Player Matchup

Merlin
Merlin
BeelRosa
Merlin
Level 65
God Stats
4W - 1L
1,678 SR
Queue Stats
28W - 33L
1,386 Elo+
Solo
Danzaburou
Danzaburou
Bendy0Fox
Danzaburou
Level 4
God Stats
2W - 14L
1,542 SR
Queue Stats
2W - 17L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Pelingas
Xing Tian
Level 7
God Stats
1W - 2L
1,259 SR
Queue Stats
6W - 25L
1,339 Elo+
Party 2
Team Averages
Level 25
1,493 SR
1,409 Elo+

VS

Team Averages
Level 40
1,387 SR
1,381 Elo+
Kumbhakarna
Kumbhakarna
Klarington
Kumbhakarna
Level 109
God Stats
1W - 6L
1,161 SR
Queue Stats
145W - 202L
1,387 Elo+
Solo
Ra
Ra
SgtDoubleU
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,377 Elo+
Party 1
Eset
Eset
Tuklion2
Eset
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BeelRosa
Merlin
17
10 / 4 / 12
14,005
778
19,396
14,053
4,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Bendy0Fox
Danzaburou
17
11 / 7 / 8
14,029
779
21,817
16,695
5,927
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Pelingas
Xing Tian
16
2 / 6 / 14
12,159
676
7,085
16,767
18,845
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Klarington
Kumbhakarna
16
1 / 9 / 15
11,727
652
8,523
22,607
20,678
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 8 / 9
12,310
684
11,644
17,556
5,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Eset
17
10 / 7 / 5
13,158
731
17,639
20,168
7,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
46
23
Kills
17
17
Deaths
24
34
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Merlin
BeelRosa
Merlin
10
4
12
4
W
Danzaburou
Bendy0Fox
Danzaburou
11
7
8
2.14
L
Kumbhakarna
Klarington
Kumbhakarna
1
9
15
0.94
W
Xing Tian
Pelingas
Xing Tian
2
6
14
1.5
L
6
8
9
1.31
L
Eset
10
7
5
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,298
Damage
37,806
47,515
Taken
60,331
29,679
Mitigated
33,823
6,352
Healing
12,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BeelRosa
Merlin
19,396
778
0
1,568
14,053
4,907
736
10,135
3,582
52,105
0
W
Danzaburou
Bendy0Fox
Danzaburou
21,817
10,117
773
4,011
16,695
5,927
2,399
13,220
3,133
0
65,225
L
Kumbhakarna
Klarington
Kumbhakarna
8,523
915
0
992
22,607
20,678
0
8,642
13,965
28,085
0
W
Xing Tian
Pelingas
Xing Tian
7,085
918
0
0
16,767
18,845
93
13,668
2,721
16,733
0
L
11,644
3,253
3,134
2,680
17,556
5,864
818
10,436
7,120
48,260
0
L
Eset
17,639
2,329
2,042
4,120
20,168
7,281
850
8,800
11,368
51,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,193
Gold Earned
37,195
196
Minions Killed
188
6
Camps Cleared
7
888,226
Distance Traveled
802,946
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,005
778
75
4
6
305,457
1
W
Danzaburou
14,029
779
107
6
0
260,259
2
L
Kumbhakarna
11,727
652
42
2
2
290,346
4
W
Xing Tian
12,159
676
14
1
0
322,510
0
L
Ra
12,310
684
84
5
0
243,855
1
L
Eset
13,158
731
62
3
5
268,745
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role