Player Matchup

Bellona
Bellona
Insano_Wayno
Bellona
Level 17
God Stats
4W - 4L
1,705 SR
Queue Stats
35W - 53L
1,311 Elo+
Solo
Kukulkan
Kukulkan
Jablkoiszczypior
Kukulkan
Level 7
God Stats
1W - 1L
1,221 SR
Queue Stats
1W - 4L
929 Elo+
Solo
Cthulhu
Cthulhu
Ronbot711
Cthulhu
Level 12
God Stats
4W - 6L
1,428 SR
Queue Stats
7W - 12L
1,307 Elo+
Solo
Yemoja
Yemoja
Weps_Clubs78
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
edmund_lol
Ra
Level 16
God Stats
4W - 5L
1,280 SR
Queue Stats
32W - 53L
1,233 Elo+
Solo
Team Averages
Level 11
1,427 SR
1,256 Elo+

VS

Team Averages
Level 13
1,544 SR
1,258 Elo+
Yemoja
Yemoja
AJR3Js
Yemoja
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,027 Elo+
Solo
Ah Puch
Ah Puch
Garbage_Man_7
Ah Puch
Level 24
God Stats
8W - 8L
1,449 SR
Queue Stats
62W - 73L
1,307 Elo+
Party 1
Vamana
Vamana
L0v3r0811
Vamana
Level 16
God Stats
2W - 4L
1,405 SR
Queue Stats
43W - 67L
1,251 Elo+
Solo
Kukulkan
Kukulkan
Squirrelly1010
Kukulkan
Level 4
God Stats
3W - 2L
1,864 SR
Queue Stats
7W - 8L
1,471 Elo+
Party 1
Da Ji
Da Ji
Xyrella
Da Ji
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 34L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Insano_Wayno
Bellona
20
5 / 2 / 9
16,683
927
30,683
28,356
23,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
0 / 5 / 5
13,583
755
1,634
6,539
2,562
Cthulhu
Ronbot711
Cthulhu
20
4 / 4 / 10
16,935
941
23,399
25,405
37,650
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yemoja
20
0 / 0 / 8
14,475
804
6,769
12,363
10,535
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
12 / 0 / 7
17,056
948
35,582
15,462
7,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

181

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AJR3Js
Yemoja
19
0 / 10 / 3
13,650
758
2,604
23,641
11,637
Ah Puch
20
6 / 4 / 5
17,327
963
35,107
32,643
14,904
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
L0v3r0811
Vamana
20
5 / 0 / 3
15,323
851
17,085
25,416
30,617
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
20
0 / 3 / 4
15,083
838
20,958
21,251
9,747
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Xyrella
Da Ji
19
0 / 4 / 2
13,273
737
1,958
5,339
2,014
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
28
21
Kills
11
11
Deaths
21
39
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AJR3Js
Yemoja
0
10
3
0.15
L
Ah Puch
6
4
5
2.13
W
Bellona
Insano_Wayno
Bellona
5
2
9
4.75
W
0
5
5
0.5
L
Vamana
L0v3r0811
Vamana
5
0
3
6.5
W
Cthulhu
Ronbot711
Cthulhu
4
4
10
2.25
L
Kukulkan
0
3
4
0.67
W
Yemoja
0
0
8
4
L
Da Ji
Xyrella
Da Ji
0
4
2
0.25
W
12
0
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,067
Damage
77,712
88,125
Taken
108,290
81,244
Mitigated
68,919
21,854
Healing
11,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AJR3Js
Yemoja
2,604
912
268
0
23,641
11,637
0
15,251
8,390
7,478
0
L
Ah Puch
35,107
3,453
0
6,377
32,643
14,904
0
20,651
11,992
73,992
0
W
Bellona
Insano_Wayno
Bellona
30,683
13,570
0
4,779
28,356
23,279
0
17,532
10,824
0
59,309
W
1,634
318
0
0
6,539
2,562
0
3,833
2,706
4,197
0
L
Vamana
L0v3r0811
Vamana
17,085
6,724
0
3,724
25,416
30,617
0
15,891
9,525
0
32,190
W
Cthulhu
Ronbot711
Cthulhu
23,399
998
2,411
0
25,405
37,650
0
18,529
6,876
79,432
0
L
Kukulkan
20,958
2,794
0
751
21,251
9,747
0
12,994
8,257
51,986
0
W
Yemoja
6,769
3,299
7,896
2,279
12,363
10,535
0
7,994
4,369
12,239
0
L
Da Ji
Xyrella
Da Ji
1,958
605
0
0
5,339
2,014
0
2,597
2,742
0
5,519
W
35,582
3,647
2,170
2,319
15,462
7,218
0
10,781
4,681
57,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,732
Gold Earned
74,656
304
Minions Killed
235
8
Camps Cleared
3
1,604,527
Distance Traveled
1,405,749
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,650
758
3
0
0
281,737
0
L
Ah Puch
17,327
963
111
6
0
352,537
0
W
Bellona
16,683
927
59
3
1
394,215
1
W
Kukulkan
13,583
755
6
0
0
115,150
0
L
Vamana
15,323
851
25
1
2
394,687
0
W
Cthulhu
16,935
941
152
8
1
385,738
0
L
Kukulkan
15,083
838
89
5
0
318,882
0
W
Yemoja
14,475
804
24
1
2
310,703
1
L
Da Ji
13,273
737
7
0
1
57,906
0
W
Ra
17,056
948
63
4
4
398,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role