Wukong
19
9 / 2 / 14
13,790
1,061
19,176
22,584
18,131
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

20
8 / 1 / 18
13,972
1,075
18,257
4,297
1,943
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
Yoink1568
Skadi
20
10 / 3 / 13
14,367
1,105
26,081
15,548
6,072
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
ZT4RRYY
Pele
20
13 / 3 / 16
14,620
1,125
25,960
18,229
13,758
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

166

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 13 / 5
11,511
885
12,419
25,552
9,857
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
0 / 14 / 9
11,254
866
6,315
28,101
11,241
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
HolderGH6
Fenrir
20
4 / 5 / 10
12,916
994
8,454
18,324
8,531
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Medusa
kkushin
Medusa
19
5 / 4 / 5
13,478
1,037
18,395
14,840
6,146
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 4 / 9
13,344
1,026
24,476
17,721
7,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
55
40
Kills
17
17
Deaths
40
73
Assists
38
Player
Kills
Deaths
Assists
KDA
L
3
13
5
0.42
L
0
14
9
0.32
W
0
8
12
0.75
L
Fenrir
HolderGH6
Fenrir
4
5
10
1.8
W
Sun Wukong
KingEarthVenom
Sun Wukong
9
2
14
8
W
8
1
18
17
W
Skadi
Yoink1568
Skadi
10
3
13
5.5
W
Pele
ZT4RRYY
Pele
13
3
16
7
L
Medusa
kkushin
Medusa
5
4
5
1.88
L
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,037
Damage
70,059
73,066
Taken
104,538
50,434
Mitigated
42,923
6,772
Healing
4,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,419
3,384
0
0
25,552
9,857
0
7,438
18,114
0
29,805
L
6,315
3,886
0
979
28,101
11,241
0
5,051
23,050
0
22,240
W
4,563
1,390
0
0
12,408
10,530
0
0
12,408
10,563
0
L
Fenrir
HolderGH6
Fenrir
8,454
1,026
0
488
18,324
8,531
0
4,606
13,718
0
20,734
W
Sun Wukong
KingEarthVenom
Sun Wukong
19,176
8,204
295
3,148
22,584
18,131
0
0
22,584
0
34,202
W
18,257
158
598
133
4,297
1,943
0
0
4,297
44,733
0
W
Skadi
Yoink1568
Skadi
26,081
13,330
0
1,326
15,548
6,072
0
0
15,548
0
71,171
W
Pele
ZT4RRYY
Pele
25,960
7,129
0
1,272
18,229
13,758
0
0
18,229
0
37,591
L
Medusa
kkushin
Medusa
18,395
10,937
0
990
14,840
6,146
0
3,088
11,752
0
53,680
L
24,476
16,603
0
1,922
17,721
7,148
0
2,637
15,084
0
62,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,793
Gold Earned
62,503
247
Minions Killed
248
9
Camps Cleared
10
1,074,658
Distance Traveled
1,223,435
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,511
885
28
2
0
233,847
0
L
Pele
11,254
866
33
3
0
234,509
2
W
Ymir
11,044
850
13
1
0
106,983
0
L
Fenrir
12,916
994
27
2
1
271,657
0
W
Sun Wukong
13,790
1,061
28
2
5
236,748
12
W
Ah Puch
13,972
1,075
78
6
0
224,078
0
W
Skadi
14,367
1,105
96
7
1
247,501
0
W
Pele
14,620
1,125
32
2
3
259,348
0
L
Medusa
13,478
1,037
72
6
9
255,013
0
L
Hou Yi
13,344
1,026
88
7
0
228,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role