Player Matchup

Bastet
Bastet
CMX-Sergio
Bastet
Level 121
God Stats
2W - 0L
1,743 SR
Queue Stats
283W - 250L
1,599 Elo+
Solo
Charybdis
Charybdis
StankyPanky24
Charybdis
Level 126
God Stats
10W - 8L
1,294 SR
Queue Stats
491W - 441L
1,578 Elo+
Solo
Ares
Ares
TerseCrown9189
Ares
Level 131
God Stats
11W - 9L
1,716 SR
Queue Stats
919W - 863L
1,532 Elo+
Solo
Osiris
Osiris
kingdunson
Osiris
Level 115
God Stats
48W - 49L
1,555 SR
Queue Stats
392W - 361L
1,614 Elo+
Solo
Hades
Hades
zEARTHBOUNDz
Hades
Level 160
God Stats
61W - 32L
1,682 SR
Queue Stats
618W - 609L
1,570 Elo+
Solo
Team Averages
Level 131
1,598 SR
1,579 Elo+

VS

Team Averages
Level 120
1,584 SR
1,577 Elo+
King Arthur
King Arthur
CorbinLD
King Arthur
Level 153
God Stats
71W - 49L
1,678 SR
Queue Stats
912W - 610L
1,693 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FunnyRat
Morgan Le Fay
Level 123
God Stats
8W - 11L
1,577 SR
Queue Stats
1,416W - 1,359L
1,561 Elo+
Solo
Medusa
Medusa
SchuylerBear
Medusa
Level 106
God Stats
6W - 4L
1,564 SR
Queue Stats
60W - 58L
1,542 Elo+
Solo
Cthulhu
Cthulhu
TheRed1ight
Cthulhu
Level 160
God Stats
15W - 14L
1,613 SR
Queue Stats
839W - 818L
1,541 Elo+
Solo
Pele
Pele
uwugi
Pele
Level 60
God Stats
4W - 8L
1,486 SR
Queue Stats
279W - 286L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CMX-Sergio
Bastet
20
11 / 6 / 8
14,195
568
20,294
25,517
12,196
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
StankyPanky24
Charybdis
20
9 / 6 / 17
14,969
599
24,702
23,597
10,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
5 / 4 / 16
13,302
532
11,477
28,504
46,927
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Osiris
kingdunson
Osiris
20
3 / 6 / 14
13,100
524
12,602
28,672
36,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
9 / 3 / 7
13,848
554
19,513
18,409
11,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CorbinLD
King Arthur
20
11 / 3 / 6
14,854
594
32,169
25,274
35,287
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Morgan Le Fay
FunnyRat
Morgan Le Fay
18
3 / 10 / 1
11,555
462
18,121
19,127
6,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
20
7 / 9 / 3
13,226
529
20,502
23,904
7,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
TheRed1ight
Cthulhu
15
0 / 8 / 5
10,326
413
11,721
27,664
29,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pele
uwugi
Pele
20
4 / 8 / 5
13,060
522
9,691
21,899
6,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
45
37
Kills
25
25
Deaths
38
62
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bastet
CMX-Sergio
Bastet
11
6
8
2.5
L
King Arthur
CorbinLD
King Arthur
11
3
6
4.67
L
Morgan Le Fay
FunnyRat
Morgan Le Fay
3
10
1
0.35
L
Medusa
7
9
3
0.94
W
Charybdis
StankyPanky24
Charybdis
9
6
17
2.92
W
5
4
16
3.25
L
Cthulhu
TheRed1ight
Cthulhu
0
8
5
0.31
W
Osiris
kingdunson
Osiris
3
6
14
1.67
L
Pele
uwugi
Pele
4
8
5
0.81
W
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,588
Damage
92,204
124,699
Taken
117,868
117,369
Mitigated
85,704
44,379
Healing
26,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
CMX-Sergio
Bastet
20,294
7,736
0
8,084
25,517
12,196
1,727
4,510
20,851
0
123,301
L
King Arthur
CorbinLD
King Arthur
32,169
4,217
0
4,761
25,274
35,287
10
7,996
17,034
19,970
97,099
L
Morgan Le Fay
FunnyRat
Morgan Le Fay
18,121
1,375
351
2,589
19,127
6,401
0
3,830
15,029
83,553
0
L
Medusa
20,502
7,983
0
5,047
23,904
7,888
440
4,834
18,948
0
115,693
W
Charybdis
StankyPanky24
Charybdis
24,702
13,703
0
9,798
23,597
10,452
4,140
4,997
18,476
0
136,695
W
11,477
617
0
2,985
28,504
46,927
282
10,843
17,363
38,272
0
L
Cthulhu
TheRed1ight
Cthulhu
11,721
881
1,802
5,489
27,664
29,190
0
9,951
17,494
49,061
0
W
Osiris
kingdunson
Osiris
12,602
4,071
0
10,203
28,672
36,603
167
6,798
21,670
0
70,001
L
Pele
uwugi
Pele
9,691
2,190
0
6,148
21,899
6,938
0
3,505
18,292
0
84,465
W
19,513
2,681
2,680
10,629
18,409
11,191
1,005
7,655
10,233
77,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,414
Gold Earned
63,021
664
Minions Killed
670
0
Camps Cleared
0
2,252,271
Distance Traveled
2,337,486
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,195
568
166
7
0
531,963
1
L
King Arthur
14,854
594
188
8
0
506,128
3
L
Morgan Le Fay
11,555
462
130
5
0
447,655
1
L
Medusa
13,226
529
158
6
0
425,094
14
W
Charybdis
14,969
599
201
8
0
417,749
1
W
Ares
13,302
532
50
2
0
450,021
7
L
Cthulhu
10,326
413
66
3
0
480,706
4
W
Osiris
13,100
524
110
4
0
513,191
6
L
Pele
13,060
522
128
5
0
477,903
3
W
Hades
13,848
554
137
5
0
339,347
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role